/obj/item/clothing/ears/earmuffs name = "earmuffs" desc = "Protects your hearing from loud noises, and quiet ones as well." icon_state = "earmuffs" item_state = "earmuffs" flags = EARBANGPROTECT strip_delay = 15 put_on_delay = 25 resistance_flags = FLAMMABLE /obj/item/clothing/ears/earmuffs/Initialize(mapload) . = ..() AddElement(/datum/element/earhealing) /obj/item/clothing/ears/earmuffs/equipped(mob/user, slot) . = ..() if(ishuman(user) && ((slot == slot_l_ear) || (slot == slot_r_ear))) ADD_TRAIT(user, TRAIT_DEAF, "[CLOTHING_TRAIT][UID()]") /obj/item/clothing/ears/earmuffs/dropped(mob/user) . = ..() REMOVE_TRAIT(user, TRAIT_DEAF, "[CLOTHING_TRAIT][UID()]")