/**********************Mineral stacking unit console**************************/ /obj/machinery/mineral/stacking_unit_console name = "stacking machine console" icon = 'icons/obj/machines/mining_machines.dmi' icon_state = "console" density = 1 anchored = 1 var/obj/machinery/mineral/stacking_machine/machine = null var/machinedir = SOUTHEAST /obj/machinery/mineral/stacking_unit_console/New() ..() spawn(7) src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir)) if (machine) machine.CONSOLE = src else del(src) /obj/machinery/mineral/stacking_unit_console/attack_hand(user as mob) var/obj/item/stack/sheet/s var/dat dat += text("Stacking unit console

") for(var/O in machine.stack_list) s = machine.stack_list[O] if(s.amount > 0) dat += text("[s.name]: [s.amount] Release
") dat += text("
Stacking: [machine.stack_amt]

") user << browse("[dat]", "window=console_stacking_machine") return /obj/machinery/mineral/stacking_unit_console/Topic(href, href_list) if(..()) return usr.set_machine(src) src.add_fingerprint(usr) if(href_list["release"]) var/obj/item/stack/sheet/inp = machine.stack_list[text2path(href_list["release"])] var/obj/item/stack/sheet/out = new inp.type() out.amount = inp.amount inp.amount = 0 out.loc = machine.output.loc src.updateUsrDialog() return /**********************Mineral stacking unit**************************/ /obj/machinery/mineral/stacking_machine name = "stacking machine" icon = 'icons/obj/machines/mining_machines.dmi' icon_state = "stacker" density = 1 anchored = 1.0 var/obj/machinery/mineral/stacking_unit_console/CONSOLE var/stk_types = list() var/stk_amt = list() var/obj/machinery/mineral/input = null var/obj/machinery/mineral/output = null var/stack_list[0] //Key: Type. Value: Instance of type. var/stack_amt = 50; //ammount to stack before releassing /obj/machinery/mineral/stacking_machine/New() ..() spawn( 5 ) for (var/dir in cardinal) src.input = locate(/obj/machinery/mineral/input, get_step(src, dir)) if(src.input) break for (var/dir in cardinal) src.output = locate(/obj/machinery/mineral/output, get_step(src, dir)) if(src.output) break if(!istype(output) || !istype(input)) del(src) return processing_objects.Add(src) return return /obj/machinery/mineral/stacking_machine/proc/process_sheet(obj/item/stack/sheet/inp) if(!istype(inp)) //Non-sheets. Yuck. return if(!(inp.type in stack_list)) //It's the first of this sheet added stack_list[inp.type] = new inp.type(src,0) var/obj/item/stack/sheet/storage = stack_list[inp.type] storage.amount += inp.amount //Stack the sheets inp.loc = null //Let the old sheet garbage collect while(storage.amount > stack_amt) //Get rid of excessive stackage var/obj/item/stack/sheet/out = new inp.type() out.amount = stack_amt out.loc = output.loc storage.amount -= stack_amt /obj/machinery/mineral/stacking_machine/process() var/obj/item/stack/sheet/O while (locate(/obj/item/stack/sheet, input.loc)) O = locate(/obj/item/stack/sheet, input.loc) if(istype(O,/obj/item/stack/sheet)) process_sheet(O) return