/datum/buildmode_mode/mapgen key = "mapgen" use_corner_selection = TRUE var/generator_path /datum/buildmode_mode/mapgen/show_help(mob/user) to_chat(user, "***********************************************************") to_chat(user, "Left Mouse Button on turf/obj/mob = Select corner") to_chat(user, "Right Mouse Button on buildmode button = Select generator") to_chat(user, "***********************************************************") /datum/buildmode_mode/mapgen/change_settings(mob/user) var/list/gen_paths = subtypesof(/datum/mapGenerator) var/type = input(user,"Select Generator Type","Type") as null|anything in gen_paths if(!type) return generator_path = type deselect_region() /datum/buildmode_mode/mapgen/handle_click(mob/user, params, obj/object) if(isnull(generator_path)) to_chat(user, "Select generator type first.") deselect_region() return ..() /datum/buildmode_mode/mapgen/handle_selected_region(mob/user, params) var/list/pa = params2list(params) var/left_click = pa.Find("left") if(left_click) //rectangular if(cornerA && cornerB) var/datum/mapGenerator/G = new generator_path G.defineRegion(cornerA, cornerB, 1) highlight_region(G.map) var/confirm = alert("Are you sure you want run the map generator?", "Run generator", "Yes", "No") if(confirm == "Yes") G.generate()