/* ###################################################################################### ## ## ## IMPORTANT README ## ## ## ## Changing any /datum/gear typepaths --WILL-- break people's loadouts. ## ## The typepaths are stored directly in the `characters.gear` column of the DB. ## ## Please inform the server host if you wish to modify any of these. ## ## ## ###################################################################################### */ /datum/gear/accessory main_typepath = /datum/gear/accessory slot = SLOT_HUD_TIE sort_category = "Accessories" /datum/gear/accessory/scarf display_name = "Scarf" path = /obj/item/clothing/accessory/scarf /datum/gear/accessory/scarf/red display_name = "Scarf, red" path = /obj/item/clothing/accessory/scarf/red /datum/gear/accessory/scarf/green display_name = "Scarf, green" path = /obj/item/clothing/accessory/scarf/green /datum/gear/accessory/scarf/darkblue display_name = "Scarf, dark blue" path = /obj/item/clothing/accessory/scarf/darkblue /datum/gear/accessory/scarf/purple display_name = "Scarf, purple" path = /obj/item/clothing/accessory/scarf/purple /datum/gear/accessory/scarf/yellow display_name = "Scarf, yellow" path = /obj/item/clothing/accessory/scarf/yellow /datum/gear/accessory/scarf/orange display_name = "Scarf, orange" path = /obj/item/clothing/accessory/scarf/orange /datum/gear/accessory/scarf/lightblue display_name = "Scarf, light blue" path = /obj/item/clothing/accessory/scarf/lightblue /datum/gear/accessory/scarf/white display_name = "Scarf, white" path = /obj/item/clothing/accessory/scarf/white /datum/gear/accessory/scarf/black display_name = "Scarf, black" path = /obj/item/clothing/accessory/scarf/black /datum/gear/accessory/scarf/zebra display_name = "Scarf, zebra" path = /obj/item/clothing/accessory/scarf/zebra /datum/gear/accessory/scarf/christmas display_name = "Scarf, christmas" path = /obj/item/clothing/accessory/scarf/christmas /datum/gear/accessory/scarf/stripedred display_name = "Scarf, striped red" path = /obj/item/clothing/accessory/stripedredscarf /datum/gear/accessory/scarf/stripedgreen display_name = "Scarf, striped green" path = /obj/item/clothing/accessory/stripedgreenscarf /datum/gear/accessory/scarf/stripedblue display_name = "Scarf, striped blue" path = /obj/item/clothing/accessory/stripedbluescarf /datum/gear/accessory/holobadge display_name = "Holobadge, pin" path = /obj/item/clothing/accessory/holobadge allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/accessory/holobadge_n display_name = "Holobadge, cord" path = /obj/item/clothing/accessory/holobadge/cord allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/accessory/tieblue display_name = "Tie, blue" path = /obj/item/clothing/accessory/blue /datum/gear/accessory/tiered display_name = "Tie, red" path = /obj/item/clothing/accessory/red /datum/gear/accessory/tieblack display_name = "Tie, black" path = /obj/item/clothing/accessory/black /datum/gear/accessory/tiehorrible display_name = "Tie, vomit green" path = /obj/item/clothing/accessory/horrible /datum/gear/accessory/stethoscope display_name = "Stethoscope" path = /obj/item/clothing/accessory/stethoscope allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic") /datum/gear/accessory/cowboyshirt display_name = "Cowboy shirt, black" path = /obj/item/clothing/accessory/cowboyshirt /datum/gear/accessory/cowboyshirt/short_sleeved display_name = "Cowboy shirt, short sleeved black" path = /obj/item/clothing/accessory/cowboyshirt/short_sleeved /datum/gear/accessory/cowboyshirt/white display_name = "Cowboy shirt, white" path = /obj/item/clothing/accessory/cowboyshirt/white /datum/gear/accessory/cowboyshirt/white/short_sleeved display_name = "Cowboy shirt, short sleeved white" path = /obj/item/clothing/accessory/cowboyshirt/white/short_sleeved /datum/gear/accessory/cowboyshirt/pink display_name = "Cowboy shirt, pink" path = /obj/item/clothing/accessory/cowboyshirt/pink /datum/gear/accessory/cowboyshirt/pink/short_sleeved display_name = "Cowboy shirt, short sleeved pink" path = /obj/item/clothing/accessory/cowboyshirt/pink/short_sleeved /datum/gear/accessory/cowboyshirt/red display_name = "Cowboy shirt, red" path = /obj/item/clothing/accessory/cowboyshirt/red /datum/gear/accessory/cowboyshirt/red/short_sleeved display_name = "Cowboy shirt, short sleeved red" path = /obj/item/clothing/accessory/cowboyshirt/red/short_sleeved /datum/gear/accessory/cowboyshirt/navy display_name = "Cowboy shirt, navy" path = /obj/item/clothing/accessory/cowboyshirt/navy /datum/gear/accessory/cowboyshirt/navy/short_sleeved display_name = "Cowboy shirt, short sleeved navy" path = /obj/item/clothing/accessory/cowboyshirt/navy/short_sleeved /datum/gear/accessory/locket/silver display_name = "Silver locket" path = /obj/item/clothing/accessory/necklace/locket/silver /datum/gear/accessory/locket display_name = "Gold locket" path = /obj/item/clothing/accessory/necklace/locket /datum/gear/accessory/necklace/long display_name = "Large necklace" path = /obj/item/clothing/accessory/necklace/long /datum/gear/accessory/necklace display_name = "Simple necklace" path = /obj/item/clothing/accessory/necklace /datum/gear/accessory/corset display_name = "Corset, black" path = /obj/item/clothing/accessory/corset /datum/gear/accessory/corsetred display_name = "Corset, red" path = /obj/item/clothing/accessory/corset/red /datum/gear/accessory/corsetblue display_name = "Corset, blue" path = /obj/item/clothing/accessory/corset/blue /datum/gear/accessory/armband_red display_name = "Armband" path = /obj/item/clothing/accessory/armband /datum/gear/accessory/armband_civ display_name = "Armband, blue-yellow" path = /obj/item/clothing/accessory/armband/yb /datum/gear/accessory/armband_job main_typepath = /datum/gear/accessory/armband_job subtype_selection_cost = FALSE /datum/gear/accessory/armband_job/sec display_name = "Armband, security" path = /obj/item/clothing/accessory/armband/sec allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer") /datum/gear/accessory/armband_job/cargo display_name = "Armband, cargo" path = /obj/item/clothing/accessory/armband/cargo allowed_roles = list("Quartermaster","Cargo Technician", "Shaft Miner") /datum/gear/accessory/armband_job/medical display_name = "Armband, medical" path = /obj/item/clothing/accessory/armband/med allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Coroner", "Paramedic") /datum/gear/accessory/armband_job/emt display_name = "Armband, EMT" path = /obj/item/clothing/accessory/armband/medgreen allowed_roles = list("Paramedic") /datum/gear/accessory/armband_job/engineering display_name = "Armband, engineering" path = /obj/item/clothing/accessory/armband/engine allowed_roles = list("Chief Engineer","Station Engineer", "Life Support Specialist") /datum/gear/accessory/armband_job/hydro display_name = "Armband, hydroponics" path = /obj/item/clothing/accessory/armband/hydro allowed_roles = list("Botanist") /datum/gear/accessory/armband_job/sci display_name = "Armband, science" path = /obj/item/clothing/accessory/armband/science allowed_roles = list("Research Director","Scientist", "Roboticist") /datum/gear/accessory/armband_job/procedure display_name = "Armband, procedure" path = /obj/item/clothing/accessory/armband/procedure allowed_roles = list("Nanotrasen Representative", "Magistrate", "Internal Affairs Agent") /datum/gear/accessory/armband_job/service display_name = "Armband, service" path = /obj/item/clothing/accessory/armband/service allowed_roles = list("Head of Personnel", "Chaplain", "Janitor", "Botanist", "Chef", "Bartender", "Clown", "Mime", "Librarian", "Barber")