/obj/item/weapon/plantspray icon = 'icons/obj/hydroponics_machines.dmi' item_state = "spray" flags = OPENCONTAINER | NOBLUDGEON slot_flags = SLOT_BELT throwforce = 4 w_class = 2.0 throw_speed = 2 throw_range = 10 var/toxicity = 4 var/pest_kill_str = 0 var/weed_kill_str = 0 /obj/item/weapon/plantspray/weeds // -- Skie name = "weed-spray" desc = "It's a toxic mixture, in spray form, to kill small weeds." icon_state = "weedspray" weed_kill_str = 6 /obj/item/weapon/plantspray/pests name = "pest-spray" desc = "It's some pest eliminator spray! Do not inhale!" icon_state = "pestspray" pest_kill_str = 6 /obj/item/weapon/plantspray/pests/old name = "bottle of pestkiller" icon = 'icons/obj/chemical.dmi' icon_state = "bottle16" /obj/item/weapon/plantspray/pests/old/carbaryl name = "bottle of carbaryl" icon_state = "bottle16" toxicity = 4 pest_kill_str = 2 /obj/item/weapon/plantspray/pests/old/lindane name = "bottle of lindane" icon_state = "bottle18" toxicity = 6 pest_kill_str = 4 /obj/item/weapon/plantspray/pests/old/phosmet name = "bottle of phosmet" icon_state = "bottle15" toxicity = 8 pest_kill_str = 7 // ************************************* // Weedkiller defines for hydroponics // ************************************* /obj/item/weedkiller name = "bottle of weedkiller" icon = 'icons/obj/chemical.dmi' icon_state = "bottle16" flags = OPENCONTAINER | NOBLUDGEON var/toxicity = 0 var/weed_kill_str = 0 /obj/item/weedkiller/triclopyr name = "bottle of glyphosate" icon = 'icons/obj/chemical.dmi' icon_state = "bottle16" toxicity = 4 weed_kill_str = 2 /obj/item/weedkiller/lindane name = "bottle of triclopyr" icon = 'icons/obj/chemical.dmi' icon_state = "bottle18" toxicity = 6 weed_kill_str = 4 /obj/item/weedkiller/D24 name = "bottle of 2,4-D" icon = 'icons/obj/chemical.dmi' icon_state = "bottle15" toxicity = 8 weed_kill_str = 7 // ************************************* // Nutrient defines for hydroponics // ************************************* /obj/item/weapon/reagent_containers/glass/fertilizer name = "fertilizer bottle" desc = "A small glass bottle. Can hold up to 10 units." icon = 'icons/obj/chemical.dmi' icon_state = "bottle16" flags = OPENCONTAINER possible_transfer_amounts = null w_class = 2.0 var/fertilizer //Reagent contained, if any. //Like a shot glass! amount_per_transfer_from_this = 10 volume = 10 /obj/item/weapon/reagent_containers/glass/fertilizer/New() ..() src.pixel_x = rand(-5.0, 5) src.pixel_y = rand(-5.0, 5) if(fertilizer) reagents.add_reagent(fertilizer,10) /obj/item/weapon/reagent_containers/glass/fertilizer/ez name = "bottle of E-Z-Nutrient" icon_state = "bottle16" fertilizer = "eznutrient" /obj/item/weapon/reagent_containers/glass/fertilizer/l4z name = "bottle of Left 4 Zed" icon_state = "bottle18" fertilizer = "left4zed" /obj/item/weapon/reagent_containers/glass/fertilizer/rh name = "bottle of Robust Harvest" icon_state = "bottle15" fertilizer = "robustharvest"