/obj/item/voice_changer
name = "voice changer"
desc = "A voice mimicking module."
icon = 'icons/obj/device.dmi'
icon_state = "voice_changer_off"
actions_types = list(/datum/action/item_action/voice_changer/toggle, /datum/action/item_action/voice_changer/voice)
var/obj/item/parent
var/voice
var/active
/obj/item/voice_changer/New()
. = ..()
if(isitem(loc))
parent = loc
parent.actions |= actions
/obj/item/voice_changer/Destroy()
if(isitem(parent))
parent.actions -= actions
return ..()
/obj/item/voice_changer/attack_self(mob/user)
active = !active
icon_state = "voice_changer_[active ? "on" : "off"]"
to_chat(user, "You toggle [src] [active ? "on" : "off"].")
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/voice_changer/proc/set_voice(mob/user)
var/chosen_voice = clean_input("What voice would you like to mimic? Leave this empty to use the voice on your ID card.", "Set Voice Changer", voice, user)
if(!chosen_voice)
voice = null
to_chat(user, "You are now mimicking the voice on your ID card.")
return
voice = sanitize(copytext(chosen_voice, 1, MAX_MESSAGE_LEN))
to_chat(user, "You are now mimicking [voice].")
/obj/item/voice_changer/voice_modulator
name = "voice modulator"
desc = "A voice scrambling module."
voice = "Unknown"
actions_types = list(/datum/action/item_action/voice_changer/toggle)