/datum/admins/Topic(href, href_list) ..() if(usr.client != src.owner || !check_rights(0)) log_admin("[key_name(usr)] tried to use the admin panel without authorization.") message_admins("[key_name_admin(usr)] has attempted to override the admin panel!") return if(SSticker.mode && SSticker.mode.check_antagonists_topic(href, href_list)) check_antagonists() return if(href_list["rejectadminhelp"]) if(!check_rights(R_ADMIN|R_MOD)) return var/client/C = locateUID(href_list["rejectadminhelp"]) if(!isclient(C)) return SEND_SOUND(C, sound('sound/effects/adminhelp.ogg')) to_chat(C, "- AdminHelp Rejected! -") to_chat(C, "Your admin help was rejected.") to_chat(C, "Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting. If you asked a question, please ensure it was clear what you were asking.") message_admins("[key_name_admin(usr)] rejected [key_name_admin(C.mob)]'s admin help") log_admin("[key_name(usr)] rejected [key_name(C.mob)]'s admin help") if(href_list["openticket"]) var/ticketID = text2num(href_list["openticket"]) if(!href_list["is_mhelp"]) if(!check_rights(R_ADMIN)) return SStickets.showDetailUI(usr, ticketID) else if(!check_rights(R_MENTOR|R_MOD|R_ADMIN)) return SSmentor_tickets.showDetailUI(usr, ticketID) if(href_list["makeAntag"]) switch(href_list["makeAntag"]) if("1") log_admin("[key_name(usr)] has spawned a traitor.") if(!makeTraitors()) to_chat(usr, "Unfortunately there weren't enough candidates available.") if("2") log_admin("[key_name(usr)] has spawned a changeling.") if(!makeChangelings()) to_chat(usr, "Unfortunately there weren't enough candidates available.") if("3") log_admin("[key_name(usr)] has spawned revolutionaries.") if(!makeRevs()) to_chat(usr, "Unfortunately there weren't enough candidates available.") if("4") log_admin("[key_name(usr)] has spawned a cultists.") if(!makeCult()) to_chat(usr, "Unfortunately there weren't enough candidates available.") if("5") log_admin("[key_name(usr)] has spawned a wizard.") if(!makeWizard()) to_chat(usr, "Unfortunately there weren't enough candidates available.") if("6") log_admin("[key_name(usr)] has spawned vampires.") if(!makeVampires()) to_chat(usr, "Unfortunately there weren't enough candidates available.") if("7") log_admin("[key_name(usr)] has spawned an abductor team.") if(!makeAbductorTeam()) to_chat(usr, "Unfortunately there weren't enough candidates available.") else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"] || href_list["dbsearchip"] || href_list["dbsearchcid"] || href_list["dbsearchbantype"]) var/adminckey = href_list["dbsearchadmin"] var/playerckey = href_list["dbsearchckey"] var/playerip = href_list["dbsearchip"] var/playercid = href_list["dbsearchcid"] var/dbbantype = text2num(href_list["dbsearchbantype"]) var/match = 0 if("dbmatch" in href_list) match = 1 DB_ban_panel(playerckey, adminckey, playerip, playercid, dbbantype, match) return else if(href_list["dbbanedit"]) var/banedit = href_list["dbbanedit"] var/banid = text2num(href_list["dbbanid"]) if(!banedit || !banid) return DB_ban_edit(banid, banedit) return else if(href_list["dbbanaddtype"]) var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banip = href_list["dbbanaddip"] var/bancid = href_list["dbbanaddcid"] var/banduration = text2num(href_list["dbbaddduration"]) var/banjob = href_list["dbbanaddjob"] var/banreason = href_list["dbbanreason"] var/job_ban = FALSE var/multi_job = FALSE var/list/jobs_to_ban = list() banckey = ckey(banckey) switch(bantype) if(BANTYPE_PERMA) if(!banckey || !banreason) to_chat(usr, "Not enough parameters (Requires ckey and reason)") return banduration = null banjob = null if(BANTYPE_TEMP) if(!banckey || !banreason || !banduration) to_chat(usr, "Not enough parameters (Requires ckey, reason and duration)") return banjob = null if(BANTYPE_JOB_PERMA) if(!banckey || !banreason || !banjob) to_chat(usr, "Not enough parameters (Requires ckey, reason and job)") return banduration = null job_ban = TRUE if(BANTYPE_JOB_TEMP) if(!banckey || !banreason || !banjob || !banduration) to_chat(usr, "Not enough parameters (Requires ckey, reason and job)") return job_ban = TRUE if(BANTYPE_ADMIN_PERMA) if(!banckey || !banreason) to_chat(usr, "Not enough parameters (Requires ckey and reason)") return banduration = null banjob = null if(BANTYPE_ADMIN_TEMP) if(!banckey || !banreason || !banduration) to_chat(usr, "Not enough parameters (Requires ckey, reason and duration)") return banjob = null var/mob/playermob if("autopopulate" in href_list) for(var/mob/M in GLOB.player_list) if(M.ckey == banckey) playermob = M break banreason = "(MANUAL BAN) "+banreason if(!playermob) if(banip) banreason = "[banreason] (CUSTOM IP)" if(bancid) banreason = "[banreason] (CUSTOM CID)" else message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom IP and computer id fields replaced with the IP and computer id from the located mob") if(job_ban) if(banjob in list("commanddept","securitydept","engineeringdept","medicaldept","sciencedept","supportdept","nonhumandept")) multi_job = TRUE switch(banjob) if("commanddept") for(var/jobPos in GLOB.command_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title if("securitydept") for(var/jobPos in GLOB.security_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title if("engineeringdept") for(var/jobPos in GLOB.engineering_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title if("medicaldept") for(var/jobPos in GLOB.medical_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title if("sciencedept") for(var/jobPos in GLOB.science_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title if("supportdept") for(var/jobPos in GLOB.support_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title if("nonhumandept") jobs_to_ban += "pAI" for(var/jobPos in GLOB.nonhuman_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue jobs_to_ban += temp.title // If the job ban is for multiple jobs in one group (IE: Command), iterate through jobs and ban each individually if(multi_job) //Create a list of unbanned jobs within joblist var/list/notbannedlist = list() var/list/banned_list = get_jobbans_for_offline_ckey(banckey) // They might be offline, you never know for(var/job in jobs_to_ban) if(!(job in banned_list)) notbannedlist += job for(var/job in notbannedlist) DB_ban_record(bantype, playermob, banduration, banreason, job, null, banckey, banip, bancid) // Otherwise, do it normally else DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid) else if(href_list["editrights"]) if(!check_rights(R_PERMISSIONS)) message_admins("[key_name_admin(usr)] attempted to edit the admin permissions without sufficient rights.") log_admin("[key_name(usr)] attempted to edit the admin permissions without sufficient rights.") return var/adm_ckey var/task = href_list["editrights"] if(task == "add") var/new_ckey = ckey(clean_input("New admin's ckey","Admin ckey", null)) if(!new_ckey) return if(new_ckey in GLOB.admin_datums) to_chat(usr, "Error: Topic 'editrights': [new_ckey] is already an admin") return adm_ckey = new_ckey task = "rank" else if(task != "show") adm_ckey = ckey(href_list["ckey"]) if(!adm_ckey) to_chat(usr, "Error: Topic 'editrights': No valid ckey") return var/datum/admins/D = GLOB.admin_datums[adm_ckey] if(task == "remove") if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes") if(!D) return GLOB.admin_datums -= adm_ckey D.disassociate() updateranktodb(adm_ckey, "player") message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list") log_admin("[key_name(usr)] removed [adm_ckey] from the admins list") log_admin_rank_modification(adm_ckey, "Removed") else if(task == "rank") var/new_rank if(GLOB.admin_ranks.len) new_rank = input("Please select a rank", "New rank", null, null) as null|anything in (GLOB.admin_ranks|"*New Rank*") else new_rank = input("Please select a rank", "New rank", null, null) as null|anything in list("Mentor", "Trial Admin", "Game Admin", "*New Rank*") var/rights = 0 if(D) rights = D.rights switch(new_rank) if(null,"") return if("*New Rank*") new_rank = input("Please input a new rank", "New custom rank", null, null) as null|text if(!GLOB.configuration.admin.use_database_admins) new_rank = ckeyEx(new_rank) if(!new_rank) to_chat(usr, "Error: Topic 'editrights': Invalid rank") return if(!GLOB.configuration.admin.use_database_admins) if(GLOB.admin_ranks.len) if(new_rank in GLOB.admin_ranks) rights = GLOB.admin_ranks[new_rank] //we typed a rank which already exists, use its rights else GLOB.admin_ranks[new_rank] = 0 //add the new rank to admin_ranks else if(!GLOB.configuration.admin.use_database_admins) new_rank = ckeyEx(new_rank) rights = GLOB.admin_ranks[new_rank] //we input an existing rank, use its rights if(D) D.disassociate() //remove adminverbs and unlink from client D.rank = new_rank //update the rank D.rights = rights //update the rights based on admin_ranks (default: 0) else D = new /datum/admins(new_rank, rights, adm_ckey) var/client/C = GLOB.directory[adm_ckey] //find the client with the specified ckey (if they are logged in) D.associate(C) //link up with the client and add verbs updateranktodb(adm_ckey, new_rank) message_admins("[key_name_admin(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin("[key_name(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin_rank_modification(adm_ckey, new_rank) else if(task == "permissions") if(!D) return while(TRUE) var/list/permissionlist = list() for(var/i=1, i<=R_MAXPERMISSION, i<<=1) //that <<= is shorthand for i = i << 1. Which is a left bitshift permissionlist[rights2text(i)] = i var/new_permission = input("Select a permission to turn on/off", adm_ckey + "'s Permissions", null, null) as null|anything in permissionlist if(!new_permission) return var/oldrights = D.rights var/toggleresult = "ON" D.rights ^= permissionlist[new_permission] if(oldrights > D.rights) toggleresult = "OFF" message_admins("[key_name_admin(usr)] toggled the [new_permission] permission of [adm_ckey] to [toggleresult]") log_admin("[key_name(usr)] toggled the [new_permission] permission of [adm_ckey] to [toggleresult]") log_admin_permission_modification(adm_ckey, permissionlist[new_permission]) edit_admin_permissions() else if(href_list["call_shuttle"]) if(!check_rights(R_ADMIN)) return switch(href_list["call_shuttle"]) if("1") if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return SSshuttle.emergency.request() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") if("2") if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return switch(SSshuttle.emergency.mode) if(SHUTTLE_CALL) SSshuttle.emergency.cancel() log_admin("[key_name(usr)] sent the Emergency Shuttle back") message_admins("[key_name_admin(usr)] sent the Emergency Shuttle back") else SSshuttle.emergency.cancel() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") href_list["secrets"] = "check_antagonist" else if(href_list["edit_shuttle_time"]) if(!check_rights(R_SERVER)) return var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", SSshuttle.emergency.timeLeft() ) as num SSshuttle.emergency.setTimer(timer*10) log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") GLOB.minor_announcement.Announce("The emergency shuttle will reach its destination in [round(SSshuttle.emergency.timeLeft(600))] minutes.") message_admins("[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") href_list["secrets"] = "check_antagonist" else if(href_list["delay_round_end"]) if(!check_rights(R_SERVER)) return SSticker.delay_end = !SSticker.delay_end log_admin("[key_name(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].") message_admins("[key_name_admin(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1) if(SSticker.delay_end) SSticker.real_reboot_time = 0 // If they set this at round end, show the "Reboot was cancelled by an admin" message instantly href_list["secretsadmin"] = "check_antagonist" else if(href_list["simplemake"]) if(!check_rights(R_SPAWN)) return var/mob/M = locateUID(href_list["mob"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return var/delmob = 0 switch(alert("Delete old mob?","Message","Yes","No","Cancel")) if("Cancel") return if("Yes") delmob = 1 switch(href_list["simplemake"]) if("observer") M.change_mob_type( /mob/dead/observer , null, null, delmob, 1) if("drone") M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob, 1) if("hunter") M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob, 1) if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen/large , null, null, delmob, 1) if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob, 1) if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob, 1) if("human") var/posttransformoutfit = usr.client.robust_dress_shop() var/mob/living/carbon/human/newmob = M.change_mob_type(/mob/living/carbon/human, null, null, delmob, 1) if(posttransformoutfit && istype(newmob)) newmob.equipOutfit(posttransformoutfit) if("slime") M.change_mob_type( /mob/living/simple_animal/slime , null, null, delmob, 1) if("monkey") M.change_mob_type( /mob/living/carbon/human/monkey , null, null, delmob, 1) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob, 1) if("cat") M.change_mob_type( /mob/living/simple_animal/pet/cat , null, null, delmob, 1) if("runtime") M.change_mob_type( /mob/living/simple_animal/pet/cat/Runtime , null, null, delmob, 1) if("corgi") M.change_mob_type( /mob/living/simple_animal/pet/dog/corgi , null, null, delmob, 1) if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob, 1) if("coffee") M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob, 1) if("parrot") M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob, 1) if("polyparrot") M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob, 1) if("constructarmoured") M.change_mob_type( /mob/living/simple_animal/hostile/construct/armoured , null, null, delmob, 1) if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/hostile/construct/builder , null, null, delmob, 1) if("constructwraith") M.change_mob_type( /mob/living/simple_animal/hostile/construct/wraith , null, null, delmob, 1) if("shade") M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob, 1) log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]") message_admins("[key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]", 1) else if(href_list["jobban2"]) // if(!check_rights(R_BAN)) return if(!SSdbcore.IsConnected()) alert(usr, "Job bans require the datbase to be setup.", "Error", "Ok") return var/mob/M = locateUID(href_list["jobban2"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.ckey) //sanity to_chat(usr, "This mob has no ckey") return if(!SSjobs) to_chat(usr, "SSjobs has not been setup!") return var/dat = "" var/header = "Job-Ban Panel: [M.name]" var/body var/jobs = "" /***********************************WARNING!************************************ The jobban stuff looks mangled and disgusting But it looks beautiful in-game -Nodrak ************************************WARNING!***********************************/ var/counter = 0 //Regular jobs //Command (Blue) jobs += "" jobs += "" for(var/jobPos in GLOB.command_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 6) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Command Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Security (Red) counter = 0 jobs += "" jobs += "" for(var/jobPos in GLOB.security_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Security Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Engineering (Yellow) counter = 0 jobs += "" jobs += "" for(var/jobPos in GLOB.engineering_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Engineering Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Medical (White) counter = 0 jobs += "" jobs += "" for(var/jobPos in GLOB.medical_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Medical Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Science (Purple) counter = 0 jobs += "" jobs += "" for(var/jobPos in GLOB.science_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Science Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Support (Grey) counter = 0 jobs += "" jobs += "" for(var/jobPos in GLOB.support_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Support Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Non-Human (Green) counter = 0 jobs += "" jobs += "" for(var/jobPos in GLOB.nonhuman_positions) if(!jobPos) continue var/datum/job/job = SSjobs.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 //Drone if(jobban_isbanned(M, "Drone")) jobs += "" else jobs += "" //pAI if(jobban_isbanned(M, "pAI")) jobs += "" else jobs += "" jobs += "
Non-human Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
DroneDronepAIpAI
" //Antagonist (Orange) var/isbanned_dept = jobban_isbanned(M, "Syndicate") jobs += "" jobs += "" counter = 0 for(var/role in GLOB.antag_roles) if(jobban_isbanned(M, role) || isbanned_dept) jobs += "" else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Antagonist Positions
