/////////////////////////////// // WARNING // //////////////////////////////////////////////////////////////////////// // Do NOT touch the values associated with these defines, as they are // // used by the game database to keep track of job flags. Do NOT touch // //////////////////////////////////////////////////////////////////////// #define JOBCAT_ENGSEC (1<<0) #define JOB_CAPTAIN (1<<0) #define JOB_HOS (1<<1) #define JOB_WARDEN (1<<2) #define JOB_DETECTIVE (1<<3) #define JOB_OFFICER (1<<4) #define JOB_CHIEF (1<<5) #define JOB_ENGINEER (1<<6) #define JOB_ATMOSTECH (1<<7) #define JOB_AI (1<<8) #define JOB_CYBORG (1<<9) #define JOB_CENTCOM (1<<10) #define JOB_SYNDICATE (1<<11) #define JOB_JUDGE (1<<12) #define JOB_BLUESHIELD (1<<13) #define JOB_NANO (1<<14) #define JOBCAT_MEDSCI (1<<1) #define JOB_RD (1<<0) #define JOB_SCIENTIST (1<<1) #define JOB_CHEMIST (1<<2) #define JOB_CMO (1<<3) #define JOB_DOCTOR (1<<4) #define JOB_GENETICIST (1<<5) #define JOB_VIROLOGIST (1<<6) #define JOB_PSYCHIATRIST (1<<7) #define JOB_ROBOTICIST (1<<8) #define JOB_PARAMEDIC (1<<9) #define JOB_CORONER (1<<10) #define JOBCAT_SUPPORT (1<<2) #define JOB_HOP (1<<0) #define JOB_BARTENDER (1<<1) #define JOB_BOTANIST (1<<2) #define JOB_CHEF (1<<3) #define JOB_JANITOR (1<<4) #define JOB_LIBRARIAN (1<<5) #define JOB_QUARTERMASTER (1<<6) #define JOB_CARGOTECH (1<<7) #define JOB_MINER (1<<8) #define JOB_LAWYER (1<<9) #define JOB_CHAPLAIN (1<<10) #define JOB_CLOWN (1<<11) #define JOB_MIME (1<<12) #define JOB_ASSISTANT (1<<13) #define JOB_EXPLORER (1<<14) #define JOB_BARBER (1<<15)