/obj/item/mounted/frame name = "mountable frame" desc = "Place it on a wall." origin_tech = "materials=1;engineering=1" toolspeed = 1 usesound = 'sound/items/deconstruct.ogg' ///amount of metal sheets returned upon the frame being wrenched var/metal_sheets_refunded = 2 ///amount of glass sheets returned upon the frame being wrenched var/glass_sheets_refunded = 0 ///The requirements for this frame to be placed, uses bit flags var/mount_requirements = 0 /obj/item/mounted/frame/attackby(obj/item/W, mob/user) ..() if(istype(W, /obj/item/wrench)) var/turf/user_turf = get_turf(user) if(metal_sheets_refunded) new /obj/item/stack/sheet/metal(user_turf, metal_sheets_refunded) if(glass_sheets_refunded) new /obj/item/stack/sheet/glass(user_turf, glass_sheets_refunded) qdel(src) /obj/item/mounted/frame/try_build(turf/on_wall, mob/user) if(!..()) return var/turf/build_turf = get_turf(user) if((mount_requirements & MOUNTED_FRAME_SIMFLOOR) && !isfloorturf(build_turf)) to_chat(user, "[src] cannot be placed on this spot.") return if(mount_requirements & MOUNTED_FRAME_NOSPACE) var/area/my_area = get_area(build_turf) if(!istype(my_area) || !my_area.requires_power || istype(my_area, /area/space)) to_chat(user, "[src] cannot be placed in this area.") return return TRUE