[replacetext(role, " ", " ")][replacetext(role, " ", " ")]
" //Other races (BLUE, because I have no idea what other color to make this) jobs += "" jobs += "" counter = 0 for(var/role in GLOB.other_roles) if(jobban_isbanned(M, role) || isbanned_dept) jobs += "" else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Other
[replacetext(role, " ", " ")][replacetext(role, " ", " ")]
" body = "[jobs]" dat = "[header][body]" usr << browse(dat, "window=jobban2;size=800x490") return //JOBBAN'S INNARDS else if(href_list["jobban3"]) if(!check_rights(R_BAN)) return var/mob/M = locateUID(href_list["jobban4"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(M != usr) //we can jobban ourselves if(M.client && M.client.holder && (M.client.holder.rights & R_BAN)) //they can ban too. So we can't ban them alert("You cannot perform this action. You must be of a higher administrative rank!") return var/ban_ckey_param = href_list["dbbanaddckey"] if(!SSjobs) to_chat(usr, "SSjobs has not been setup!") return //get jobs for department if specified, otherwise just returnt he one job in a list. var/list/joblist = list() switch(href_list["jobban3"]) if("commanddept") for(var/jobPos in GLOB.command_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title if("securitydept") for(var/jobPos in GLOB.security_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title if("engineeringdept") for(var/jobPos in GLOB.engineering_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title if("medicaldept") for(var/jobPos in GLOB.medical_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title if("sciencedept") for(var/jobPos in GLOB.science_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title if("supportdept") for(var/jobPos in GLOB.support_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title if("nonhumandept") joblist += "pAI" for(var/jobPos in GLOB.nonhuman_positions) if(!jobPos) continue var/datum/job/temp = SSjobs.GetJob(jobPos) if(!temp) continue joblist += temp.title else joblist += href_list["jobban3"] //Create a list of unbanned jobs within joblist var/list/notbannedlist = list() for(var/job in joblist) if(!jobban_isbanned(M, job)) notbannedlist += job //Banning comes first if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban. switch(alert("Temporary Ban of [M.ckey]?",,"Yes","No", "Cancel")) if("Yes") var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return var/reason = input(usr,"Please state the reason","Reason","") as message|null if(!reason) return var/msg M = admin_ban_mobsearch(M, ban_ckey_param, usr) for(var/job in notbannedlist) log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes") DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job) if(!msg) msg = job else msg += ", [job]" add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0) message_admins("[key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes", 1) // Reload their job ban holder (refresh this round) if(M.client) M.client.jbh.reload_jobbans(M.client) to_chat(M, "You have been jobbanned by [usr.client.ckey] from: [msg].") to_chat(M, "The reason is: [reason]") to_chat(M, "This jobban will be lifted in [mins] minutes.") href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("No") var/reason = input(usr,"Please state the reason","Reason","") as message|null if(reason) var/msg M = admin_ban_mobsearch(M, ban_ckey_param, usr) for(var/job in notbannedlist) log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]") DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job) if(!msg) msg = job else msg += ", [job]" add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0) message_admins("[key_name_admin(usr)] banned [key_name_admin(M)] from [msg]", 1) // Reload their job ban holder (refresh this round) if(M.client) M.client.jbh.reload_jobbans(M.client) to_chat(M, "You have been jobbanned by [usr.client.ckey] from: [msg].") to_chat(M, "The reason is: [reason]") to_chat(M, "Jobban can be lifted only upon request.") href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("Cancel") return else if(href_list["boot2"]) var/mob/M = locateUID(href_list["boot2"]) if(!ismob(M)) return var/client/C = M.client if(C == null) to_chat(usr, "Mob has no client to kick.") return if(alert("Kick [C.ckey]?",,"Yes","No") == "Yes") if(C && C.holder && (C.holder.rights & R_BAN)) to_chat(usr, "[key_name_admin(C)] cannot be kicked from the server.") return to_chat(C, "You have been kicked from the server") log_admin("[key_name(usr)] booted [key_name(C)].") message_admins("[key_name_admin(usr)] booted [key_name_admin(C)].", 1) //C = null qdel(C) else if(href_list["open_logging_view"]) var/mob/M = locateUID(href_list["open_logging_view"]) if(ismob(M)) usr.client.open_logging_view(list(M), TRUE) //Player Notes else if(href_list["addnote"]) var/target_ckey = href_list["addnote"] add_note(target_ckey) else if(href_list["addnoteempty"]) add_note() else if(href_list["removenote"]) var/note_id = href_list["removenote"] if(alert("Do you really want to delete this note?", "Note deletion confirmation", "Yes", "No") == "Yes") remove_note(note_id) else if(href_list["editnote"]) var/note_id = href_list["editnote"] edit_note(note_id) else if(href_list["shownote"]) var/target = href_list["shownote"] show_note(index = target) else if(href_list["nonalpha"]) var/target = href_list["nonalpha"] target = text2num(target) show_note(index = target) else if(href_list["webtools"]) var/target_ckey = href_list["webtools"] if(GLOB.configuration.url.forum_playerinfo_url) var/url_to_open = "[GLOB.configuration.url.forum_playerinfo_url][target_ckey]" if(alert("Open [url_to_open]",,"Yes","No")=="Yes") usr.client << link(url_to_open) else if(href_list["shownoteckey"]) var/target_ckey = href_list["shownoteckey"] show_note(target_ckey) else if(href_list["notessearch"]) var/target = href_list["notessearch"] show_note(index = target) else if(href_list["noteedits"]) var/note_id = text2num(href_list["noteedits"]) var/datum/db_query/query_noteedits = SSdbcore.NewQuery("SELECT edits FROM notes WHERE id=:note_id", list( "note_id" = note_id )) if(!query_noteedits.warn_execute()) qdel(query_noteedits) return if(query_noteedits.NextRow()) var/edit_log = query_noteedits.item[1] usr << browse(edit_log,"window=noteedits") qdel(query_noteedits) else if(href_list["newban"]) if(!check_rights(R_BAN)) return if(!SSdbcore.IsConnected()) alert(usr, "Bans require the database to be connected.
If this is a local server, please ban from within Dream Daemon.", "Error", "Ok") return var/mob/M = locateUID(href_list["newban"]) if(!ismob(M)) return var/ban_ckey_param = href_list["dbbanaddckey"] switch(alert("Temporary Ban of [M.ckey] / [ban_ckey_param]?",,"Yes","No", "Cancel")) if("Yes") var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 var/reason = input(usr,"Please state the reason","Reason") as message|null if(!reason) return M = admin_ban_mobsearch(M, ban_ckey_param, usr) to_chat(M, "You have been banned by [usr.client.ckey].\nReason: [reason].") to_chat(M, "This is a temporary ban, it will be removed in [mins] minutes.") DB_ban_record(BANTYPE_TEMP, M, mins, reason) add_note(M.ckey, "Banned for [mins] minutes - [reason]", null, usr.ckey, FALSE) if(M.client) M.client.link_forum_account(TRUE) if(GLOB.configuration.url.banappeals_url) to_chat(M, "To try to resolve this matter head to [GLOB.configuration.url.banappeals_url]") else to_chat(M, "No ban appeals URL has been set.") log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") message_admins("[key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") qdel(M.client) if("No") var/reason = input(usr,"Please state the reason","Reason") as message|null if(!reason) return to_chat(M, "You have been banned by [usr.client.ckey].\nReason: [reason].") to_chat(M, "This ban does not expire automatically and must be appealed.") if(M.client) M.client.link_forum_account(TRUE) if(GLOB.configuration.url.banappeals_url) to_chat(M, "To try to resolve this matter head to [GLOB.configuration.url.banappeals_url]") else to_chat(M, "No ban appeals URL has been set.") log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis ban does not expire automatically and must be appealed.") message_admins("[key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis ban does not expire automatically and must be appealed.") DB_ban_record(BANTYPE_PERMA, M, -1, reason) add_note(M.ckey, "Permanently banned - [reason]", null, usr.ckey, FALSE) qdel(M.client) if("Cancel") return //Watchlist else if(href_list["watchadd"]) var/target_ckey = href_list["watchadd"] usr.client.watchlist_add(target_ckey) else if(href_list["watchremove"]) var/target_ckey = href_list["watchremove"] var/confirm = alert("Are you sure you want to remove [target_ckey] from the watchlist?", "Confirm Watchlist Removal", "Yes", "No") if(confirm == "Yes") usr.client.watchlist_remove(target_ckey) else if(href_list["watchedit"]) var/target_ckey = href_list["watchedit"] usr.client.watchlist_edit(target_ckey) else if(href_list["watchaddbrowse"]) usr.client.watchlist_add(null, 1) else if(href_list["watchremovebrowse"]) var/target_ckey = href_list["watchremovebrowse"] usr.client.watchlist_remove(target_ckey, 1) else if(href_list["watcheditbrowse"]) var/target_ckey = href_list["watcheditbrowse"] usr.client.watchlist_edit(target_ckey, 1) else if(href_list["watchsearch"]) var/target_ckey = href_list["watchsearch"] usr.client.watchlist_show(target_ckey) else if(href_list["watchshow"]) usr.client.watchlist_show() else if(href_list["watcheditlog"]) var/target_ckey = href_list["watcheditlog"] var/datum/db_query/query_watchedits = SSdbcore.NewQuery("SELECT edits FROM watch WHERE ckey=:targetkey", list( "targetkey" = target_ckey )) if(!query_watchedits.warn_execute()) qdel(query_watchedits) return if(query_watchedits.NextRow()) var/edit_log = query_watchedits.item[1] usr << browse(edit_log,"window=watchedits") qdel(query_watchedits) else if(href_list["mute"]) if(!check_rights(R_ADMIN|R_MOD)) return var/mob/M = locateUID(href_list["mute"]) if(!ismob(M)) return if(!M.client) return var/mute_type = href_list["mute_type"] if(istext(mute_type)) mute_type = text2num(mute_type) if(!isnum(mute_type)) return cmd_admin_mute(M, mute_type) else if(href_list["c_mode"]) if(!check_rights(R_ADMIN)) return if(SSticker && SSticker.mode) return alert(usr, "The game has already started.", null, null, null, null) var/dat = {"What mode do you wish to play?
"} for(var/mode in GLOB.configuration.gamemode.gamemodes) dat += {"[GLOB.configuration.gamemode.gamemode_names[mode]]
"} dat += {"Secret
"} dat += {"Random
"} dat += {"Now: [GLOB.master_mode]"} usr << browse(dat, "window=c_mode") else if(href_list["f_secret"]) if(!check_rights(R_ADMIN)) return if(SSticker && SSticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(GLOB.master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
"} for(var/mode in GLOB.configuration.gamemode.gamemodes) dat += {"[GLOB.configuration.gamemode.gamemode_names[mode]]
"} dat += {"Random (default)
"} dat += {"Now: [GLOB.secret_force_mode]"} usr << browse(dat, "window=f_secret") else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if(SSticker && SSticker.mode) return alert(usr, "The game has already started.", null, null, null, null) GLOB.master_mode = href_list["c_mode2"] log_admin("[key_name(usr)] set the mode as [GLOB.master_mode].") message_admins("[key_name_admin(usr)] set the mode as [GLOB.master_mode].", 1) to_chat(world, "The mode is now: [GLOB.master_mode]") Game() // updates the main game menu world.save_mode(GLOB.master_mode) .(href, list("c_mode"=1)) else if(href_list["f_secret2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if(SSticker && SSticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(GLOB.master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) GLOB.secret_force_mode = href_list["f_secret2"] log_admin("[key_name(usr)] set the forced secret mode as [GLOB.secret_force_mode].") message_admins("[key_name_admin(usr)] set the forced secret mode as [GLOB.secret_force_mode].", 1) Game() // updates the main game menu .(href, list("f_secret"=1)) else if(href_list["monkeyone"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["monkeyone"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make monkey?",, "Yes", "No") != "Yes") return log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]") message_admins("[key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]", 1) H.monkeyize() else if(href_list["corgione"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["corgione"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make corgi?",, "Yes", "No") != "Yes") return log_admin("[key_name(usr)] attempting to corgize [key_name(H)]") message_admins("[key_name_admin(usr)] attempting to corgize [key_name_admin(H)]", 1) H.corgize() else if(href_list["makePAI"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["makePAI"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make pai?",, "Yes", "No") != "Yes") return var/painame = "Default" var/name = "" if(alert(usr, "Do you want to set their name or let them choose their own name?", "Name Choice", "Set Name", "Let them choose") == "Set Name") name = sanitize(copytext(input(usr, "Enter a name for the new pAI. Default name is [painame].", "pAI Name", painame),1,MAX_NAME_LEN)) else name = sanitize(copytext(input(H, "An admin wants to make you into a pAI. Choose a name. Default is [painame].", "pAI Name", painame),1,MAX_NAME_LEN)) if(!name) name = painame log_admin("[key_name(usr)] attempting to pAIze [key_name(H)]") message_admins("[key_name_admin(usr)] attempting to pAIze [key_name_admin(H)]", 1) H.paize(name) else if(href_list["forcespeech"]) if(!check_rights(R_SERVER|R_EVENT)) return var/mob/M = locateUID(href_list["forcespeech"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins. if(!speech) return M.say(speech) speech = sanitize(speech) // Nah, we don't trust them log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]") message_admins("[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]") else if(href_list["sendtoprison"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["sendtoprison"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(isAI(M)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return var/turf/prison_cell = pick(GLOB.prisonwarp) if(!prison_cell) return var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell) locker.opened = FALSE locker.locked = TRUE locker.update_icon() //strip their stuff and stick it in the crate for(var/obj/item/I in M) if(M.unEquip(I)) I.loc = locker I.layer = initial(I.layer) I.plane = initial(I.plane) I.dropped(M) M.update_icons() //so they black out before warping if(isliving(M)) var/mob/living/L = M L.Paralyse(10 SECONDS) sleep(5) if(!M) return M.loc = prison_cell if(ishuman(M)) var/mob/living/carbon/human/prisoner = M prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), SLOT_HUD_JUMPSUIT) prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), SLOT_HUD_SHOES) to_chat(M, "You have been sent to the prison station!") log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.") message_admins("[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1) else if(href_list["sendbacktolobby"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["sendbacktolobby"]) if(!isobserver(M)) to_chat(usr, "You can only send ghost players back to the Lobby.") return if(!M.client) to_chat(usr, "[M] doesn't seem to have an active client.") return if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes") return log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] back to the Lobby.") var/mob/new_player/NP = new() GLOB.non_respawnable_keys -= M.ckey NP.ckey = M.ckey qdel(M) else if(href_list["eraseflavortext"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["eraseflavortext"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.client) to_chat(usr, "[M] doesn't seem to have an active client.") return if(M.flavor_text == "" && M.client.prefs.active_character.flavor_text == "") to_chat(usr, "[M] has no flavor text set.") return if(alert(usr, "Erase [key_name(M)]'s flavor text?", "Message", "Yes", "No") != "Yes") return log_admin("[key_name(usr)] has erased [key_name(M)]'s flavor text.") message_admins("[key_name_admin(usr)] has erased [key_name_admin(M)]'s flavor text.") // Clears the mob's flavor text M.flavor_text = "" // Clear and save the DB character's flavor text M.client.prefs.active_character.flavor_text = "" M.client.prefs.active_character.save(M.client) else if(href_list["userandomname"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["userandomname"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(!M.client) to_chat(usr, "[M] doesn't seem to have an active client.") return if(alert(usr, "Force [key_name(M)] to use a random name?", "Message", "Yes", "No") != "Yes") return log_admin("[key_name(usr)] has forced [key_name(M)] to use a random name.") message_admins("[key_name_admin(usr)] has forced [key_name_admin(M)] to use a random name.") // Update the mob's name with a random one straight away var/random_name = random_name(M.client.prefs.active_character.gender, M.client.prefs.active_character.species) M.rename_character(M.real_name, random_name) // Save that random name for next rounds M.client.prefs.active_character.real_name = random_name M.client.prefs.active_character.save(M.client) else if(href_list["asays"]) if(!check_rights(R_ADMIN)) return usr.client.view_asays() else if(href_list["tdome1"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["tdome1"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(isAI(M)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.plane = initial(I.plane) I.dropped(M) if(isliving(M)) var/mob/living/L = M L.Paralyse(10 SECONDS) sleep(5) M.loc = pick(GLOB.tdome1) spawn(50) to_chat(M, "You have been sent to the Thunderdome.") