/datum/buildmode_mode/fill key = "fill" use_corner_selection = TRUE var/objholder = null /datum/buildmode_mode/fill/show_help(mob/user) to_chat(user, "***********************************************************") to_chat(user, "Left Mouse Button on turf/obj/mob = Select corner") to_chat(user, "Left Mouse Button + Alt on turf/obj/mob = Delete region") to_chat(user, "Right Mouse Button on buildmode button = Select object type") to_chat(user, "***********************************************************") /datum/buildmode_mode/fill/change_settings(mob/user) var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet") objholder = text2path(target_path) if(!ispath(objholder)) objholder = pick_closest_path(target_path) if(!objholder) alert("No path has been selected.") return else if(ispath(objholder, /area)) objholder = null alert("Area paths are not supported for this mode, use the area edit mode instead.") return deselect_region() /datum/buildmode_mode/fill/handle_click(mob/user, params, obj/object) if(isnull(objholder)) to_chat(user, "Select an object type first.") deselect_region() return ..() /datum/buildmode_mode/fill/handle_selected_region(mob/user, params) var/list/pa = params2list(params) var/left_click = pa.Find("left") var/alt_click = pa.Find("alt") if(left_click) //rectangular if(alt_click) empty_region(block(cornerA,cornerB)) else for(var/turf/T in block(cornerA,cornerB)) if(ispath(objholder,/turf)) T.ChangeTurf(objholder) else var/obj/A = new objholder(T) A.setDir(BM.build_dir)