/datum/event/alien_infestation announceWhen = 400 var/highpop_trigger = 80 var/spawncount = 2 var/list/playercount var/successSpawn = FALSE //So we don't make a command report if nothing gets spawned. /datum/event/alien_infestation/setup() announceWhen = rand(announceWhen, announceWhen + 50) /datum/event/alien_infestation/announce() if(successSpawn) GLOB.event_announcement.Announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", new_sound = 'sound/AI/aliens.ogg') else log_and_message_admins("Warning: Could not spawn any mobs for event Alien Infestation") /datum/event/alien_infestation/start() playercount = length(GLOB.clients)//grab playercount when event starts not when game starts if(playercount >= highpop_trigger) //spawn with 4 if highpop spawncount = 4 INVOKE_ASYNC(src, .proc/spawn_xenos) /datum/event/alien_infestation/proc/spawn_xenos() var/list/candidates = SSghost_spawns.poll_candidates("Do you want to play as an alien?", ROLE_ALIEN, TRUE, source = /mob/living/carbon/alien/larva) var/list/vents = get_valid_vent_spawns(exclude_mobs_nearby = TRUE, exclude_visible_by_mobs = TRUE) while(spawncount && length(vents) && length(candidates)) var/obj/vent = pick_n_take(vents) var/mob/C = pick_n_take(candidates) if(C) GLOB.respawnable_list -= C.client var/mob/living/carbon/alien/larva/new_xeno = new(vent.loc) new_xeno.amount_grown += (0.75 * new_xeno.max_grown) //event spawned larva start off almost ready to evolve. new_xeno.key = C.key if(SSticker && SSticker.mode) SSticker.mode.xenos += new_xeno.mind spawncount-- successSpawn = TRUE