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)", 1) else if(href_list["tdome2"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["tdome2"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(isAI(M)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.plane = initial(I.plane) I.dropped(M) if(isliving(M)) var/mob/living/L = M L.Paralyse(10 SECONDS) sleep(5) M.loc = pick(GLOB.tdome2) spawn(50) to_chat(M, "You have been sent to the Thunderdome.") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)", 1) else if(href_list["tdomeadmin"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["tdomeadmin"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(isAI(M)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return if(isliving(M)) var/mob/living/L = M L.Paralyse(10 SECONDS) sleep(5) M.loc = pick(GLOB.tdomeadmin) spawn(50) to_chat(M, "You have been sent to the Thunderdome.") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)", 1) else if(href_list["tdomeobserve"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["tdomeobserve"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(isAI(M)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.plane = initial(I.plane) I.dropped(M) if(ishuman(M)) var/mob/living/carbon/human/observer = M observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit(observer), SLOT_HUD_JUMPSUIT) observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), SLOT_HUD_SHOES) if(isliving(M)) var/mob/living/L = M L.Paralyse(10 SECONDS) sleep(5) M.loc = pick(GLOB.tdomeobserve) spawn(50) to_chat(M, "You have been sent to the Thunderdome.") log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1) else if(href_list["contractor_stop"]) if(!check_rights(R_DEBUG|R_ADMIN)) return var/mob/M = locateUID(href_list["contractor_stop"]) if(!istype(M)) to_chat(usr, "This can only be used on instances of type /mob.") return var/datum/syndicate_contract/contract = LAZYACCESS(GLOB.prisoner_belongings.prisoners, M) if(!contract) to_chat(usr, "[M] is currently not imprisoned by the Syndicate.") return if(!contract.prisoner_timer_handle) to_chat(usr, "[M] is already NOT scheduled to return from the Syndicate Jail.") return deltimer(contract.prisoner_timer_handle) contract.prisoner_timer_handle = null to_chat(usr, "Stopped automatic return of [M] from the Syndicate Jail.") message_admins("[key_name_admin(usr)] has stopped the automatic return of [key_name_admin(M)] from the Syndicate Jail") log_admin("[key_name(usr)] has stopped the automatic return of [key_name(M)] from the Syndicate Jail") else if(href_list["contractor_start"]) if(!check_rights(R_DEBUG|R_ADMIN)) return var/mob/M = locateUID(href_list["contractor_start"]) if(!istype(M)) to_chat(usr, "This can only be used on instances of type /mob.") return var/datum/syndicate_contract/contract = LAZYACCESS(GLOB.prisoner_belongings.prisoners, M) if(!contract) to_chat(usr, "[M] is currently not imprisoned by the Syndicate.") return if(contract.prisoner_timer_handle) to_chat(usr, "[M] is already scheduled to return from the Syndicate Jail.") return var/time_seconds = input(usr, "Enter the jail time in seconds:", "Start Syndicate Jail Timer") as num|null time_seconds = text2num(time_seconds) if(time_seconds < 0) return contract.prisoner_timer_handle = addtimer(CALLBACK(contract, TYPE_PROC_REF(/datum/syndicate_contract, handle_target_return), M), time_seconds * 10, TIMER_STOPPABLE) to_chat(usr, "Started automatic return of [M] from the Syndicate Jail in [time_seconds] second\s.") message_admins("[key_name_admin(usr)] has started the automatic return of [key_name_admin(M)] from the Syndicate Jail in [time_seconds] second\s") log_admin("[key_name(usr)] has started the automatic return of [key_name(M)] from the Syndicate Jail in [time_seconds] second\s") else if(href_list["contractor_release"]) if(!check_rights(R_DEBUG|R_ADMIN)) return var/mob/M = locateUID(href_list["contractor_release"]) if(!istype(M)) to_chat(usr, "This can only be used on instances of type /mob.") return var/datum/syndicate_contract/contract = LAZYACCESS(GLOB.prisoner_belongings.prisoners, M) if(!contract) to_chat(usr, "[M] is currently not imprisoned by the Syndicate.") return deltimer(contract.prisoner_timer_handle) contract.handle_target_return(M) to_chat(usr, "Immediately returned [M] from the Syndicate Jail.") message_admins("[key_name_admin(usr)] has immediately returned [key_name_admin(M)] from the Syndicate Jail") log_admin("[key_name(usr)] has immediately returned [key_name(M)] from the Syndicate Jail") else if(href_list["aroomwarp"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["aroomwarp"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return if(isAI(M)) to_chat(usr, "This cannot be used on instances of type /mob/living/silicon/ai") return if(isliving(M)) var/mob/living/L = M L.Paralyse(10 SECONDS) sleep(5) M.loc = pick(GLOB.aroomwarp) spawn(50) to_chat(M, "You have been sent to the Admin Room!.") log_admin("[key_name(usr)] has sent [key_name(M)] to the Admin Room") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the Admin Room", 1) else if(href_list["revive"]) if(!check_rights(R_REJUVINATE)) return var/mob/living/L = locateUID(href_list["revive"]) if(!istype(L)) to_chat(usr, "This can only be used on instances of type /mob/living") return L.revive() message_admins("Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!", 1) log_admin("[key_name(usr)] healed / revived [key_name(L)]") else if(href_list["makeai"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["makeai"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make ai?",, "Yes", "No") != "Yes") return message_admins("Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!", 1) log_admin("[key_name(usr)] AIized [key_name(H)]") var/mob/living/silicon/ai/ai_character = H.AIize() ai_character.moveToAILandmark() else if(href_list["makealien"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["makealien"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make alien?",, "Yes", "No") != "Yes") return usr.client.cmd_admin_alienize(H) else if(href_list["makeslime"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["makeslime"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make slime?",, "Yes", "No") != "Yes") return usr.client.cmd_admin_slimeize(H) else if(href_list["makesuper"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["makesuper"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make superhero?",, "Yes", "No") != "Yes") return usr.client.cmd_admin_super(H) else if(href_list["makerobot"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["makerobot"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(alert(usr, "Confirm make robot?",, "Yes", "No") != "Yes") return usr.client.cmd_admin_robotize(H) else if(href_list["makeanimal"]) if(!check_rights(R_SPAWN)) return var/mob/M = locateUID(href_list["makeanimal"]) if(isnewplayer(M)) to_chat(usr, "This cannot be used on instances of type /mob/new_player") return if(alert(usr, "Confirm make animal?",, "Yes", "No") != "Yes") return usr.client.cmd_admin_animalize(M) else if(href_list["incarn_ghost"]) if(!check_rights(R_SPAWN)) return var/mob/dead/observer/G = locateUID(href_list["incarn_ghost"]) if(!istype(G)) to_chat(usr, "This will only work on /mob/dead/observer") return var/posttransformoutfit = usr.client.robust_dress_shop() if(!posttransformoutfit) return var/mob/living/carbon/human/H = G.incarnate_ghost() if(posttransformoutfit && istype(H)) H.equipOutfit(posttransformoutfit) log_admin("[key_name(G)] was incarnated by [key_name(owner)]") message_admins("[key_name_admin(G)] was incarnated by [key_name_admin(owner)]") else if(href_list["togmutate"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locateUID(href_list["togmutate"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/block=text2num(href_list["block"]) //testing("togmutate([href_list["block"]] -> [block])") usr.client.cmd_admin_toggle_block(H,block) show_player_panel(H) //H.regenerate_icons() else if(href_list["adminplayeropts"]) var/mob/M = locateUID(href_list["adminplayeropts"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return show_player_panel(M) else if(href_list["adminplayerobservefollow"]) var/client/C = usr.client if(!isobserver(usr)) if(!check_rights(R_ADMIN|R_MOD)) // Need to be mod or admin to aghost return C.admin_ghost() var/mob/M = locateUID(href_list["adminplayerobservefollow"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return var/mob/dead/observer/A = C.mob sleep(2) A.ManualFollow(M) else if(href_list["check_antagonist"]) check_antagonists() else if(href_list["check_teams"]) if(!check_rights(R_ADMIN)) return check_teams() else if(href_list["team_command"]) if(!check_rights(R_ADMIN)) return var/datum/team/team if(href_list["team_command"] == "new_custom_team") // this needs to be handled before all the other stuff, as the team doesn't exist yet message_admins("[key_name_admin(usr)] created a new custom team.") log_admin("[key_name(usr)] created a new custom team.") team = new() team.admin_rename_team(usr) check_teams() return var/datum/mind/member if(href_list["team"]) team = locateUID(href_list["team"]) if(QDELETED(team)) to_chat(usr, "This team doesn't exist anymore!") return if(href_list["member"]) member = locateUID(href_list["member"]) if(QDELETED(member)) to_chat(usr, "This team member doesn't exist anymore!") return switch(href_list["team_command"]) if("communicate") team.admin_communicate(usr) if("delete_team") message_admins("[key_name_admin(usr)] has deleted the '[team.name]' team.") log_admin("[key_name_admin(usr)] has deleted the '[team.name]' team.") qdel(team) if("rename_team") team.admin_rename_team(usr) if("admin_add_member") team.admin_add_member(usr) if("remove_member") team.admin_remove_member(usr, member) if("view_member") show_player_panel(member.current) if("add_objective") team.admin_add_objective(usr) if("announce_objectives") team.admin_announce_objectives(usr) if("remove_objective") var/datum/objective/O = locateUID(href_list["objective"]) if(O) team.admin_remove_objective(usr, O) check_teams() else if(href_list["take_question"]) var/index = text2num(href_list["take_question"]) if(href_list["is_mhelp"]) SSmentor_tickets.takeTicket(index) else //Ahelp SStickets.takeTicket(index) else if(href_list["resolve"]) var/index = text2num(href_list["resolve"]) if(href_list["is_mhelp"]) SSmentor_tickets.resolveTicket(index) else //Ahelp SStickets.resolveTicket(index) else if(href_list["autorespond"]) if(href_list["is_mhelp"]) to_chat(usr, "Auto responses are not available for mentor helps.") return var/index = text2num(href_list["autorespond"]) if(!check_rights(R_ADMIN|R_MOD)) return SStickets.autoRespond(index) if(href_list["convert_ticket"]) var/indexNum = text2num(href_list["convert_ticket"]) if(href_list["is_mhelp"]) SSmentor_tickets.convert_to_other_ticket(indexNum) else SStickets.convert_to_other_ticket(indexNum) else if(href_list["cult_mindspeak"]) var/input = stripped_input(usr, "Communicate to all the cultists with the voice of [SSticker.cultdat.entity_name]", "Voice of [SSticker.cultdat.entity_name]") if(!input) return for(var/datum/mind/H in SSticker.mode.cult) if(H.current) to_chat(H.current, "[SSticker.cultdat.entity_name] murmurs, \"[input]\"") for(var/mob/dead/observer/O in GLOB.player_list) to_chat(O, "[SSticker.cultdat.entity_name] murmurs, \"[input]\"") message_admins("Admin [key_name_admin(usr)] has talked with the Voice of [SSticker.cultdat.entity_name].") log_admin("[key_name(usr)] Voice of [SSticker.cultdat.entity_name]: [input]") else if(href_list["cult_adjustsacnumber"]) var/amount = input("Adjust the amount of sacrifices required before summoning Nar'Sie", "Sacrifice Adjustment", 2) as null | num if(amount > 0) var/datum/game_mode/gamemode = SSticker.mode var/old = gamemode.cult_objs.sacrifices_required gamemode.cult_objs.sacrifices_required = amount message_admins("Admin [key_name_admin(usr)] has modified the amount of cult sacrifices required before summoning from [old] to [amount]") log_admin("Admin [key_name_admin(usr)] has modified the amount of cult sacrifices required before summoning from [old] to [amount]") else if(href_list["cult_newtarget"]) if(alert(usr, "Reroll the cult's sacrifice target?", "Cult Debug", "Yes", "No") != "Yes") return var/datum/game_mode/gamemode = SSticker.mode if(!gamemode.cult_objs.find_new_sacrifice_target()) gamemode.cult_objs.ready_to_summon() message_admins("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.") log_admin("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.") else if(href_list["cult_newsummonlocations"]) if(alert(usr, "Reroll the cult's summoning locations?", "Cult Debug", "Yes", "No") != "Yes") return var/datum/game_mode/gamemode = SSticker.mode gamemode.cult_objs.obj_summon.find_summon_locations(TRUE) if(gamemode.cult_objs.cult_status == NARSIE_NEEDS_SUMMONING) //Only update cultists if they are already have the summon goal since they arent aware of summon spots till then for(var/datum/mind/cult_mind in gamemode.cult) if(cult_mind && cult_mind.current) to_chat(cult_mind.current, "The veil has shifted! Our summoning will need to take place elsewhere.") to_chat(cult_mind.current, "Current goal : [gamemode.cult_objs.obj_summon.explanation_text]") message_admins("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.") log_admin("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.") else if(href_list["cult_unlocknarsie"]) if(alert(usr, "Unlock the ability to summon Nar'Sie?", "Cult Debug", "Yes", "No") != "Yes") return var/datum/game_mode/gamemode = SSticker.mode gamemode.cult_objs.ready_to_summon() message_admins("Admin [key_name_admin(usr)] has unlocked the Cult's ability to summon Nar'Sie.") log_admin("Admin [key_name_admin(usr)] has unlocked the Cult's ability to summon Nar'Sie.") else if(href_list["adminplayerobservecoodjump"]) var/client/C = usr.client if(!isobserver(usr)) if(!check_rights(R_ADMIN)) // Need to be admin to aghost return C.admin_ghost() var/x = text2num(href_list["X"]) var/y = text2num(href_list["Y"]) var/z = text2num(href_list["Z"]) sleep(2) C.jumptocoord(x,y,z) else if(href_list["adminchecklaws"]) output_ai_laws() else if(href_list["adminmoreinfo"]) var/mob/M = locateUID(href_list["adminmoreinfo"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return admin_mob_info(M) else if(href_list["adminspawncookie"]) if(!check_rights(R_ADMIN|R_EVENT)) return var/mob/living/carbon/human/H = locateUID(href_list["adminspawncookie"]) if(!ishuman(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return H.equip_to_slot_or_del( new /obj/item/food/snacks/cookie(H), SLOT_HUD_LEFT_HAND ) if(!(istype(H.l_hand,/obj/item/food/snacks/cookie))) H.equip_to_slot_or_del( new /obj/item/food/snacks/cookie(H), SLOT_HUD_RIGHT_HAND ) if(!