/* Research and Development (R&D) Console This is the main work horse of the R&D system. It contains the menus/controls for the Destructive Analyzer, Protolathe, and Circuit imprinter. It also contains the /datum/research holder with all the known/possible technology paths and device designs. Basic use: When it first is created, it will attempt to link up to related devices within 3 squares. It'll only link up if they aren't already linked to another console. Any consoles it cannot link up with (either because all of a certain type are already linked or there aren't any in range), you'll just not have access to that menu. In the settings menu, there are menu options that allow a player to attempt to re-sync with nearby consoles. You can also force it to disconnect from a specific console. The imprinting and construction menus do NOT require toxins access to access but all the other menus do. However, if you leave it on a menu, nothing is to stop the person from using the options on that menu (although they won't be able to change to a different one). You can also lock the console on the settings menu if you're feeling paranoid and you don't want anyone messing with it who doesn't have toxins access. When a R&D console is destroyed or even partially disassembled, you lose all research data on it. However, there are two ways around this dire fate: - The easiest way is to go to the settings menu and select "Sync Database with Network." That causes it to upload (but not download) it's data to every other device in the game. Each console has a "disconnect from network" option that'll will cause data base sync operations to skip that console. This is useful if you want to make a "public" R&D console or, for example, give the engineers a circuit imprinter with certain designs on it and don't want it accidentally updating. The downside of this method is that you have to have physical access to the other console to send data back. Note: An R&D console is on Centcom so if a random griffan happens to cause a ton of data to be lost, an admin can go send it back. - The second method is with Technology Disks and Design Disks. Each of these disks can hold a single technology or design datum in it's entirety. You can then take the disk to any R&D console and upload it's data to it. This method is a lot more secure (since it won't update every console in existence) but it's more of a hassle to do. Also, the disks can be stolen. */ // Who likes #defines? // I don't! // but I gotta add 'em anyways because we have a bias against /const statements for some reason #define TECH_UPDATE_DELAY 50 #define DESIGN_UPDATE_DELAY 50 #define PROTOLATHE_CONSTRUCT_DELAY 32 #define SYNC_RESEARCH_DELAY 30 #define DECONSTRUCT_DELAY 24 #define SYNC_DEVICE_DELAY 20 #define RESET_RESEARCH_DELAY 20 #define IMPRINTER_DELAY 16 // SUBMENU_MAIN also used by other menus // MENU_LEVELS is not accessible normally #define MENU_MAIN 0 #define MENU_LEVELS 1 #define MENU_DISK 2 #define MENU_DESTROY 3 #define MENU_LATHE 4 #define MENU_IMPRINTER 5 #define MENU_SETTINGS 6 #define SUBMENU_MAIN 0 #define SUBMENU_DISK_COPY 1 #define SUBMENU_LATHE_CATEGORY 1 #define SUBMENU_LATHE_MAT_STORAGE 2 #define SUBMENU_LATHE_CHEM_STORAGE 3 #define SUBMENU_SETTINGS_DEVICES 1 #define BUILD_POWER 2000 #define DECONSTRUCT_POWER 250 /obj/machinery/computer/rdconsole name = "\improper R&D console" icon_screen = "rdcomp" icon_keyboard = "rd_key" light_color = LIGHT_COLOR_FADEDPURPLE circuit = /obj/item/circuitboard/rdconsole var/datum/research/files //Stores all the collected research data. var/obj/item/disk/tech_disk/t_disk = null //Stores the technology disk. var/obj/item/disk/design_disk/d_disk = null //Stores the design disk. var/obj/machinery/r_n_d/destructive_analyzer/linked_destroy = null //Linked Destructive Analyzer var/obj/machinery/r_n_d/protolathe/linked_lathe = null //Linked Protolathe var/obj/machinery/r_n_d/circuit_imprinter/linked_imprinter = null //Linked Circuit Imprinter var/menu = MENU_MAIN var/submenu = SUBMENU_MAIN var/wait_message = 0 var/wait_message_timer = 0 var/id = 0 //ID of the computer (for server restrictions). var/sync = TRUE //If sync if FALSE, it doesn't show up on Server Control Console ///Range to search for rnd devices in proximity to console var/range = 3 req_access = list(ACCESS_TOX) //Data and setting manipulation requires scientist access. var/selected_category var/list/datum/design/matching_designs = list() //for the search function /proc/CallTechName(ID) //A simple helper proc to find the name of a tech with a given ID. for(var/T in subtypesof(/datum/tech)) var/datum/tech/tt = T if(initial(tt.id) == ID) return initial(tt.name) /proc/CallMaterialName(return_name) switch(return_name) if("plasma") return_name = "Solid Plasma" if("clown") return_name = "Bananium" if("mime") return_name = "Tranquillite" if("bluespace") return_name = "Bluespace Mesh" else var/datum/reagent/our_reagent = GLOB.chemical_reagents_list[return_name] if(our_reagent && initial(our_reagent.id) == return_name) return_name = initial(our_reagent.name) return capitalize(return_name) /obj/machinery/computer/rdconsole/proc/SyncRDevices() //Makes sure it is properly sync'ed up with the devices attached to it (if any). for(var/obj/machinery/r_n_d/D in range(range, src)) if(!isnull(D.linked_console) || D.panel_open) continue if(istype(D, /obj/machinery/r_n_d/destructive_analyzer)) if(linked_destroy == null) linked_destroy = D D.linked_console = src else if(istype(D, /obj/machinery/r_n_d/protolathe)) if(linked_lathe == null) linked_lathe = D D.linked_console = src else if(istype(D, /obj/machinery/r_n_d/circuit_imprinter)) if(linked_imprinter == null) linked_imprinter = D D.linked_console = src //Have it automatically push research to the centcom server so wild griffins can't fuck up R&D's work --NEO /obj/machinery/computer/rdconsole/proc/griefProtection() for(var/obj/machinery/r_n_d/server/centcom/C in GLOB.machines) files.push_data(C.files) /obj/machinery/computer/rdconsole/proc/Maximize() for(var/datum/tech/T in files.possible_tech) files.known_tech[T.id] = T for(var/v in files.known_tech) var/datum/tech/KT = files.known_tech[v] KT.level = 8 files.RefreshResearch() /obj/machinery/computer/rdconsole/Initialize(mapload) . = ..() files = new /datum/research(src) //Setup the research data holder. matching_designs = list() SyncRDevices() /obj/machinery/computer/rdconsole/Destroy() QDEL_NULL(files) QDEL_NULL(t_disk) QDEL_NULL(d_disk) matching_designs.Cut() if(linked_destroy) linked_destroy.linked_console = null linked_destroy = null if(linked_lathe) linked_lathe.linked_console = null linked_lathe = null if(linked_imprinter) linked_imprinter.linked_console = null linked_imprinter = null if(wait_message_timer) deltimer(wait_message_timer) wait_message_timer = 0 return ..() /* Instead of calling this every tick, it is only being called when needed /obj/machinery/computer/rdconsole/process() griefProtection() */ /obj/machinery/computer/rdconsole/attackby(obj/item/D as obj, mob/user as mob, params) //Loading a disk into it. if(istype(D, /obj/item/disk)) if(t_disk || d_disk) to_chat(user, "A disk is already loaded into the machine.") return if(istype(D, /obj/item/disk/tech_disk)) t_disk = D else if(istype(D, /obj/item/disk/design_disk)) d_disk = D else to_chat(user, "Machine cannot accept disks in that format.") return if(!user.drop_item()) return D.loc = src to_chat(user, "You add the disk to the machine!") else if(!(linked_destroy && linked_destroy.busy) && !(linked_lathe && linked_lathe.busy) && !(linked_imprinter && linked_imprinter.busy)) ..() SStgui.update_uis(src) return /obj/machinery/computer/rdconsole/emag_act(user as mob) if(!emagged) playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1) req_access = list() emagged = TRUE to_chat(user, "You disable the security protocols") return TRUE /obj/machinery/computer/rdconsole/proc/valid_nav(next_menu, next_submenu) switch(next_menu) if(MENU_MAIN, MENU_LEVELS, MENU_DESTROY) return next_submenu in list(SUBMENU_MAIN) if(MENU_DISK) return next_submenu in list(SUBMENU_MAIN, SUBMENU_DISK_COPY) if(MENU_LATHE, MENU_IMPRINTER) return next_submenu in list(SUBMENU_MAIN, SUBMENU_LATHE_CATEGORY, SUBMENU_LATHE_MAT_STORAGE, SUBMENU_LATHE_CHEM_STORAGE) if(MENU_SETTINGS) return next_submenu in list(SUBMENU_MAIN, SUBMENU_SETTINGS_DEVICES) return FALSE /obj/machinery/computer/rdconsole/proc/prompt_eject_sheets(obj/machinery/r_n_d/machine, material_id, amount) if(!machine) return if(!