/datum/buildmode_mode/basic
key = "basic"
/datum/buildmode_mode/basic/show_help(mob/user)
to_chat(user, "***********************************************************")
to_chat(user, "Left Mouse Button = Construct / Upgrade")
to_chat(user, "Right Mouse Button = Deconstruct / Delete / Downgrade")
to_chat(user, "Left Mouse Button + ctrl = R-Window")
to_chat(user, "Left Mouse Button + alt = Airlock")
to_chat(user, "")
to_chat(user, "Use the button in the upper left corner to")
to_chat(user, "change the direction of built objects.")
to_chat(user, "***********************************************************")
/datum/buildmode_mode/basic/handle_click(user, params, obj/object)
var/list/pa = params2list(params)
var/left_click = pa.Find("left")
var/right_click = pa.Find("right")
var/ctrl_click = pa.Find("ctrl")
var/alt_click = pa.Find("alt")
if(isturf(object) && left_click && !alt_click && !ctrl_click)
var/turf/T = object
if(isspaceturf(object))
T.ChangeTurf(/turf/simulated/floor/plasteel)
else if(isfloorturf(object))
T.ChangeTurf(/turf/simulated/wall)
else if(iswallturf(object))
T.ChangeTurf(/turf/simulated/wall/r_wall)
log_admin("Build Mode: [key_name(user)] built [T] at ([T.x],[T.y],[T.z])")
else if(right_click)
log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])")
if(iswallturf(object))
var/turf/T = object
T.ChangeTurf(/turf/simulated/floor/plasteel)
else if(isfloorturf(object))
var/turf/T = object
T.ChangeTurf(T.baseturf)
else if(isreinforcedwallturf(object))
var/turf/T = object
T.ChangeTurf(/turf/simulated/wall)
else if(isobj(object))
qdel(object)
else if(isturf(object) && alt_click && left_click)
log_admin("Build Mode: [key_name(user)] built an airlock at ([object.x],[object.y],[object.z])")
new/obj/machinery/door/airlock(get_turf(object))
else if(isturf(object) && ctrl_click && left_click)
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
WIN.setDir(BM.build_dir)
log_admin("Build Mode: [key_name(user)] built a window at ([object.x],[object.y],[object.z])")