(istype(H.r_hand,/obj/item/food/snacks/cookie))) log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].") message_admins("[key_name_admin(H)] has [H.p_their()] hands full, so [H.p_they()] did not receive [H.p_their()] cookie, spawned by [key_name_admin(src.owner)].") return else H.update_inv_r_hand()//To ensure the icon appears in the HUD else H.update_inv_l_hand() log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]") message_admins("[key_name_admin(H)] got [H.p_their()] cookie, spawned by [key_name_admin(src.owner)]") SSblackbox.record_feedback("amount", "admin_cookies_spawned", 1) to_chat(H, "Your prayers have been answered!! You received the best cookie!") else if(href_list["BlueSpaceArtillery"]) if(!check_rights(R_ADMIN|R_EVENT)) return var/mob/living/M = locateUID(href_list["BlueSpaceArtillery"]) if(!isliving(M)) to_chat(usr, "This can only be used on instances of type /mob/living") return if(alert(owner, "Are you sure you wish to hit [key_name(M)] with Bluespace Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") return if(GLOB.BSACooldown) to_chat(owner, "Standby. Reload cycle in progress. Gunnery crews ready in five seconds!") return GLOB.BSACooldown = 1 spawn(50) GLOB.BSACooldown = 0 to_chat(M, "You've been hit by bluespace artillery!") log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [key_name(owner)]") message_admins("[key_name_admin(M)] has been hit by Bluespace Artillery fired by [key_name_admin(owner)]") var/turf/simulated/floor/T = get_turf(M) if(istype(T)) if(prob(80)) T.break_tile_to_plating() else T.break_tile() if(M.health <= 1) M.gib() else M.adjustBruteLoss(min(99,(M.health - 1))) M.Weaken(40 SECONDS) M.Stuttering(40 SECONDS) else if(href_list["CentcommReply"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["CentcommReply"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.admin_headset_message(M, "Centcomm") else if(href_list["SyndicateReply"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["SyndicateReply"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.admin_headset_message(M, "Syndicate") else if(href_list["HeadsetMessage"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["HeadsetMessage"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.admin_headset_message(M) else if(href_list["EvilFax"]) if(!check_rights(R_ADMIN)) return var/mob/living/carbon/human/H = locateUID(href_list["EvilFax"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/etypes = list("Borgification", "Corgification", "Death By Fire", "Total Brain Death", "Honk Tumor", "Cluwne", "Demote", "Demote with Bot", "Revoke Fax Access", "Angry Fax Machine") var/eviltype = input(src.owner, "Which type of evil fax do you wish to send [H]?","Its good to be baaaad...", "") as null|anything in etypes if(!(eviltype in etypes)) return var/customname = clean_input("Pick a title for the evil fax.", "Fax Title", , owner) if(!customname) customname = "paper" var/obj/item/paper/evilfax/P = new /obj/item/paper/evilfax(null) var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"]) P.name = "Central Command - [customname]" P.info = "You really should've known better." P.myeffect = eviltype P.mytarget = H if(alert("Do you want the Evil Fax to activate automatically if [H] tries to ignore it?",,"Yes", "No") == "Yes") P.activate_on_timeout = TRUE P.x = rand(-2, 0) P.y = rand(-1, 2) P.offset_x += P.x P.offset_y += P.y P.update_icon() var/stampvalue = "cent" var/image/stampoverlay = image('icons/obj/bureaucracy.dmi') stampoverlay.icon_state = "paper_stamp-[stampvalue]" stampoverlay.pixel_x = P.x stampoverlay.pixel_y = P.y P.stamped = list() P.stamped += /obj/item/stamp/centcom if(!P.ico) P.ico = new P.ico += "paper_stamp-[stampvalue]" P.stamp_overlays += stampoverlay P.stamps += "
" P.update_icon() P.faxmachineid = fax.UID() P.loc = fax.loc // Do not use fax.receivefax(P) here, as it won't preserve the type. Physically teleporting the fax paper is required. if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/radio/headset) || istype(H.r_ear, /obj/item/radio/headset))) to_chat(H, "Your headset pings, notifying you that a reply to your fax has arrived.") to_chat(src.owner, "You sent a [eviltype] fax to [H]") log_admin("[key_name(src.owner)] sent [key_name(H)] a [eviltype] fax") message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)] with a [eviltype] fax") else if(href_list["Bless"]) if(!check_rights(R_EVENT)) return var/mob/living/M = locateUID(href_list["Bless"]) if(!istype(M)) to_chat(usr, "This can only be used on instances of type /mob/living") return var/btypes = list("To Arrivals", "Moderate Heal") var/mob/living/carbon/human/H if(ishuman(M)) H = M btypes += "Heal Over Time" btypes += "Permanent Regeneration" btypes += "Super Powers" btypes += "Scarab Guardian" btypes += "Human Protector" btypes += "Sentient Pet" btypes += "All Access" var/blessing = input(owner, "How would you like to bless [M]?", "Its good to be good...", "") as null|anything in btypes if(!(blessing in btypes)) return var/logmsg = null switch(blessing) if("To Arrivals") M.forceMove(pick(GLOB.latejoin)) to_chat(M, "You are abruptly pulled through space!") logmsg = "a teleport to arrivals." if("Moderate Heal") M.adjustBruteLoss(-25) M.adjustFireLoss(-25) M.adjustToxLoss(-25) M.adjustOxyLoss(-25) to_chat(M,"You feel invigorated!") logmsg = "a moderate heal." if("Heal Over Time") H.reagents.add_reagent("salglu_solution", 30) H.reagents.add_reagent("salbutamol", 20) H.reagents.add_reagent("spaceacillin", 20) logmsg = "a heal over time." if("Permanent Regeneration") H.dna.SetSEState(GLOB.regenerateblock, 1) singlemutcheck(H, GLOB.regenerateblock, MUTCHK_FORCED) H.update_mutations() H.gene_stability = 100 logmsg = "permanent regeneration." if("Super Powers") var/list/default_mutations = list(GLOB.regenerateblock, GLOB.breathlessblock, GLOB.coldblock) for(var/mutation in default_mutations) H.dna.SetSEState(mutation, 1) singlemutcheck(H, mutation, MUTCHK_FORCED) H.update_mutations() H.gene_stability = 100 logmsg = "superpowers." if("Scarab Guardian") var/obj/item/guardiancreator/biological/scarab = new /obj/item/guardiancreator/biological(H) var/list/possible_guardians = list("Chaos", "Standard", "Ranged", "Support", "Explosive", "Random") var/typechoice = input("Select Guardian Type", "Type") as null|anything in possible_guardians if(isnull(typechoice)) return if(typechoice != "Random") possible_guardians -= "Random" scarab.possible_guardians = list() scarab.possible_guardians += typechoice scarab.attack_self(H) spawn(700) qdel(scarab) logmsg = "scarab guardian." if("Sentient Pet") var/pets = subtypesof(/mob/living/simple_animal) var/petchoice = input("Select pet type", "Pets") as null|anything in pets if(isnull(petchoice)) return var/list/mob/dead/observer/candidates = SSghost_spawns.poll_candidates("Play as the special event pet [H]?", poll_time = 20 SECONDS, min_hours = 10, source = petchoice) var/mob/dead/observer/theghost = null if(candidates.len) var/mob/living/simple_animal/pet/P = new petchoice(H.loc) theghost = pick(candidates) P.key = theghost.key dust_if_respawnable(theghost) P.master_commander = H P.universal_speak = TRUE P.universal_understand = TRUE P.can_collar = TRUE P.faction = list("neutral") var/obj/item/petcollar/C = new P.add_collar(C) var/obj/item/card/id/I = H.wear_id if(I) var/obj/item/card/id/D = new /obj/item/card/id(C) D.access = I.access D.registered_name = P.name D.assignment = "Pet" C.access_id = D spawn(30) var/newname = sanitize(copytext(input(P, "You are [P], special event pet of [H]. Change your name to something else?", "Name change", P.name) as null|text,1,MAX_NAME_LEN)) if(newname && newname != P.name) P.name = newname if(P.mind) P.mind.name = newname logmsg = "pet ([P])." else to_chat(usr, "WARNING: Nobody volunteered to play the special event pet.") logmsg = "pet (no volunteers)." if("Human Protector") usr.client.create_eventmob_for(H, 0) logmsg = "syndie protector." if("All Access") var/obj/item/card/id/I = H.wear_id if(I) var/list/access_to_give = get_all_accesses() for(var/this_access in access_to_give) if(!(this_access in I.access)) // don't have it - add it I.access |= this_access else to_chat(usr, "ERROR: [H] is not wearing an ID card.") logmsg = "all access." if(logmsg) log_admin("[key_name(owner)] answered [key_name(M)]'s prayer with a blessing: [logmsg]") message_admins("[key_name_admin(owner)] answered [key_name_admin(M)]'s prayer with a blessing: [logmsg]") else if(href_list["Smite"]) if(!check_rights(R_EVENT)) return var/mob/living/M = locateUID(href_list["Smite"]) var/mob/living/carbon/human/H if(!istype(M)) to_chat(usr, "This can only be used on instances of type /mob/living") return var/ptypes = list("Lightning bolt", "Fire Death", "Gib", "Dust") if(ishuman(M)) H = M ptypes += "Brain Damage" ptypes += "Honk Tumor" ptypes += "Hallucinate" ptypes += "Cold" ptypes += "Hunger" ptypes += "Cluwne" ptypes += "Mutagen Cookie" ptypes += "Hellwater Cookie" ptypes += "Hunter" ptypes += "Crew Traitor" ptypes += "Floor Cluwne" ptypes += "Shamebrero" ptypes += "Nugget" ptypes += "Bread" var/punishment = input(owner, "How would you like to smite [M]?", "Its good to be baaaad...", "") as null|anything in ptypes if(!(punishment in ptypes)) return var/logmsg = null switch(punishment) // These smiting types are valid for all living mobs if("Lightning bolt") M.electrocute_act(5, "Lightning Bolt", flags = SHOCK_NOGLOVES) playsound(get_turf(M), 'sound/magic/lightningshock.ogg', 50, 1, -1) M.adjustFireLoss(75) M.Weaken(10 SECONDS) to_chat(M, "The gods have punished you for your sins!") logmsg = "a lightning bolt." if("Fire Death") to_chat(M,"You feel hotter than usual. Maybe you should lowe-wait, is that your hand melting?") var/turf/simulated/T = get_turf(M) new /obj/effect/hotspot(T) M.adjustFireLoss(150) logmsg = "a firey death." if("Gib") M.gib(FALSE) logmsg = "gibbed." if("Dust") M.dust() logmsg = "dust" // These smiting types are only valid for ishuman() mobs if("Brain Damage") H.adjustBrainLoss(75) logmsg = "75 brain damage." if("Honk Tumor") if(!H.get_int_organ(/obj/item/organ/internal/honktumor)) var/obj/item/organ/internal/organ = new /obj/item/organ/internal/honktumor to_chat(H, "Life seems funnier, somehow.") organ.insert(H) logmsg = "a honk tumor." if("Hallucinate") H.Hallucinate(1000 SECONDS) logmsg = "hallucinations." if("Cold") H.reagents.add_reagent("frostoil", 40) H.reagents.add_reagent("ice", 40) logmsg = "cold." if("Hunger") H.set_nutrition(NUTRITION_LEVEL_CURSED) logmsg = "starvation." if("Cluwne") H.makeCluwne() ADD_TRAIT(H, TRAIT_BADDNA, "smiting") logmsg = "cluwned." if("Mutagen Cookie") var/obj/item/food/snacks/cookie/evilcookie = new /obj/item/food/snacks/cookie evilcookie.reagents.add_reagent("mutagen", 10) evilcookie.desc = "It has a faint green glow." evilcookie.bitesize = 100 evilcookie.flags = NODROP | DROPDEL H.drop_l_hand() H.equip_to_slot_or_del(evilcookie, SLOT_HUD_LEFT_HAND) logmsg = "a mutagen cookie." if("Hellwater Cookie") var/obj/item/food/snacks/cookie/evilcookie = new /obj/item/food/snacks/cookie evilcookie.reagents.add_reagent("hell_water", 25) evilcookie.desc = "Sulphur-flavored." evilcookie.bitesize = 100 evilcookie.flags = NODROP | DROPDEL H.drop_l_hand() H.equip_to_slot_or_del(evilcookie, SLOT_HUD_LEFT_HAND) logmsg = "a hellwater cookie." if("Hunter") ADD_TRAIT(H, TRAIT_BADDNA, "smiting") usr.client.create_eventmob_for(H, 1) logmsg = "hunter." if("Crew Traitor") if(!H.mind) to_chat(usr, "ERROR: This mob ([H]) has no mind!") return var/list/possible_traitors = list() for(var/mob/living/player in GLOB.alive_mob_list) if(player.client && player.mind && player.stat != DEAD && player != H) if(ishuman(player) && !player.mind.special_role) if(player.client && (ROLE_TRAITOR in player.client.prefs.be_special) && !jobban_isbanned(player, ROLE_TRAITOR) && !jobban_isbanned(player, "Syndicate")) possible_traitors += player.mind for(var/datum/mind/player in possible_traitors) if(player.current) if(ismindshielded(player.current)) possible_traitors -= player if(possible_traitors.len) var/datum/mind/newtraitormind = pick(possible_traitors) var/datum/objective/assassinate/kill_objective = new() kill_objective.target = H.mind kill_objective.explanation_text = "Assassinate [H.mind.name], the [H.mind.assigned_role]" newtraitormind.add_mind_objective(kill_objective) var/datum/antagonist/traitor/T = new() T.give_objectives = FALSE to_chat(newtraitormind.current, "ATTENTION: It is time to pay your debt to the Syndicate...") to_chat(newtraitormind.current, "Goal: KILL [H.real_name], currently in [get_area(H.loc)]") newtraitormind.add_antag_datum(T) else to_chat(usr, "ERROR: Unable to find any valid candidate to send after [H].") return logmsg = "crew traitor." if("Floor Cluwne") var/turf/T = get_turf(M) var/mob/living/simple_animal/hostile/floor_cluwne/FC = new /mob/living/simple_animal/hostile/floor_cluwne(T) FC.smiting = TRUE FC.Acquire_Victim(M) logmsg = "floor cluwne" if("Shamebrero") if(H.head) H.unEquip(H.head, TRUE) var/obj/item/clothing/head/sombrero/shamebrero/S = new(H.loc) H.equip_to_slot_or_del(S, SLOT_HUD_HEAD) logmsg = "shamebrero" if("Nugget") H.Weaken(12 SECONDS, TRUE) H.AdjustJitter(40 SECONDS) to_chat(H, "You feel as if your limbs are being ripped from your body!") addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/living/carbon/human, make_nugget)), 6 SECONDS) logmsg = "nugget" if("Bread") var/mob/living/simple_animal/shade/sword/bread/breadshade = new(H.loc) var/bready = pick(/obj/item/food/snacks/customizable/cook/bread, /obj/item/food/snacks/sliceable/meatbread, /obj/item/food/snacks/sliceable/xenomeatbread, /obj/item/food/snacks/sliceable/spidermeatbread, /obj/item/food/snacks/sliceable/bananabread, /obj/item/food/snacks/sliceable/tofubread, /obj/item/food/snacks/sliceable/bread, /obj/item/food/snacks/sliceable/creamcheesebread, /obj/item/food/snacks/sliceable/banarnarbread, /obj/item/food/snacks/flatbread, /obj/item/food/snacks/baguette) var/obj/item/bread = new bready(get_turf(H)) breadshade.forceMove(bread) breadshade.key = H.key breadshade.RegisterSignal(bread, COMSIG_PARENT_QDELETING, TYPE_PROC_REF(/mob/living/simple_animal/shade/sword/bread, handle_bread_deletion)) qdel(H) logmsg = "baked" to_chat(breadshade, "Get bready for combat, you've been baked into a piece of bread! Before you break down and rye thinking that your life is over, people are after you waiting for a snack! If you'd rather not be toast, lunge away from any hungry crew else you bite the crust. At the yeast you may survive a little longer...") if(logmsg) log_admin("[key_name(owner)] smited [key_name(M)] with: [logmsg]") message_admins("[key_name_admin(owner)] smited [key_name_admin(M)] with: [logmsg]") else if(href_list["cryossd"]) if(!check_rights(R_ADMIN)) return var/mob/living/M = locateUID(href_list["cryossd"]) var/human = ishuman(M) if(!human && !issilicon(M)) to_chat(usr, "This can only be used on humans and silicons.") return if(!href_list["cryoafk"] && !isLivingSSD(M)) to_chat(usr, "This can only be used on living, SSD players.") return if(isAI(M)) var/mob/living/silicon/ai/A = M A.cryo_AI() if(istype(M.loc, /obj/machinery/cryopod)) var/obj/machinery/cryopod/P = M.loc P.despawn_occupant() if(human) var/mob/living/carbon/human/H = M log_admin("[key_name(usr)] despawned [H.job] [H] in cryo.") message_admins("[key_name_admin(usr)] despawned [H.job] [H] in cryo.") else //robot log_admin("[key_name(usr)] despawned [M] in cryo.") message_admins("[key_name_admin(usr)] despawned [M] in cryo.") else var/area/mob_area = get_area(M) var/should_despawn = FALSE if(mob_area.fast_despawn) if(alert(owner, "[M] is an area where players being AFK cryo'd should be despawned immediately. \ Do you wish to immediately de-spawn them, or just continue moving them to the cryopod?", "Cryo or De-Spawn", "De-Spawn", "Move to Cryopod") == "De-Spawn") should_despawn = TRUE if(!cryo_ssd(M)) return if(human) var/mob/living/carbon/human/H = M var/msg = "[key_name(usr)] [should_despawn ? "despawned" : "sent"] [H.job] [H] [should_despawn ? "in" : "to"] cryo." log_admin(msg) message_admins(msg) else var/msg = "[key_name(usr)] [should_despawn ? "despawned" : "sent"] [M] [should_despawn ? "in" : "to"] cryo." log_admin(msg) message_admins(msg) if(should_despawn) var/obj/machinery/cryopod/P = M.loc // They've already been placed in the cryopod because of `cryo_ssd(M)` above. P.despawn_occupant() return if(href_list["cryoafk"]) // Warn them if they are send to storage and are AFK to_chat(M, "The admins have moved you to cryo storage for being AFK. Please eject yourself (right click, eject) out of the cryostorage if you want to avoid being despawned.") SEND_SOUND(M, sound('sound/effects/adminhelp.ogg')) if(M.client) window_flash(M.client) else if(href_list["FaxReplyTemplate"]) if(!check_rights(R_ADMIN)) return var/mob/living/carbon/human/H = locateUID(href_list["FaxReplyTemplate"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return var/obj/item/paper/P = new /obj/item/paper(null) var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"]) P.name = "Central Command - paper" var/stypes = list("Handle it yourselves!","Illegible fax","Fax not signed","Not Right Now","You are wasting our time", "Keep up the good work", "ERT Instructions") var/stype = input(src.owner, "Which type of standard reply do you wish to send to [H]?","Choose your paperwork", "") as null|anything in stypes var/tmsg = "



