/obj/structure/closet/secure_closet/cargotech name = "Cargo Technician's Locker" req_access = list(access_cargo) icon_state = "securecargo1" icon_closed = "securecargo" icon_locked = "securecargo1" icon_opened = "securecargoopen" icon_broken = "securecargobroken" icon_off = "securecargooff" New() ..() sleep(2) new /obj/item/clothing/under/rank/cargotech(src) new /obj/item/clothing/shoes/black(src) new /obj/item/device/radio/headset/headset_cargo(src) new /obj/item/clothing/gloves/black(src) new /obj/item/clothing/head/soft(src) // new /obj/item/weapon/cartridge/quartermaster(src) return /obj/structure/closet/secure_closet/quartermaster name = "Quartermaster's Locker" req_access = list(access_qm) icon_state = "secureqm1" icon_closed = "secureqm" icon_locked = "secureqm1" icon_opened = "secureqmopen" icon_broken = "secureqmbroken" icon_off = "secureqmoff" New() ..() sleep(2) new /obj/item/clothing/under/rank/cargo(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/device/radio/headset/heads/qm(src) new /obj/item/clothing/gloves/black(src) // new /obj/item/weapon/cartridge/quartermaster(src) new /obj/item/clothing/suit/fire/firefighter(src) new /obj/item/weapon/tank/emergency_oxygen(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/glasses/meson(src) new /obj/item/clothing/head/soft(src) return