/* ###################################################################################### ## ## ## IMPORTANT README ## ## ## ## Changing any /datum/gear typepaths --WILL-- break people's loadouts. ## ## The typepaths are stored directly in the `characters.gear` column of the DB. ## ## Please inform the server host if you wish to modify any of these. ## ## ## ###################################################################################### */ /datum/gear/hat main_typepath = /datum/gear/hat slot = SLOT_HUD_HEAD sort_category = "Headwear" /datum/gear/hat/hhat_yellow display_name = "Hardhat, yellow" path = /obj/item/clothing/head/hardhat allowed_roles = list("Chief Engineer", "Station Engineer", "Life Support Specialist") /datum/gear/hat/hhat_orange display_name = "Hardhat, orange" path = /obj/item/clothing/head/hardhat/orange allowed_roles = list("Chief Engineer", "Station Engineer", "Life Support Specialist") /datum/gear/hat/hhat_blue display_name = "Hardhat, blue" path = /obj/item/clothing/head/hardhat/dblue allowed_roles = list("Chief Engineer", "Station Engineer", "Life Support Specialist") /datum/gear/hat/that display_name = "Top hat" path = /obj/item/clothing/head/that /datum/gear/hat/flatcap display_name = "Flat cap" path = /obj/item/clothing/head/flatcap /datum/gear/hat/witch display_name = "Witch hat" path = /obj/item/clothing/head/wizard/marisa/fake /datum/gear/hat/piratecaphat display_name = "Pirate captian hat" path = /obj/item/clothing/head/pirate /datum/gear/hat/fez display_name = "Fez" path = /obj/item/clothing/head/fez /datum/gear/hat/rasta display_name = "Rasta hat" path = /obj/item/clothing/head/beanie/rasta /datum/gear/hat/bfedora display_name = "Fedora, black" path = /obj/item/clothing/head/fedora /datum/gear/hat/wfedora display_name = "Fedora, white" path = /obj/item/clothing/head/fedora/whitefedora /datum/gear/hat/brfedora display_name = "Fedora, brown" path = /obj/item/clothing/head/fedora/brownfedora /datum/gear/hat/capcsec display_name = "Security cap, corporate" path = /obj/item/clothing/head/soft/sec/corp allowed_roles = list("Head of Security", "Warden", "Security Officer") /datum/gear/hat/capsec display_name = "Security cap" path = /obj/item/clothing/head/soft/sec allowed_roles = list("Head of Security", "Warden", "Security Officer") /datum/gear/hat/deliverysoft display_name = "Cap, delivery boy" path = /obj/item/clothing/head/soft/deliverysoft allowed_roles = list("Quartermaster", "Cargo Technician") /datum/gear/hat/capred display_name = "Cap, red" path = /obj/item/clothing/head/soft/red /datum/gear/hat/capblue display_name = "Cap, blue" path = /obj/item/clothing/head/soft/blue /datum/gear/hat/capgreen display_name = "Cap, green" path = /obj/item/clothing/head/soft/green /datum/gear/hat/capblack display_name = "Cap, black" path = /obj/item/clothing/head/soft/black /datum/gear/hat/cappurple display_name = "Cap, purple" path = /obj/item/clothing/head/soft/purple /datum/gear/hat/capwhite display_name = "Cap, white" path = /obj/item/clothing/head/soft/mime /datum/gear/hat/caporange display_name = "Cap, orange" path = /obj/item/clothing/head/soft/orange /datum/gear/hat/capgrey display_name = "Cap, grey" path = /obj/item/clothing/head/soft/grey /datum/gear/hat/capyellow display_name = "Cap, yellow" path = /obj/item/clothing/head/soft/yellow /datum/gear/hat/cowboyhat display_name = "Cowboy hat, brown" path = /obj/item/clothing/head/cowboyhat /datum/gear/hat/cowboyhat/tan display_name = "Cowboy hat, tan" path = /obj/item/clothing/head/cowboyhat/tan /datum/gear/hat/cowboyhat/black display_name = "Cowboy hat, black" path = /obj/item/clothing/head/cowboyhat/black /datum/gear/hat/cowboyhat/white display_name = "Cowboy hat, white" path = /obj/item/clothing/head/cowboyhat/white /datum/gear/hat/cowboyhat/pink display_name = "Cowboy hat, pink" path = /obj/item/clothing/head/cowboyhat/pink /datum/gear/hat/beret_purple display_name = "Beret, purple" path = /obj/item/clothing/head/beret/purple_normal /datum/gear/hat/beret_black display_name = "Beret, black" path = /obj/item/clothing/head/beret/black /datum/gear/hat/beret_white display_name = "Beret, white" path = /obj/item/clothing/head/beret/white /datum/gear/hat/beret_blue display_name = "Beret, blue" path = /obj/item/clothing/head/beret/blue /datum/gear/hat/beret_red display_name = "Beret, red" path = /obj/item/clothing/head/beret /datum/gear/hat/beret_job main_typepath = /datum/gear/hat/beret_job subtype_selection_cost = FALSE /datum/gear/hat/beret_job/captain display_name = "Beret, captain's" path = /obj/item/clothing/head/caphat/beret allowed_roles = list("Captain") /datum/gear/hat/beret_job/captain_white display_name = "Beret, captain's white" path = /obj/item/clothing/head/caphat/beret/white allowed_roles = list("Captain") /datum/gear/hat/beret_job/sec display_name = "Beret, security" path = /obj/item/clothing/head/beret/sec allowed_roles = list("Head of Security", "Warden", "Security Officer") /datum/gear/hat/beret_job/hop display_name = "Beret, head of personnel" path = /obj/item/clothing/head/hop/beret allowed_roles = list("Head of Personnel") /datum/gear/hat/beret_job/sci display_name = "Beret, science" path = /obj/item/clothing/head/beret/sci allowed_roles = list("Research Director", "Scientist") /datum/gear/hat/beret_job/robowhite display_name = "Beret, robotics" path = /obj/item/clothing/head/beret/robowhite allowed_roles = list("Research Director", "Roboticist") /datum/gear/hat/beret_job/roboblack display_name = "Beret, bioengineer" path = /obj/item/clothing/head/beret/roboblack allowed_roles = list("Research Director", "Roboticist") /datum/gear/hat/beret_job/med display_name = "Beret, medical" path = /obj/item/clothing/head/beret/med allowed_roles = list("Chief Medical Officer", "Medical Doctor" , "Virologist", "Coroner") /datum/gear/hat/beret_job/eng display_name = "Beret, engineering" path = /obj/item/clothing/head/beret/eng allowed_roles = list("Chief Engineer", "Station Engineer") /datum/gear/hat/beret_job/atmos display_name = "Beret, atmospherics" path = /obj/item/clothing/head/beret/atmos allowed_roles = list("Chief Engineer", "Life Support Specialist") /datum/gear/hat/surgicalcap_purple display_name = "Surgical cap, purple" path = /obj/item/clothing/head/surgery/purple allowed_roles = list("Chief Medical Officer", "Medical Doctor") /datum/gear/hat/surgicalcap_green display_name = "Surgical cap, green" path = /obj/item/clothing/head/surgery/green allowed_roles = list("Chief Medical Officer", "Medical Doctor") /datum/gear/hat/flowerpin display_name = "Hair flower" path = /obj/item/clothing/head/hairflower /datum/gear/hat/capsolgov display_name = "Cap, Sol Gov" path = /obj/item/clothing/head/soft/solgov