[SSmapping.map_datum.fluff_name]


NAS Trurl Communications Department Report


" if(stype == "Handle it yourselves!") tmsg += "Greetings, esteemed crewmember. Your fax has been DECLINED automatically by NAS Trurl Fax Registration.

Please proceed in accordance with Standard Operating Procedure and/or Space Law. You are fully trained to handle this situation without Central Command intervention.

This is an automatic message." else if(stype == "Illegible fax") tmsg += "Greetings, esteemed crewmember. Your fax has been DECLINED automatically by NAS Trurl Fax Registration.

Your fax's grammar, syntax and/or typography are of a sub-par level and do not allow us to understand the contents of the message.

Please consult your nearest dictionary and/or thesaurus and try again.

This is an automatic message." else if(stype == "Fax not signed") tmsg += "Greetings, esteemed crewmember. Your fax has been DECLINED automatically by NAS Trurl Fax Registration.

Your fax has not been correctly signed and, as such, we cannot verify your identity.

Please sign your faxes before sending them so that we may verify your identity.

This is an automatic message." else if(stype == "Not Right Now") tmsg += "Greetings, esteemed crewmember. Your fax has been DECLINED automatically by NAS Trurl Fax Registration.

Due to pressing concerns of a matter above your current paygrade, we are unable to provide assistance in whatever matter your fax referenced.

This can be either due to a power outage, bureaucratic audit, pest infestation, Ascendance Event, corgi outbreak, or any other situation that would affect the proper functioning of the NAS Trurl.

Please try again later.

This is an automatic message." else if(stype == "You are wasting our time") tmsg += "Greetings, esteemed crewmember. Your fax has been DECLINED automatically by NAS Trurl Fax Registration.

In the interest of preventing further mismanagement of company resources, please avoid wasting our time with such petty drivel.

Do kindly remember that we expect our workforce to maintain at least a semi-decent level of professionalism. Do not test our patience.

This is an automatic message." else if(stype == "Keep up the good work") tmsg += "Greetings, esteemed crewmember. Your fax has been received successfully by NAS Trurl Fax Registration.

We at the NAS Trurl appreciate the good work that you have done here, and sincerely recommend that you continue such a display of dedication to the company.

This is absolutely not an automated message." else if(stype == "ERT Instructions") tmsg += "Greetings, esteemed crewmember. Your fax has been DECLINED automatically by NAS Trurl Fax Registration.

Please utilize the Card Swipers if you wish to call for an ERT.

