/obj/effect/proc_holder/spell/mimic name = "Mimic" desc = "Learn a new form to mimic or become one of your known forms" clothes_req = FALSE base_cooldown = 3 SECONDS action_icon_state = "genetic_morph" selection_activated_message = "Click on a target to remember it's form. Click on yourself to change form." create_attack_logs = FALSE action_icon_state = "morph_mimic" /// Which form is currently selected var/datum/mimic_form/selected_form /// Which forms the user can become var/list/available_forms = list() /// How many forms the user can remember var/max_forms = 5 /// Which index will be overriden next when the user wants to remember another form var/next_override_index = 1 /// If a message is shown when somebody examines the user from close range var/perfect_disguise = FALSE var/static/list/black_listed_form_types = list( /obj/screen, /obj/singularity, /obj/effect, /mob/living/simple_animal/hostile/megafauna, /atom/movable/lighting_object, /obj/machinery/dna_vault, /obj/machinery/power/bluespace_tap, /obj/structure/sign/barsign, /obj/machinery/atmospherics/unary/cryo_cell, /obj/machinery/gravity_generator ) /obj/effect/proc_holder/spell/mimic/create_new_targeting() var/datum/spell_targeting/click/T = new T.include_user = TRUE // To change forms T.allowed_type = /atom/movable T.try_auto_target = FALSE T.click_radius = -1 return T /obj/effect/proc_holder/spell/mimic/valid_target(atom/target, user) if(is_type_in_list(target, black_listed_form_types)) return FALSE if(istype(target, /atom/movable)) var/atom/movable/AM = target if(AM.bound_height > world.icon_size || AM.bound_width > world.icon_size) return FALSE // No multitile structures if(user != target && ismorph(target)) return FALSE return ..() /obj/effect/proc_holder/spell/mimic/cast(list/targets, mob/user) var/atom/movable/A = targets[1] if(A == user) INVOKE_ASYNC(src, PROC_REF(pick_form), user) return INVOKE_ASYNC(src, PROC_REF(remember_form), A, user) /obj/effect/proc_holder/spell/mimic/proc/remember_form(atom/movable/A, mob/user) if(A.name in available_forms) to_chat(user, "[A] is already an available form.") revert_cast(user) return if(length(available_forms) >= max_forms) to_chat(user, "You start to forget the form of [available_forms[next_override_index]] to learn a new one.") to_chat(user, "You start remembering the form of [A].") if(!do_after(user, 2 SECONDS, FALSE, user)) to_chat(user, "You lose focus.") return // Forget the old form if needed if(length(available_forms) >= max_forms) qdel(available_forms[available_forms[next_override_index]]) // Delete the value using the key available_forms[next_override_index++] = A.name // Reset if needed if(next_override_index > max_forms) next_override_index = 1 available_forms[A.name] = new /datum/mimic_form(A, user) to_chat(user, "You learn the form of [A].") /obj/effect/proc_holder/spell/mimic/proc/pick_form(mob/user) if(!length(available_forms) && !selected_form) to_chat(user, "No available forms. Learn more forms by using this spell on other objects first.") revert_cast(user) return var/list/forms = list() if(selected_form) forms += "Original Form" forms += available_forms.Copy() var/what = tgui_input_list(user, "Which form do you want to become?", "Mimic", forms) if(!what) to_chat(user, "You decide against changing forms.") revert_cast(user) return if(what == "Original Form") restore_form(user) return to_chat(user, "You start becoming [what].") if(!do_after(user, 2 SECONDS, FALSE, user)) to_chat(user, "You lose focus.") return take_form(available_forms[what], user) /obj/effect/proc_holder/spell/mimic/proc/take_form(datum/mimic_form/form, mob/user) var/old_name = "[user]" if(ishuman(user)) // Not fully finished yet var/mob/living/carbon/human/H = user H.name_override = form.name else user.appearance = form.appearance user.transform = initial(user.transform) user.pixel_y = initial(user.pixel_y) user.pixel_x = initial(user.pixel_x) user.layer = MOB_LAYER // Avoids weirdness when mimicing something below the vent layer playsound(user, "bonebreak", 75, TRUE) show_change_form_message(user, old_name, "[user]") user.create_log(MISC_LOG, "Mimicked into [user]") if(!selected_form) RegisterSignal(user, COMSIG_PARENT_EXAMINE, PROC_REF(examine_override)) RegisterSignal(user, COMSIG_MOB_DEATH, PROC_REF(on_death)) selected_form = form /obj/effect/proc_holder/spell/mimic/proc/show_change_form_message(mob/user, old_name, new_name) user.visible_message("[old_name] contorts and slowly becomes [new_name]!", "You take form of [new_name].", "You hear loud cracking noises!") /obj/effect/proc_holder/spell/mimic/proc/restore_form(mob/user, show_message = TRUE) selected_form = null var/old_name = "[user]" user.cut_overlays() user.icon = initial(user.icon) user.icon_state = initial(user.icon_state) if(ishuman(user)) var/mob/living/carbon/human/H = user H.name_override = null H.regenerate_icons() else user.name = initial(user.name) user.desc = initial(user.desc) user.color = initial(user.color) playsound(user, "bonebreak", 150, TRUE) if(show_message) show_restore_form_message(user, old_name, "[user]") UnregisterSignal(user, list(COMSIG_PARENT_EXAMINE, COMSIG_MOB_DEATH)) /obj/effect/proc_holder/spell/mimic/proc/show_restore_form_message(mob/user, old_name, new_name) user.visible_message("[old_name] shakes and contorts and quickly becomes [new_name]!", "You take return to your normal self.", "You hear loud cracking noises!") /obj/effect/proc_holder/spell/mimic/proc/examine_override(datum/source, mob/user, list/examine_list) examine_list.Cut() examine_list += selected_form.examine_text if(!perfect_disguise && get_dist(user, source) <= 3) examine_list += "It doesn't look quite right..." /obj/effect/proc_holder/spell/mimic/proc/on_death(mob/user, gibbed) if(!gibbed) restore_form(user, FALSE) show_death_message(user) /obj/effect/proc_holder/spell/mimic/proc/show_death_message(mob/user) user.visible_message("[user] shakes and contorts as [user.p_they()] die[user.p_s()], returning to [user.p_their()] true form!", "Your disguise fails as your life forces drain away.", "You hear loud cracking noises followed by a thud!") /datum/mimic_form /// How does the form look like? var/appearance /// What is the examine text paired with this form var/examine_text /// What the name of the form is var/name /datum/mimic_form/New(atom/movable/form, mob/user) appearance = form.appearance examine_text = form.examine(user) name = form.name /obj/effect/proc_holder/spell/mimic/morph action_background_icon_state = "bg_morph" /obj/effect/proc_holder/spell/mimic/morph/create_new_handler() var/datum/spell_handler/morph/H = new return H /obj/effect/proc_holder/spell/mimic/morph/valid_target(atom/target, user) if(target != user && ismorph(target)) return FALSE return ..() /obj/effect/proc_holder/spell/mimic/morph/take_form(datum/mimic_form/form, mob/living/simple_animal/hostile/morph/user) ..() user.assume() /obj/effect/proc_holder/spell/mimic/morph/restore_form(mob/living/simple_animal/hostile/morph/user, show_message = TRUE) ..() user.restore() /obj/effect/proc_holder/spell/mimic/morph/show_change_form_message(mob/user, old_name, new_name) user.visible_message("[old_name] suddenly twists and changes shape, becoming a copy of [new_name]!", \ "You twist your body and assume the form of [new_name].") /obj/effect/proc_holder/spell/mimic/morph/show_restore_form_message(mob/user, old_name, new_name) user.visible_message("[old_name] suddenly collapses in on itself, dissolving into a pile of green flesh!", \ "You reform to your normal body.") /obj/effect/proc_holder/spell/mimic/morph/show_death_message(mob/user) user.visible_message("[user] twists and dissolves into a pile of green flesh!", \ "Your skin ruptures! Your flesh breaks apart! No disguise can ward off de--")