#define SEE_INVISIBLE_MINIMUM 5 #define SEE_INVISIBLE_OBSERVER_NOLIGHTING 15 #define INVISIBILITY_LIGHTING 20 #define SEE_INVISIBLE_LIVING 25 #define SEE_INVISIBLE_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized. #define INVISIBILITY_LEVEL_ONE 35 //Used by some stuff in code. It's really poorly organized. #define SEE_INVISIBLE_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized. #define INVISIBILITY_LEVEL_TWO 45 //Used by some other stuff in code. It's really poorly organized. #define INVISIBILITY_SPIRIT 50 #define SEE_SPIRITS 50 #define SEE_INVISIBLE_OBSERVER_NOOBSERVERS 59 #define INVISIBILITY_OBSERVER 60 #define SEE_INVISIBLE_OBSERVER 60 #define INVISIBILITY_AI_EYE 61 #define SEE_INVISIBLE_OBSERVER_AI_EYE 61 #define INVISIBILITY_MAXIMUM 100 //Some mob defines below #define AI_CAMERA_LUMINOSITY 6 #define BORGMESON 1 #define BORGTHERM 2 #define BORGXRAY 4 #define SECHUD 1 #define MEDHUD 2 #define ANTAGHUD 3