/obj/effect/spawner/random/bluespace_tap name = "bluespace harvester reward spawner" // Common clothing pool /obj/effect/spawner/random/bluespace_tap/clothes_common name = "exotic common clothing" loot = list( /obj/item/clothing/head/collectable/chef, /obj/item/clothing/head/collectable/paper, /obj/item/clothing/head/collectable/tophat, /obj/item/clothing/head/collectable/captain, /obj/item/clothing/head/collectable/beret, /obj/item/clothing/head/collectable/welding, /obj/item/clothing/head/collectable/flatcap, /obj/item/clothing/head/collectable/pirate, /obj/item/clothing/head/crown/fancy, /obj/item/clothing/head/collectable/wizard, /obj/item/clothing/head/collectable/hardhat, /obj/item/clothing/head/collectable/hos, /obj/item/clothing/head/collectable/thunderdome, /obj/item/clothing/head/collectable/swat, /obj/item/clothing/head/collectable/slime, /obj/item/clothing/head/collectable/police, /obj/item/clothing/head/collectable/slime, /obj/item/clothing/head/collectable/xenom, /obj/item/clothing/head/collectable/petehat, /obj/item/clothing/under/retro/medical, /obj/item/clothing/under/retro/engineering, /obj/item/clothing/under/retro/science, /obj/item/clothing/under/retro/security, /obj/item/clothing/under/costume/captain_fly, /obj/item/clothing/under/costume/mankini, /obj/item/clothing/under/costume/janimaid, /obj/item/clothing/under/costume/psyjump ) // Uncommon Clothing Pool /obj/effect/spawner/random/bluespace_tap/clothes_uncommon name = "exotic uncommon clothing" loot = list( /obj/item/clothing/head/collectable/kitty, /obj/item/clothing/head/collectable/rabbitears, /obj/item/clothing/suit/armor/vest, /obj/item/clothing/suit/armor/vest/bloody, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/suit/armor/riot/knight, /obj/item/clothing/suit/armor/vest/durathread, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/storage/iaa/blackjacket/armored, /obj/item/clothing/suit/hooded/goliath, /obj/item/clothing/suit/armor/bone, /obj/item/clothing/under/chameleon, /obj/item/clothing/glasses/chameleon, /obj/item/clothing/gloves/chameleon, /obj/item/clothing/head/chameleon, /obj/item/clothing/mask/chameleon, /obj/item/clothing/mask/chameleon/voice_change, /obj/item/clothing/shoes/chameleon, /obj/item/clothing/shoes/chameleon/noslip, /obj/item/storage/belt/chameleon, /obj/item/clothing/head/helmet, /obj/item/clothing/head/helmet/riot, /obj/item/clothing/head/helmet/riot/knight, /obj/item/clothing/head/helmet/alt ) // Rare clothing pool /obj/effect/spawner/random/bluespace_tap/clothes_rare name = "exotic rare clothing" loot = list( /obj/item/clothing/suit/armor/swat, /obj/item/clothing/suit/armor/laserproof, /obj/item/clothing/suit/hooded/drake, /obj/item/clothing/glasses/chameleon/night, /obj/item/clothing/head/helmet/meson, /obj/item/clothing/head/helmet/justice, /obj/item/clothing/head/helmet/swat, /obj/item/mod/control/pre_equipped/standard, /obj/item/mod/control/pre_equipped/engineering, /obj/item/mod/control/pre_equipped/atmospheric, /obj/item/mod/control/pre_equipped/loader, /obj/item/mod/control/pre_equipped/mining, /obj/item/mod/control/pre_equipped/rescue, /obj/item/mod/control/pre_equipped/security, /obj/item/mod/control/pre_equipped/cosmohonk ) // Common cultural pool /obj/effect/spawner/random/bluespace_tap/cultural_common name = "common cultural artifacts" loot = list( /obj/item/grenade/clusterbuster/honk, /obj/item/stack/sheet/mineral/abductor/fifty, /obj/item/toy/syndicateballoon, /obj/item/lighter/zippo/gonzofist, /obj/item/lighter/zippo/engraved, /obj/item/gun/projectile/automatic/toy/pistol, /obj/item/gun/projectile/shotgun/toy, /obj/item/gun/projectile/shotgun/toy/crossbow, /obj/item/gun/projectile/shotgun/toy/tommygun, /obj/machinery/snow_machine, /obj/item/clothing/head/kitty, /obj/item/coin/antagtoken, /obj/item/bedsheet/patriot, /obj/item/bedsheet/rainbow, /obj/item/bedsheet/captain, /obj/item/bikehorn/golden, /obj/item/salvage/ruin/brick, /obj/item/toy/sword, /obj/item/toy/windup_toolbox, /obj/item/toy/foamblade, /obj/item/toy/redbutton, /obj/item/toy/figure/crew/ce, /obj/item/toy/figure/crew/syndie, /obj/item/stack/sheet/mineral/tranquillite/thirty, /obj/item/stack/sheet/mineral/bananium/thirty ) // Uncommon cultural pool /obj/effect/spawner/random/bluespace_tap/cultural_uncommon name = "uncommon cultural artifacts" loot = list( /obj/item/gun/projectile/automatic/c20r/toy, /obj/item/dualsaber/toy, /obj/item/gun/projectile/automatic/toy/pistol/enforcer, /obj/item/bedsheet/syndie, /obj/item/bedsheet/wiz, /obj/item/clothing/gloves/combat, /obj/item/blank_tarot_card, /obj/item/storage/box/syndie_kit/space, /obj/item/wrench/brass, /obj/item/crowbar/brass, /obj/item/screwdriver/brass, /obj/item/weldingtool/experimental/brass, /obj/item/wirecutters/brass ) // Rare cultural pool /obj/effect/spawner/random/bluespace_tap/cultural_rare name = "rare cultural artifacts" loot = list( /obj/tgvehicle/speedbike/red, /obj/item/gun/projectile/automatic/l6_saw/toy, /obj/item/gun/projectile/automatic/sniper_rifle/toy, /obj/item/bedsheet/centcom, /obj/item/tarot_card_pack, /obj/item/clothing/mask/holo_cigar, /obj/item/melee/baseball_bat/homerun, /obj/item/mod/module/dispenser, /obj/item/storage/box/enforcer_rubber, /obj/item/storage/belt/utility/brass ) // Common organic pool /obj/effect/spawner/random/bluespace_tap/organic_common name = "common organic objects" loot = list( /obj/item/soap/syndie, /obj/item/dnainjector/telemut, /obj/item/dnainjector/small_size, /obj/item/dnainjector/morph, /obj/item/dnainjector/regenerate, /obj/item/dnainjector/firemut, /obj/item/dnainjector/nobreath, /obj/item/dnainjector/remoteview, /obj/item/dnainjector/insulation, /obj/item/dnainjector/eatmut, /obj/item/dnainjector/noprints, /obj/item/dnainjector/comic, /obj/item/seeds/random/labelled, /obj/item/organ/internal/regenerative_core, /obj/item/reagent_containers/glass/bottle/reagent/omnizine, /obj/item/reagent_containers/glass/bottle/reagent/lazarus_reagent ) // Uncommon organic pool /obj/effect/spawner/random/bluespace_tap/organic_uncommon name = "uncommon organic objects" loot = list( /obj/item/storage/pill_bottle/random_meds/labelled, /obj/item/dnainjector/hulkmut, /obj/item/organ/internal/alien/plasmavessel, /obj/item/organ/internal/alien/acidgland, /obj/item/organ/internal/alien/hivenode, /obj/item/organ/internal/alien/neurotoxin, /obj/item/organ/internal/alien/resinspinner, /obj/item/organ/internal/alien/eggsac, /obj/item/organ/internal/heart/gland/heals, /obj/item/organ/internal/heart/gland/ventcrawling, /obj/item/organ/internal/heart/gland/egg, /obj/item/slimepotion/fireproof, /obj/item/slimepotion/oil_slick ) // Rare organic pool /obj/effect/spawner/random/bluespace_tap/organic_rare name = "rare organic objects" loot = list( /obj/item/guardiancreator/biological, /obj/item/organ/internal/vocal_cords/adamantine, /obj/item/food/grown/shell/gatfruit, /obj/item/food/grown/cherry_bomb, /obj/item/bio_chip_implanter/storage, /obj/item/slimepotion/sentience, /obj/item/slimepotion/transference ) // Common food pool /obj/effect/spawner/random/bluespace_tap/food_common name = "common fancy food" loot = list( /obj/item/food/wingfangchu, /obj/item/food/hotdog, /obj/item/food/cookie, /obj/item/food/plumphelmetbiscuit, /obj/item/food/appletart, /obj/item/food/soup/meatballsoup, /obj/item/food/soup/mysterysoup, /obj/item/food/soup/stew, /obj/item/food/soup/hotchili, /obj/item/food/burrito, /obj/item/food/fishburger, /obj/item/food/cubancarp, /obj/item/food/fishandchips, /obj/item/food/meatpie, /obj/item/pizzabox/hawaiian, /obj/item/food/fortunecookie, /obj/item/food/sugarcookie, /obj/item/food/pie, /obj/item/food/donut/sprinkles, /obj/item/food/chinese/rice, /obj/item/food/pancake, /obj/item/food/chawanmushi, /obj/item/food/syntikebab, /obj/item/food/salad/citrusdelight, /obj/item/food/donkpocket, /obj/item/food/onionrings, /obj/item/food/tatortot, /obj/item/food/stuffing, /obj/item/food/waffles ) // Uncommon food pool /obj/effect/spawner/random/bluespace_tap/food_uncommon name = "uncommon fancy food" loot = list( /obj/item/food/sliceable/cheesecake, /obj/item/food/sliceable/bananacake, /obj/item/food/sliceable/chocolatecake, /obj/item/food/sliceable/turkey, /obj/item/food/sliceable/xenomeatbread, /obj/item/food/amanita_pie, /obj/item/food/xemeatpie, /obj/item/food/sliceable/pumpkinpie, /obj/item/food/donut/chaos, /obj/item/pizzabox/meat, /obj/item/pizzabox/pepperoni, /obj/item/pizzabox/firecracker, /obj/item/pizzabox/garlic, /obj/item/food/burger/xeno, /obj/item/food/burger/spell, /obj/item/food/burger/superbite, /obj/item/food/burger/crazy, /obj/item/food/burger/ppatty/white, /obj/item/food/burger/ppatty/red, /obj/item/food/burger/ppatty/orange, /obj/item/food/burger/ppatty/yellow, /obj/item/food/burger/ppatty/green, /obj/item/food/burger/ppatty/blue, /obj/item/food/burger/ppatty/purple, /obj/item/food/baguette, /obj/item/food/rofflewaffles, /obj/item/reagent_containers/glass/beaker/waterbottle/fitnessshaker, ) // Rare food pool /obj/effect/spawner/random/bluespace_tap/food_rare name = "rare fancy food" loot = list( /obj/item/food/monkeysdelight, /obj/item/food/dionaroast, /obj/item/food/boiledslimecore, /obj/item/food/burger/brain, /obj/item/food/rations/liquidfood, /obj/item/food/burger/ghost, /obj/item/food/burger/hamborger, /obj/item/food/burger/ppatty/rainbow, /obj/item/food/burger/elec, /obj/item/food/notasandwich, /obj/item/storage/box/papersack/pbj_lunch, /obj/item/food/soylentviridians, /obj/item/food/syndidonkpocket, /obj/item/food/baguette/combat )