This is an automated message." else return tmsg += "
" P.info = tmsg P.x = rand(-2, 0) P.y = rand(-1, 2) P.offset_x += P.x P.offset_y += P.y P.update_icon() var/stampvalue = "cent" var/image/stampoverlay = image('icons/obj/bureaucracy.dmi') stampoverlay.icon_state = "paper_stamp-[stampvalue]" stampoverlay.pixel_x = P.x stampoverlay.pixel_y = P.y P.stamped = list() P.stamped += /obj/item/stamp/centcom if(!P.ico) P.ico = new P.ico += "paper_stamp-[stampvalue]" P.stamp_overlays += stampoverlay P.stamps += "
" P.update_icon() fax.receivefax(P) if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/radio/headset) || istype(H.r_ear, /obj/item/radio/headset))) to_chat(H, "Your headset pings, notifying you that a reply to your fax has arrived.") to_chat(src.owner, "You sent a standard '[stype]' fax to [H]") log_admin("[key_name(src.owner)] sent [key_name(H)] a standard '[stype]' fax") message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)] with a standard '[stype]' fax") else if(href_list["HONKReply"]) var/mob/living/carbon/human/H = locateUID(href_list["HONKReply"]) if(!istype(H)) to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human") return if(!istype(H.l_ear, /obj/item/radio/headset) && !istype(H.r_ear, /obj/item/radio/headset)) to_chat(usr, "The person you are trying to contact is not wearing a headset") return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via [H.p_their()] headset.","Outgoing message from HONKplanet", "") if(!input) return to_chat(src.owner, "You sent [input] to [H] via a secure channel.") log_admin("[src.owner] replied to [key_name(H)]'s HONKplanet message with the message [input].") to_chat(H, "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your HONKbrothers. Message as follows, HONK. [input]. Message ends, HONK.\"") else if(href_list["ErtReply"]) if(!check_rights(R_ADMIN)) return if(alert(owner, "Accept or Deny ERT request?", "CentComm Response", "Accept", "Deny") == "Deny") var/mob/living/carbon/human/H = locateUID(href_list["ErtReply"]) if(!istype(H)) to_chat(owner, "This can only be used on instances of type /mob/living/carbon/human") return var/reason = input(owner, "Please enter a reason for denying [key_name(H)]'s ERT request.", "Outgoing message from CentComm") as null|message if(!reason) return var/announce_to_crew = alert(owner, "Announce ERT request denial to crew or only to the sender [key_name(H)]?", "Send reason to who", "Crew", "Sender") == "Crew" GLOB.ert_request_answered = TRUE log_admin("[owner] denied [key_name(H)]'s ERT request with the message [reason]. Announced to [announce_to_crew ? "the entire crew." : "only the sender"].") if(announce_to_crew) GLOB.major_announcement.Announce("[station_name()], we are unfortunately unable to send you an Emergency Response Team at this time. Your ERT request has been denied for the following reasons:\n[reason]", "ERT Unavailable") return if(H.stat != CONSCIOUS) to_chat(owner, "The person you are trying to contact is not conscious. ERT denied but no message has been sent.") return if(!istype(H.l_ear, /obj/item/radio/headset) && !istype(H.r_ear, /obj/item/radio/headset)) to_chat(owner, "The person you are trying to contact is not wearing a headset. ERT denied but no message has been sent.") return to_chat(owner, "You sent [reason] to [H] via a secure channel.") to_chat(H, "Incoming priority transmission from Central Command. Message as follows, Your ERT request has been denied for the following reasons: [reason].") else owner.response_team() else if(href_list["AdminFaxView"]) if(!check_rights(R_ADMIN)) return var/obj/item/fax = locate(href_list["AdminFaxView"]) if(istype(fax, /obj/item/paper)) var/obj/item/paper/P = fax P.show_content(usr,1) else if(istype(fax, /obj/item/photo)) var/obj/item/photo/H = fax H.show(usr) else if(istype(fax, /obj/item/paper_bundle)) //having multiple people turning pages on a paper_bundle can cause issues //open a browse window listing the contents instead var/data = "" var/obj/item/paper_bundle/B = fax for(var/page = 1, page <= B.amount + 1, page++) var/obj/pageobj = B.contents[page] data += "Page [page] - [pageobj.name]
" usr << browse(data, "window=PaperBundle[B.UID()]") else to_chat(usr, "The faxed item is not viewable. This is probably a bug, and should be reported on the tracker: [fax.type]") else if(href_list["AdminFaxViewPage"]) if(!check_rights(R_ADMIN)) return var/page = text2num(href_list["AdminFaxViewPage"]) var/obj/item/paper_bundle/bundle = locate(href_list["paper_bundle"]) if(!bundle) return if(istype(bundle.contents[page], /obj/item/paper)) var/obj/item/paper/P = bundle.contents[page] P.show_content(usr, 1) else if(istype(bundle.contents[page], /obj/item/photo)) var/obj/item/photo/H = bundle.contents[page] H.show(usr) return else if(href_list["AdminFaxCreate"]) if(!check_rights(R_ADMIN)) return var/mob/sender = locate(href_list["AdminFaxCreate"]) var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"]) var/faxtype = href_list["faxtype"] var/reply_to = locate(href_list["replyto"]) var/destination var/notify var/obj/item/paper/P if(sender) message_admins("[key_name_admin(owner)] has started replying to a fax message from [key_name_admin(sender)]") var/use_letterheard = alert("Use letterhead? If so, do not add your own header or a footer. Type and format only your actual message.",,"Nanotrasen","Syndicate", "No") switch(use_letterheard) if("Nanotrasen") P = new /obj/item/paper/central_command(null) if("Syndicate") P = new /obj/item/paper/syndicate(null) if("No") P = new /obj/item/paper(null) if(!fax) var/list/departmentoptions = GLOB.alldepartments + GLOB.hidden_departments + "All Departments" destination = input(usr, "To which department?", "Choose a department", "") as null|anything in departmentoptions if(!destination) qdel(P) return for(var/obj/machinery/photocopier/faxmachine/F in GLOB.allfaxes) if(destination != "All Departments" && F.department == destination) fax = F var/input = input(src.owner, "Please enter a message to send a fax via secure connection. Use
for line breaks. Both pencode and HTML work.", "Outgoing message from Centcomm", "") as message|null if(!input) qdel(P) return input = admin_pencode_to_html(html_encode(input)) // Encode everything from pencode to html var/customname = clean_input("Pick a title for the fax.", "Fax Title", , owner) if(!customname) customname = "paper" var/stampname var/stamptype var/stampvalue var/sendername switch(faxtype) if("Central Command") stamptype = "icon" stampvalue = "cent" sendername = "NAS Trurl" if("Syndicate") stamptype = "icon" stampvalue = "syndicate" sendername = "UNKNOWN" if("Administrator") stamptype = input(src.owner, "Pick a stamp type.", "Stamp Type") as null|anything in list("icon","text","none") if(stamptype == "icon") stampname = input(src.owner, "Pick a stamp icon.", "Stamp Icon") as null|anything in list("centcom","syndicate","granted","denied","clown") switch(stampname) if("centcom") stampvalue = "cent" if("syndicate") stampvalue = "syndicate" if("granted") stampvalue = "ok" if("denied") stampvalue = "deny" if("clown") stampvalue = "clown" else if(stamptype == "text") stampvalue = clean_input("What should the stamp say?", "Stamp Text", , owner) else if(stamptype == "none") stamptype = "" else qdel(P) return sendername = clean_input("What organization does the fax come from? This determines the prefix of the paper (i.e. Central Command- Title). This is optional.", "Organization", , owner) if(sender) notify = alert(src.owner, "Would you like to inform the original sender that a fax has arrived?","Notify Sender","Yes","No") // Create the reply message if(sendername) P.name = "[sendername]- [customname]" else P.name = "[customname]" P.info = input P.update_icon() P.x = rand(-2, 0) P.y = rand(-1, 2) P.offset_x += P.x P.offset_y += P.y if(stamptype) var/image/stampoverlay = image('icons/obj/bureaucracy.dmi') stampoverlay.pixel_x = P.x stampoverlay.pixel_y = P.y if(!P.ico) P.ico = new P.ico += "paper_stamp-[stampvalue]" stampoverlay.icon_state = "paper_stamp-[stampvalue]" if(stamptype == "icon") if(!P.stamped) P.stamped = new P.stamped += /obj/item/stamp/centcom P.stamp_overlays += stampoverlay P.stamps += "
" else if(stamptype == "text") if(!P.stamped) P.stamped = new P.stamped += /obj/item/stamp P.stamp_overlays += stampoverlay P.stamps += "
[stampvalue]" if(destination != "All Departments") if(!fax.receivefax(P)) to_chat(src.owner, "Message transmission failed.") return else for(var/obj/machinery/photocopier/faxmachine/F in GLOB.allfaxes) if(is_station_level(F.z)) spawn(0) if(!F.receivefax(P)) to_chat(src.owner, "Message transmission to [F.department] failed.") var/datum/fax/admin/A = new /datum/fax/admin() A.name = P.name A.from_department = faxtype if(destination != "All Departments") A.to_department = fax.department else A.to_department = "All Departments" A.origin = "Administrator" A.message = P A.reply_to = reply_to A.sent_by = usr A.sent_at = world.time to_chat(src.owner, "Message transmitted successfully.") if(notify == "Yes") var/mob/living/carbon/human/H = sender if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/radio/headset) || istype(H.r_ear, /obj/item/radio/headset))) to_chat(sender, "Your headset pings, notifying you that a reply to your fax has arrived.") if(sender) log_admin("[key_name(src.owner)] replied to a fax message from [key_name(sender)]: [input]") message_admins("[key_name_admin(src.owner)] replied to a fax message from [key_name_admin(sender)] (VIEW).", 1) else log_admin("[key_name(src.owner)] sent a fax message to [destination]: [input]") message_admins("[key_name_admin(src.owner)] sent a fax message to [destination] (VIEW).", 1) return else if(href_list["refreshfaxpanel"]) if(!check_rights(R_ADMIN)) return fax_panel(usr) else if(href_list["getplaytimewindow"]) if(!check_rights(R_ADMIN | R_MOD | R_MENTOR)) return var/mob/M = locateUID(href_list["getplaytimewindow"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return cmd_mentor_show_exp_panel(M.client) else if(href_list["jumpto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["jumpto"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.jumptomob(M) else if(href_list["getmob"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locateUID(href_list["getmob"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.Getmob(M) else if(href_list["sendmob"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["sendmob"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.sendmob(M) else if(href_list["narrateto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locateUID(href_list["narrateto"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.cmd_admin_direct_narrate(M) else if(href_list["subtlemessage"]) if(!check_rights(R_EVENT)) return var/mob/M = locateUID(href_list["subtlemessage"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return usr.client.cmd_admin_subtle_message(M) else if(href_list["traitor"]) if(!check_rights(R_ADMIN|R_MOD)) return if(!SSticker || !SSticker.mode) alert("The game hasn't started yet!") return var/mob/M = locateUID(href_list["traitor"]) if(!ismob(M)) to_chat(usr, "This can only be used on instances of type /mob") return show_traitor_panel(M) else if(href_list["create_object"]) if(!check_rights(R_SPAWN)) return return create_object(usr) else if(href_list["quick_create_object"]) if(!check_rights(R_SPAWN)) return return quick_create_object(usr) else if(href_list["create_turf"]) if(!check_rights(R_SPAWN)) return return create_turf(usr) else if(href_list["create_mob"]) if(!check_rights(R_SPAWN)) return return create_mob(usr) else if(href_list["object_list"]) //this is the laggiest thing ever if(!check_rights(R_SPAWN)) return var/atom/loc = usr.loc var/dirty_paths if(istext(href_list["object_list"])) dirty_paths = list(href_list["object_list"]) else if(istype(href_list["object_list"], /list)) dirty_paths = href_list["object_list"] var/paths = list() for(var/dirty_path in dirty_paths) var/path = text2path(dirty_path) if(!path) continue else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob)) continue paths += path if(!paths) alert("The path list you sent is empty") return if(length(paths) > 20) alert("Select fewer object types, (max 20)") return var/list/offset = splittext(href_list["offset"],",") var/number = dd_range(1, 100, text2num(href_list["object_count"])) var/X = offset.len > 0 ? text2num(offset[1]) : 0 var/Y = offset.len > 1 ? text2num(offset[2]) : 0 var/Z = offset.len > 2 ? text2num(offset[3]) : 0 var/tmp_dir = href_list["object_dir"] var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2 if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10))) obj_dir = 2 var/obj_name = sanitize(href_list["object_name"]) var/atom/target //Where the object will be spawned var/where = href_list["object_where"] if(!( where in list("onfloor","inhand","inmarked"))) where = "onfloor" switch(where) if("inhand") if(!iscarbon(usr) && !isrobot(usr)) to_chat(usr, "Can only spawn in hand when you're a carbon mob or cyborg.") where = "onfloor" target = usr if("onfloor") switch(href_list["offset_type"]) if("absolute") target = locate(0 + X,0 + Y,0 + Z) if("relative") target = locate(loc.x + X,loc.y + Y,loc.z + Z) if("inmarked") if(!marked_datum) to_chat(usr, "You don't have any object marked. Abandoning spawn.") return else if(!istype(marked_datum,/atom)) to_chat(usr, "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn.") return else target = marked_datum if(target) for(var/path in paths) for(var/i = 0; i < number; i++) if(path in typesof(/turf)) var/turf/O = target var/turf/N = O.ChangeTurf(path) if(N && obj_name) N.name = obj_name else var/atom/O = new path(target) if(O) O.admin_spawned = TRUE O.dir = obj_dir if(obj_name) O.name = obj_name if(ismob(O)) var/mob/M = O M.real_name = obj_name if(where == "inhand" && isliving(usr) && isitem(O)) var/mob/living/L = usr var/obj/item/I = O L.put_in_hands(I) if(isrobot(L)) var/mob/living/silicon/robot/R = L if(R.module) R.module.modules += I I.loc = R.module R.module.rebuild_modules() R.activate_module(I) R.module.fix_modules() if(number == 1) log_admin("[key_name(usr)] created a [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created a [english_list(paths)]") break else log_admin("[key_name(usr)] created [number]ea [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]") break return else if(href_list["kick_all_from_lobby"]) if(!check_rights(R_ADMIN)) return if(SSticker && SSticker.current_state == GAME_STATE_PLAYING) var/afkonly = text2num(href_list["afkonly"]) if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby?","Confirmation","Yes","Cancel") != "Yes") return var/list/listkicked = kick_clients_in_lobby("You were kicked from the lobby by an Administrator.", afkonly) var/strkicked = "" for(var/name in listkicked) strkicked += "[name], " message_admins("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") log_admin("[key_name(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") else to_chat(usr, "You may only use this when the game is running.") else if(href_list["memoeditlist"]) if(!check_rights(R_SERVER)) return var/sql_key = href_list["memoeditlist"] var/datum/db_query/query_memoedits = SSdbcore.NewQuery("SELECT edits FROM memo WHERE (ckey=:sql_key)", list( "sql_key" = sql_key )) if(!query_memoedits.warn_execute()) qdel(query_memoedits) return if(query_memoedits.NextRow()) var/edit_log = query_memoedits.item[1] usr << browse(edit_log,"window=memoeditlist") qdel(query_memoedits) else if(href_list["secretsfun"]) if(!check_rights(R_SERVER|R_EVENT)) return var/ok = 0 switch(href_list["secretsfun"]) if("sec_clothes") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Remove 'internal' clothing") for(var/obj/item/clothing/under/O in world) qdel(O) ok = 1 if("sec_all_clothes") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Remove ALL clothing") for(var/obj/item/clothing/O in world) qdel(O) ok = 1 if("sec_classic1") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Remove firesuits, grilles, and pods") for(var/obj/item/clothing/suit/fire/O in world) qdel(O) for(var/obj/structure/grille/O in world) qdel(O) if("monkey") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Monkeyize All Humans") for(var/thing in GLOB.human_list) var/mob/living/carbon/human/H = thing spawn(0) H.monkeyize() ok = 1 if("corgi") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Corgize All Humans") for(var/thing in GLOB.human_list) var/mob/living/carbon/human/H = thing spawn(0) H.corgize() ok = 1 if("deathsquad") if(usr.client.send_deathsquad()) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Deathsquad") if("striketeam_syndicate") if(usr.client.syndicate_strike_team()) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Syndie Strike Team") if("infiltrators_syndicate") if(usr.client.syndicate_infiltration_team()) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Syndicate Infiltration Team") if("gimmickteam") if(usr.client.gimmick_team()) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Gimmick Team") if("tripleAI") usr.client.triple_ai() SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Triple AI") if("gravity") if(!