/** * # Obeys Commands Component * Manages a list of pet command datums, allowing you to boss it around * Creates a radial menu of pet commands when this creature is alt-clicked, if it has any */ /datum/component/obeys_commands /// List of commands you can give to the owner of this component var/list/available_commands = list() /// The available_commands parameter should be passed as a list of typepaths /datum/component/obeys_commands/Initialize(list/command_typepaths = list()) . = ..() if(!isliving(parent)) return COMPONENT_INCOMPATIBLE var/mob/living/living_parent = parent if(!living_parent.ai_controller) return COMPONENT_INCOMPATIBLE if(!length(command_typepaths)) CRASH("Initialised obedience component with no commands.") for(var/command_path in command_typepaths) var/datum/pet_command/new_command = new command_path(parent) available_commands[new_command.command_name] = new_command /datum/component/obeys_commands/Destroy(force) QDEL_LIST_ASSOC_VAL(available_commands) return ..() /datum/component/obeys_commands/RegisterWithParent() RegisterSignal(parent, COMSIG_LIVING_BEFRIENDED, PROC_REF(add_friend)) RegisterSignal(parent, COMSIG_LIVING_UNFRIENDED, PROC_REF(remove_friend)) RegisterSignal(parent, COMSIG_PARENT_EXAMINE, PROC_REF(on_examine)) /datum/component/obeys_commands/UnregisterFromParent() UnregisterSignal(parent, list(COMSIG_LIVING_BEFRIENDED, COMSIG_LIVING_UNFRIENDED, COMSIG_PARENT_EXAMINE)) /// Add someone to our friends list /datum/component/obeys_commands/proc/add_friend(datum/source, mob/living/new_friend) SIGNAL_HANDLER for(var/command_name as anything in available_commands) var/datum/pet_command/command = available_commands[command_name] INVOKE_ASYNC(command, TYPE_PROC_REF(/datum/pet_command, add_new_friend), new_friend) /// Remove someone from our friends list /datum/component/obeys_commands/proc/remove_friend(datum/source, mob/living/old_friend) SIGNAL_HANDLER for(var/command_name as anything in available_commands) var/datum/pet_command/command = available_commands[command_name] INVOKE_ASYNC(command, TYPE_PROC_REF(/datum/pet_command, remove_friend), old_friend) /// Add a note about whether they will follow the instructions of the inspecting mob /datum/component/obeys_commands/proc/on_examine(mob/living/source, mob/user, list/examine_list) SIGNAL_HANDLER if(source.stat == DEAD || source.stat == UNCONSCIOUS) return if(!(user in source.ai_controller?.blackboard[BB_FRIENDS_LIST])) return examine_list += "[source.p_they(TRUE)] seem[source.p_s()] happy to see you!"