/obj/item/clothing/head/mod name = "MOD helmet" desc = "A helmet for a MODsuit." icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi' icon_state = "standard-helmet" base_icon_state = "helmet" item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi' icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi' armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0) body_parts_covered = HEAD heat_protection = HEAD cold_protection = HEAD sprite_sheets = list( "Grey" = 'icons/mob/clothing/modsuit/species/grey_helmets.dmi', "Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi', "Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi', "Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi', "Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi' ) /obj/item/clothing/suit/mod name = "MOD chestplate" desc = "A chestplate for a MODsuit." icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi' icon_state = "standard-chestplate" base_icon_state = "chestplate" item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi' icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi' blood_overlay_type = "armor" allowed = list( /obj/item/tank/internals, /obj/item/flashlight, /obj/item/tank/jetpack/oxygen/captain, ) armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0) body_parts_covered = UPPER_TORSO|LOWER_TORSO heat_protection = UPPER_TORSO|LOWER_TORSO cold_protection = UPPER_TORSO|LOWER_TORSO hide_tail_by_species = list("modsuit") sprite_sheets = list( "Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi', "Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi', "Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi', "Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi' ) /obj/item/clothing/gloves/mod name = "MOD gauntlets" desc = "A pair of gauntlets for a MODsuit." icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi' icon_state = "standard-gauntlets" base_icon_state = "gauntlets" item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi' icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi' armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0) body_parts_covered = HANDS|ARMS heat_protection = HANDS|ARMS cold_protection = HANDS|ARMS sprite_sheets = list( "Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi', "Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi', "Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi', "Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi' ) /obj/item/clothing/shoes/mod name = "MOD boots" desc = "A pair of boots for a MODsuit." icon = 'icons/obj/clothing/modsuit/mod_clothing.dmi' icon_state = "standard-boots" base_icon_state = "boots" item_state = 'icons/mob/clothing/modsuit/mod_clothing.dmi' icon_override = 'icons/mob/clothing/modsuit/mod_clothing.dmi' armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0) body_parts_covered = FEET|LEGS heat_protection = FEET|LEGS cold_protection = FEET|LEGS sprite_sheets = list( "Vulpkanin" = 'icons/mob/clothing/modsuit/species/vulp_modsuits.dmi', "Tajaran" = 'icons/mob/clothing/modsuit/species/taj_modsuits.dmi', "Unathi" = 'icons/mob/clothing/modsuit/species/unathi_modsuits.dmi', "Vox" = 'icons/mob/clothing/modsuit/species/vox_modsuits.dmi' )