(SSticker && SSticker.mode)) to_chat(usr, "Please wait until the game starts! Not sure how it will work otherwise.") return GLOB.gravity_is_on = !GLOB.gravity_is_on for(var/area/A in world) A.gravitychange(GLOB.gravity_is_on,A) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Gravity") if(GLOB.gravity_is_on) log_admin("[key_name(usr)] toggled gravity on.", 1) message_admins("[key_name_admin(usr)] toggled gravity on.", 1) GLOB.minor_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.") else log_admin("[key_name(usr)] toggled gravity off.", 1) message_admins("[key_name_admin(usr)] toggled gravity off.", 1) GLOB.minor_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.") if("power") switch(alert("What Would You Like to Do?", "Make All Areas Powered", "Power all APCs", "Repair all APCs", "Repair and Power APCs")) //Alert notification in this code for standarization purposes if("Power all APCs") power_restore(TRUE, 0) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power all APCs") log_and_message_admins("[key_name_admin(usr)] powered all APCs", 1) if("Repair all APCs") power_restore(TRUE, 1) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Repair all APCs") log_and_message_admins("[key_name_admin(usr)] repaired all APCs", 1) if("Repair and Power APCs") power_restore(TRUE, 2) SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Repair and Power all APCs") log_and_message_admins("[key_name_admin(usr)] repaired and powered all APCs", 1) if("unpower") if(alert("What Would You Like to Do?", "Make All Areas Unpowered", "Depower all APCs", "Short out APCs") == "Depower all APCs") depower_apcs() SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Depower all APCs") log_and_message_admins("[key_name_admin(usr)] made all areas unpowered", 1) else power_failure() SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Short out APCs") log_and_message_admins("[key_name_admin(usr)] has shorted APCs", 1) if("quickpower") power_restore_quick() SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power All SMESs") log_and_message_admins("[key_name(usr)] made all SMESs powered", 1) if("prisonwarp") if(!SSticker) alert("The game hasn't started yet!", null, null, null, null, null) return if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Prison Warp") message_admins("[key_name_admin(usr)] teleported all players to the prison station.", 1) for(var/thing in GLOB.human_list) var/mob/living/carbon/human/H = thing var/turf/loc = find_loc(H) var/security = 0 if(!is_station_level(loc.z) || GLOB.prisonwarped.Find(H)) //don't warp them if they aren't ready or are already there continue H.Paralyse(10 SECONDS) if(H.wear_id) var/obj/item/card/id/id = H.get_idcard() for(var/A in id.access) if(A == ACCESS_SECURITY) security++ if(!security) //strip their stuff before they teleport into a cell :downs: for(var/obj/item/W in H) H.unEquip(W) if(H.client) H.client.screen -= W if(W) W.loc = H.loc W.dropped(H) W.layer = initial(W.layer) W.plane = initial(W.plane) //teleport person to cell H.loc = pick(GLOB.prisonwarp) H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), SLOT_HUD_JUMPSUIT) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), SLOT_HUD_SHOES) else //teleport security person H.loc = pick(GLOB.prisonsecuritywarp) GLOB.prisonwarped += H if("traitor_all") if(!SSticker) alert("The game hasn't started yet!") return if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return var/objective = sanitize(copytext(input("Enter an objective"),1,MAX_MESSAGE_LEN)) if(!objective) return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Traitor All ([objective])") for(var/mob/living/carbon/human/H in GLOB.player_list) if(H.stat == DEAD || !H.client || !H.mind) continue if(is_special_character(H)) continue if(jobban_isbanned(H, ROLE_TRAITOR) || jobban_isbanned(H, ROLE_SYNDICATE)) continue H.mind.add_antag_datum(/datum/antagonist/traitor) for(var/mob/living/silicon/A in GLOB.player_list) A.mind.add_antag_datum(/datum/antagonist/traitor) message_admins("[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]", 1) log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]") if("togglebombcap") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Bomb Cap") var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be between 4 and 128)", "New Bomb Cap", GLOB.configuration.general.bomb_cap) as num|null if(newBombCap < 4) return if(newBombCap > 128) newBombCap = 128 GLOB.configuration.general.bomb_cap = newBombCap message_admins("[key_name_admin(usr)] changed the bomb cap to [GLOB.configuration.general.bomb_cap / 4], [GLOB.configuration.general.bomb_cap / 2], [GLOB.configuration.general.bomb_cap]") log_admin("[key_name(usr)] changed the bomb cap to [GLOB.configuration.general.bomb_cap / 4], [GLOB.configuration.general.bomb_cap / 2], [GLOB.configuration.general.bomb_cap]") if("flicklights") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Flicker Lights") while(!usr.stat) //knock yourself out to stop the ghosts for(var/mob/M in GLOB.player_list) if(M.stat != 2 && prob(25)) var/area/AffectedArea = get_area(M) if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber") AffectedArea.powernet.set_power_channel(PW_CHANNEL_LIGHTING, FALSE) spawn(rand(55, 185)) AffectedArea.powernet.set_power_channel(PW_CHANNEL_LIGHTING, TRUE) var/Message = rand(1,4) switch(Message) if(1) M.show_message(text("You shudder as if cold..."), 1) if(2) M.show_message(text("You feel something gliding across your back..."), 1) if(3) M.show_message(text("Your eyes twitch, you feel like something you can't see is here..."), 1) if(4) M.show_message(text("You notice something moving out of the corner of your eye, but nothing is there..."), 1) for(var/obj/W in orange(5,M)) if(prob(25) && !W.anchored) step_rand(W) sleep(rand(100,1000)) for(var/mob/M in GLOB.player_list) if(M.stat != 2) M.show_message(text("The chilling wind suddenly stops..."), 1) if("lightout") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Lights Out") message_admins("[key_name_admin(usr)] has broke a lot of lights", 1) var/datum/event/electrical_storm/E = new /datum/event/electrical_storm E.lightsoutAmount = 2 if("blackout") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Black Out") message_admins("[key_name_admin(usr)] broke all lights", 1) for(var/obj/machinery/light/L in GLOB.machines) L.break_light_tube() if("whiteout") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Fix All Lights") message_admins("[key_name_admin(usr)] fixed all lights", 1) for(var/obj/machinery/light/L in GLOB.machines) L.fix() L.switchcount = 0 if("floorlava") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Lava Floor") SSweather.run_weather(/datum/weather/floor_is_lava) message_admins("[key_name_admin(usr)] made the floor lava") if("fakelava") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Lava Floor Fake") SSweather.run_weather(/datum/weather/floor_is_lava/fake) message_admins("[key_name_admin(usr)] made aesthetic lava on the floor") if("weatherashstorm") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Weather Ash Storm") SSweather.run_weather(/datum/weather/ash_storm) message_admins("[key_name_admin(usr)] spawned an ash storm on the mining level") if("stupify") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Mass Braindamage") for(var/mob/living/carbon/human/H in GLOB.player_list) to_chat(H, "You suddenly feel stupid.") H.setBrainLoss(60) message_admins("[key_name_admin(usr)] made everybody stupid") if("fakeguns") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Fake Guns") for(var/obj/item/W in world) if(isclothing(W) || istype(W, /obj/item/card/id) || istype(W, /obj/item/disk) || istype(W, /obj/item/tank)) continue W.icon = 'icons/obj/guns/projectile.dmi' W.icon_state = "revolver" W.item_state = "gun" message_admins("[key_name_admin(usr)] made every item look like a gun") if("schoolgirl") // nyaa~ How much are you paying attention in reviews? if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Chinese Cartoons") for(var/obj/item/clothing/under/W in world) W.icon_state = "schoolgirl" W.item_state = "w_suit" W.item_color = "schoolgirl" message_admins("[key_name_admin(usr)] activated Japanese Animes mode") SEND_SOUND(world, sound('sound/AI/animes.ogg')) if("eagles")//SCRAW if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Egalitarian Station") for(var/obj/machinery/door/airlock/W in GLOB.airlocks) if(is_station_level(W.z) && !istype(get_area(W), /area/station/command/bridge) && !istype(get_area(W), /area/station/public) && !istype(get_area(W), /area/station/security/prison)) W.req_access = list() message_admins("[key_name_admin(usr)] activated Egalitarian Station mode") GLOB.minor_announcement.Announce("Centcomm airlock control override activated. Please take this time to get acquainted with your coworkers.", new_sound = 'sound/AI/commandreport.ogg') if("onlyone") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Only One") usr.client.only_one() // message_admins("[key_name_admin(usr)] has triggered HIGHLANDER") if("onlyme") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Only Me") usr.client.only_me() if("onlyoneteam") if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes") return SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Only One Team") usr.client.only_one_team() // message_admins("[key_name_admin(usr)] has triggered ") if("rolldice") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Roll The Dice") usr.client.roll_dices() if("guns") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Guns") var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?", , "No Antags", "Some Antags", "All Antags!")) if("Some Antags") survivor_probability = 25 if("All Antags!") survivor_probability = 100 rightandwrong(SUMMON_GUNS, usr, survivor_probability) if("magic") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Magic") var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?", , "No Antags", "Some Antags", "All Antags!")) if("Some Antags") survivor_probability = 25 if("All Antags!") survivor_probability = 100 rightandwrong(SUMMON_MAGIC, usr, survivor_probability) if("tdomereset") var/delete_mobs = alert("Clear all mobs?","Confirm","Yes","No","Cancel") if(delete_mobs == "Cancel") return var/area/thunderdome = locate(/area/tdome/arena) if(delete_mobs == "Yes") for(var/mob/living/mob in thunderdome) qdel(mob) //Clear mobs for(var/obj/obj in thunderdome) if(!istype(obj,/obj/machinery/camera)) qdel(obj) //Clear objects var/area/template = locate(/area/tdome/arena_source) template.copy_contents_to(thunderdome) log_admin("[key_name(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].", 1) message_admins("[key_name_admin(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].") if("tdomestart") var/confirmation = alert("Start a Thunderdome match?","Confirm","Yes","No") if(confirmation == "No") return makeThunderdomeTeams() if("securitylevel") var/level_number = text2num(href_list["number"]) SSsecurity_level.set_level(level_number) message_admins("[key_name_admin(usr)] change security level to [SSsecurity_level.number_level_to_text(level_number)].") if("moveminingshuttle") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Mining Shuttle") if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away")) message_admins("[key_name_admin(usr)] moved mining shuttle") log_admin("[key_name(usr)] moved the mining shuttle") if("movelaborshuttle") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Labor Shuttle") if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away")) message_admins("[key_name_admin(usr)] moved labor shuttle") log_admin("[key_name(usr)] moved the labor shuttle") if("moveferry") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send CentComm Ferry") if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away")) message_admins("[key_name_admin(usr)] moved the centcom ferry") log_admin("[key_name(usr)] moved the centcom ferry") if("gammashuttle") SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Gamma Armory") message_admins("[key_name_admin(usr)] moved the gamma armory") log_admin("[key_name(usr)] moved the gamma armory") move_gamma_ship() if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") if(ok) to_chat(world, "A secret has been activated by [usr.key]!") else if(href_list["secretsadmin"]) if(!check_rights(R_ADMIN)) return var/ok = 0 switch(href_list["secretsadmin"]) if("list_signalers") var/dat = "Showing last [length(GLOB.lastsignalers)] signalers.
" for(var/sig in GLOB.lastsignalers) dat += "[sig]
" usr << browse(dat, "window=lastsignalers;size=800x500") if("list_lawchanges") var/dat = "Showing last [length(GLOB.lawchanges)] law changes.
" for(var/sig in GLOB.lawchanges) dat += "[sig]
" usr << browse(dat, "window=lawchanges;size=800x500") if("list_job_debug") var/dat = "Job Debug info.
" if(SSjobs) for(var/line in SSjobs.job_debug) dat += "[line]
" dat+= "*******

" for(var/datum/job/job in SSjobs.occupations) if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
" usr << browse(dat, "window=jobdebug;size=600x500") if("showailaws") output_ai_laws() if("showgm") if(!SSticker) alert("The game hasn't started yet!") else if(SSticker.mode) alert("The game mode is [SSticker.mode.name]") else alert("For some reason there's a ticker, but not a game mode") if("manifest") var/dat = "Showing Crew Manifest.
" dat += "" for(var/thing in GLOB.human_list) var/mob/living/carbon/human/H = thing if(H.ckey) dat += "" dat += "
NamePosition
[H.name][H.get_assignment()]
" usr << browse(dat, "window=manifest;size=440x410") if("check_antagonist") check_antagonists() if("view_codewords") to_chat(usr, "Code Phrases: [GLOB.syndicate_code_phrase]") to_chat(usr, "Code Responses: [GLOB.syndicate_code_response]") if("DNA") var/dat = "Showing DNA from blood.
" dat += "" for(var/thing in GLOB.human_list) var/mob/living/carbon/human/H = thing if(H.dna && H.ckey) dat += "" dat += "
NameDNABlood Type
[H][H.dna.unique_enzymes][H.dna.blood_type]
" usr << browse(dat, "window=DNA;size=440x410") if("fingerprints") var/dat = "Showing Fingerprints.
" dat += "" for(var/thing in GLOB.human_list) var/mob/living/carbon/human/H = thing if(H.ckey) if(H.dna && H.dna.uni_identity) dat += "" else if(H.dna && !H.dna.uni_identity) dat += "" else if(!H.dna) dat += "" dat += "
NameFingerprints
[H][md5(H.dna.uni_identity)]
[H]H.dna.uni_identity = null
[H]H.dna = null
" usr << browse(dat, "window=fingerprints;size=440x410") if("night_shift_set") var/val = alert(usr, "What do you want to set night shift to? This will override the automatic system until set to automatic again.", "Night Shift", "On", "Off", "Automatic") switch(val) if("Automatic") if(GLOB.configuration.general.enable_night_shifts) SSnightshift.can_fire = TRUE SSnightshift.fire() else SSnightshift.update_nightshift(FALSE, TRUE) to_chat(usr, "Night shift set to automatic.") if("On") SSnightshift.can_fire = FALSE SSnightshift.update_nightshift(TRUE, FALSE) to_chat(usr, "Night shift forced on.") if("Off") SSnightshift.can_fire = FALSE SSnightshift.update_nightshift(FALSE, FALSE) to_chat(usr, "Night shift forced off.") if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]") if(ok) to_chat(world, "A secret has been activated by [usr.key]!") else if(href_list["secretscoder"]) if(!check_rights(R_DEBUG)) return switch(href_list["secretscoder"]) if("spawn_objects") var/dat = "Admin Log
" for(var/l in GLOB.admin_log) dat += "
  • [l]
  • " if(!GLOB.admin_log.len) dat += "No-one has done anything this round!" usr << browse(dat, "window=admin_log") if("maint_ACCESS_BRIG") for(var/obj/machinery/door/airlock/maintenance/M in GLOB.airlocks) if(ACCESS_MAINT_TUNNELS in M.req_access) M.req_access = list(ACCESS_BRIG) message_admins("[key_name_admin(usr)] made all maint doors brig access-only.") if("maint_access_engiebrig") for(var/obj/machinery/door/airlock/maintenance/M in GLOB.airlocks) if(ACCESS_MAINT_TUNNELS in M.req_access) M.req_access = list() M.req_one_access = list(ACCESS_BRIG,ACCESS_ENGINE) message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") if("infinite_sec") var/datum/job/J = SSjobs.GetJob("Security Officer") if(!J) return J.total_positions = -1 J.spawn_positions = -1 message_admins("[key_name_admin(usr)] has removed the cap on security officers.") if(href_list["secretsmenu"]) switch(href_list["secretsmenu"]) if("tab") current_tab = text2num(href_list["tab"]) Secrets(usr) return 1 else if(href_list["viewruntime"]) var/datum/ErrorViewer/error_viewer = locateUID(href_list["viewruntime"]) if(!istype(error_viewer)) to_chat(usr, "That runtime viewer no longer exists.") return if(href_list["viewruntime_backto"]) error_viewer.showTo(usr, locateUID(href_list["viewruntime_backto"]), href_list["viewruntime_linear"]) else error_viewer.showTo(usr, null, href_list["viewruntime_linear"]) else if(href_list["add_station_goal"]) if(!check_rights(R_EVENT)) return var/list/type_choices = typesof(/datum/station_goal) var/picked = input("Choose goal type") in type_choices|null if(!picked) return var/datum/station_goal/G = new picked() if(picked == /datum/station_goal) var/newname = clean_input("Enter goal name:") if(!newname) return G.name = newname var/description = input("Enter NAS Trurl message contents:") as message|null if(!description) return G.report_message = description message_admins("[key_name_admin(usr)] created \"[G.name]\" station goal.") SSticker.mode.station_goals += G modify_goals() else if(href_list["showdetails"]) if(!check_rights(R_ADMIN)) return var/text = html_decode(href_list["showdetails"]) usr << browse("Details[replacetext(text, "\n", "
    ")]
    ", "window=show_details;size=500x200") else if(href_list["create_outfit_finalize"]) if(!check_rights(R_EVENT)) return create_outfit_finalize(usr,href_list) else if(href_list["load_outfit"]) if(!check_rights(R_EVENT)) return load_outfit(usr) else if(href_list["create_outfit_menu"]) if(!check_rights(R_EVENT)) return create_outfit(usr) else if(href_list["delete_outfit"]) if(!check_rights(R_EVENT)) return var/datum/outfit/O = locate(href_list["chosen_outfit"]) in GLOB.custom_outfits delete_outfit(usr,O) else if(href_list["save_outfit"]) if(!check_rights(R_EVENT)) return var/datum/outfit/O = locate(href_list["chosen_outfit"]) in GLOB.custom_outfits save_outfit(usr,O) else if(href_list["open_ccbdb"]) if(!check_rights(R_ADMIN)) return create_ccbdb_lookup(href_list["open_ccbdb"]) else if(href_list["slowquery"]) if(!check_rights(R_ADMIN)) return message_admins("[key_name_admin(usr)] started responding to a query hang report") // So multiple admins dont try file the same report var/answer = href_list["slowquery"] if(answer == "yes") log_sql("[usr.key] | Reported a server hang") if(alert(usr, "Had you just pressed any admin buttons which could lag the server?", "Query server hang report", "Yes", "No") == "Yes") var/response = input(usr,"What were you just doing?","Query server hang report") as null|text if(response) log_sql("[usr.key] | [response]") else if(answer == "no") log_sql("[usr.key] | Reported no server hang. Please investigate") else if(href_list["suppresscidwarning"]) if(!check_rights(R_ADMIN)) return add_note(href_list["suppresscidwarning"], CIDWARNING_SUPPRESSED_NOTETEXT, show_after = FALSE) else if(href_list["who_advanced"]) usr.client.who_advanced() else if(href_list["adminalert"]) if(!check_rights(R_ADMIN)) return var/mob/about_to_be_banned = locateUID(href_list["adminalert"]) usr.client.cmd_admin_alert_message(about_to_be_banned) else if(href_list["spawnjsondatum"]) // Get the name and JSON to spawn var/datum/db_query/dbq = SSdbcore.NewQuery("SELECT slotname, slotjson FROM json_datum_saves WHERE ckey=:ckey AND id=:id", list( "ckey" = usr.ckey, "id" = href_list["spawnjsondatum"] )) if(!dbq.warn_execute()) qdel(dbq) return var/slot_name = null var/slot_json = null // Read it while(dbq.NextRow()) slot_name = dbq.item[1] slot_json = dbq.item[2] qdel(dbq) // Double check var/spawn_choice = alert(usr, "Are you sure you wish to spawn '[slot_name]' at your current location?", "Warning", "Yes", "No") if(spawn_choice != "Yes") return // Log this for gods sake message_admins("[key_name_admin(usr)] spawned an atom from a JSON DB save.") log_admin("[key_name(usr)] spawned an atom from a JSON DB save, JSON Text: [slot_json]") json_to_object(slot_json, get_turf(usr)) else if(href_list["deletejsondatum"]) // Get the name var/datum/db_query/dbq = SSdbcore.NewQuery("SELECT slotname FROM json_datum_saves WHERE ckey=:ckey AND id=:id", list( "ckey" = usr.ckey, "id" = href_list["deletejsondatum"] )) if(!dbq.warn_execute()) qdel(dbq) return var/slot_name = null // Read it while(dbq.NextRow()) slot_name = dbq.item[1] qdel(dbq) // Double check var/delete_choice = alert(usr, "Are you sure you wish to delete '[slot_name]'? This cannot be undone!", "Warning", "Yes", "No") if(delete_choice != "Yes") return var/datum/db_query/dbq2 = SSdbcore.NewQuery("DELETE FROM json_datum_saves WHERE ckey=:ckey AND id=:id", list( "ckey" = usr.ckey, "id" = href_list["deletejsondatum"] )) if(!dbq2.warn_execute()) qdel(dbq2) return qdel(dbq2) owner.json_spawn_menu() // Refresh their menu to_chat(usr, "Slot [slot_name] deleted.") /client/proc/create_eventmob_for(mob/living/carbon/human/H, killthem = 0) if(!check_rights(R_EVENT)) return var/admin_outfits = subtypesof(/datum/outfit/admin) var/hunter_outfits = list() for(var/type in admin_outfits) var/datum/outfit/admin/O = type hunter_outfits[initial(O.name)] = type var/dresscode = input("Select type", "Contracted Agents") as null|anything in hunter_outfits if(isnull(dresscode)) return var/datum/outfit/O = hunter_outfits[dresscode] message_admins("[key_name_admin(mob)] is sending a ([dresscode]) to [killthem ? "assassinate" : "protect"] [key_name_admin(H)]...") var/image/source = image('icons/obj/cardboard_cutout.dmi', "cutout_traitor") var/list/candidates = SSghost_spawns.poll_candidates("Play as a [killthem ? "murderous" : "protective"] [dresscode]?", ROLE_TRAITOR, TRUE, source = source, role_cleanname = "[killthem ? "murderous" : "protective"] [dresscode]") if(!candidates.len) to_chat(usr, "ERROR: Could not create eventmob. No valid candidates.") return var/mob/C = pick(candidates) var/key_of_hunter = C.key if(!key_of_hunter) to_chat(usr, "ERROR: Could not create eventmob. Could not pick key.") return var/datum/mind/hunter_mind = new /datum/mind(key_of_hunter) hunter_mind.active = TRUE var/mob/living/carbon/human/hunter_mob = new /mob/living/carbon/human(pick(GLOB.latejoin)) hunter_mind.transfer_to(hunter_mob) dust_if_respawnable(C) hunter_mob.equipOutfit(O, FALSE) var/obj/item/pinpointer/advpinpointer/N = new /obj/item/pinpointer/advpinpointer(hunter_mob) hunter_mob.equip_to_slot_or_del(N, SLOT_HUD_IN_BACKPACK) N.mode = 3 //MODE_ADV, not defined here N.setting = 2 //SETTING_OBJECT, not defined here N.target = H N.point_at(N.target) N.modelocked = TRUE if(!locate(/obj/item/bio_chip/dust, hunter_mob)) var/obj/item/bio_chip/dust/D = new /obj/item/bio_chip/dust(hunter_mob) D.implant(hunter_mob) if(killthem) var/datum/objective/assassinate/kill_objective = new kill_objective.target = H.mind kill_objective.explanation_text = "Kill [H.real_name], the [H.mind.assigned_role]." hunter_mind.add_mind_objective(kill_objective) else var/datum/objective/protect/protect_objective = new protect_objective.target = H.mind protect_objective.explanation_text = "Protect [H.real_name], the [H.mind.assigned_role]." hunter_mind.add_mind_objective(protect_objective) SSticker.mode.traitors |= hunter_mob.mind to_chat(hunter_mob, "ATTENTION: You are now on a mission!") to_chat(hunter_mob, "Goal: [killthem ? "MURDER" : "PROTECT"] [H.real_name], currently in [get_area(H.loc)]."); if(killthem) to_chat(hunter_mob, "If you kill [H.p_them()], [H.p_they()] cannot be revived."); hunter_mob.mind.special_role = SPECIAL_ROLE_TRAITOR var/datum/atom_hud/antag/tatorhud = GLOB.huds[ANTAG_HUD_TRAITOR] tatorhud.join_hud(hunter_mob) set_antag_hud(hunter_mob, "hudsyndicate") /proc/admin_jump_link(atom/target) if(!target) return // The way admin jump links handle their src is weirdly inconsistent... . = ADMIN_FLW(target,"FLW") if(isAI(target)) // AI core/eye follow links var/mob/living/silicon/ai/A = target if(A.client && A.eyeobj) // No point following clientless AI eyes . += "|[ADMIN_FLW(A.eyeobj,"EYE")]" else if(isobserver(target)) var/mob/dead/observer/O = target if(O.mind && O.mind.current) . += "|[ADMIN_FLW(O.mind.current,"BDY")]"