(material_id in machine.materials.materials)) return var/desired_num_sheets = 0 if(amount == "custom") desired_num_sheets = input("How many sheets would you like to eject from the machine?", "How much?", 1) as null|num if(isnull(desired_num_sheets)) desired_num_sheets = 0 else desired_num_sheets = text2num(amount) desired_num_sheets = max(0, round(desired_num_sheets)) // If you input too high of a number, the mineral datum will take care of it either way if(desired_num_sheets) machine.materials.retrieve_sheets(desired_num_sheets, material_id) /obj/machinery/computer/rdconsole/proc/update_from_disk() clear_wait_message() if(d_disk && d_disk.blueprint) files.AddDesign2Known(d_disk.blueprint) else if(t_disk && t_disk.stored) files.AddTech2Known(t_disk.stored) SStgui.update_uis(src) griefProtection() //Update centcom too /obj/machinery/computer/rdconsole/proc/sync_research() if(!sync) return var/list/temp_unblacklist = files.unblacklisted_designs files.unblacklisted_designs = list() //Remove this asap, else it will stick around clear_wait_message() for(var/obj/machinery/r_n_d/server/S in GLOB.machines) var/server_processed = FALSE if((id in S.id_with_upload) || istype(S, /obj/machinery/r_n_d/server/centcom)) S.files.blacklisted_designs -= temp_unblacklist files.push_data(S.files) server_processed = TRUE if(((id in S.id_with_download) && !istype(S, /obj/machinery/r_n_d/server/centcom))) S.files.push_data(files) server_processed = TRUE if(!istype(S, /obj/machinery/r_n_d/server/centcom) && server_processed) S.produce_heat(100) SStgui.update_uis(src) /obj/machinery/computer/rdconsole/proc/reset_research() qdel(files) files = new /datum/research(src) clear_wait_message() SStgui.update_uis(src) /obj/machinery/computer/rdconsole/proc/find_devices() SyncRDevices() clear_wait_message() SStgui.update_uis(src) /obj/machinery/computer/rdconsole/proc/start_destroyer(mob/user) if(!linked_destroy) return if(linked_destroy.busy) to_chat(user, "[linked_destroy] is busy at the moment.") return if(!linked_destroy.loaded_item) to_chat(user, "[linked_destroy] appears to be empty.") return var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) var/pointless = FALSE for(var/T in temp_tech) if(files.IsTechHigher(T, temp_tech[T])) pointless = TRUE break if(!pointless) var/choice = alert(user, "This item does not raise tech levels. Proceed destroying loaded item anyway?", "Are you sure you want to destroy this item?", "Proceed", "Cancel") if(choice == "Cancel" || !linked_destroy) return linked_destroy.busy = TRUE add_wait_message("Processing and Updating Database...", DECONSTRUCT_DELAY) flick("d_analyzer_process", linked_destroy) addtimer(CALLBACK(src, PROC_REF(finish_destroyer), user, temp_tech), DECONSTRUCT_DELAY) // Sends salvaged materials to a linked protolathe, if any. /obj/machinery/computer/rdconsole/proc/send_mats() if(!linked_lathe || !linked_destroy || !linked_destroy.loaded_item) return for(var/material in linked_destroy.loaded_item.materials) var/space = linked_lathe.materials.max_amount - linked_lathe.materials.total_amount // as item rating increases, amount salvageable increases var/salvageable = linked_destroy.loaded_item.materials[material] * (linked_destroy.decon_mod / 10) // but you shouldn't salvage more than the raw materials amount var/available = linked_destroy.loaded_item.materials[material] var/can_insert = min(space, salvageable, available) linked_lathe.materials.insert_amount(can_insert, material) /obj/machinery/computer/rdconsole/proc/finish_destroyer(mob/user, list/temp_tech) clear_wait_message() if(!linked_destroy || !temp_tech) return if(!linked_destroy.loaded_item) to_chat(user, "[linked_destroy] appears to be empty.") else for(var/T in temp_tech) files.UpdateTech(T, temp_tech[T]) send_mats() linked_destroy.loaded_item = null for(var/obj/I in linked_destroy.contents) for(var/mob/M in I.contents) M.death() if(istype(I, /obj/item/stack))//Only deconstructs one item in a stack at a time instead of the entire stack var/obj/item/stack/S = I if(S.amount > 1) S.amount-- linked_destroy.loaded_item = S else qdel(S) linked_destroy.icon_state = "d_analyzer" else if(!(I in linked_destroy.component_parts)) qdel(I) linked_destroy.icon_state = "d_analyzer" linked_destroy.busy = FALSE use_power(DECONSTRUCT_POWER) menu = MENU_DESTROY submenu = SUBMENU_MAIN SStgui.update_uis(src) /obj/machinery/computer/rdconsole/proc/start_machine(obj/machinery/r_n_d/machine, design_id, amount) if(!machine) to_chat(usr, "No linked device detected.") return var/is_lathe = istype(machine, /obj/machinery/r_n_d/protolathe) var/is_imprinter = istype(machine, /obj/machinery/r_n_d/circuit_imprinter) if(!is_lathe && !is_imprinter) to_chat(usr, "Unexpected linked device type.") return if(machine.busy) to_chat(usr, "[machine] is busy at the moment.") return var/datum/design/being_built = files.known_designs[design_id] if(!being_built) to_chat(usr, "Unknown design specified.") return if(!(being_built.build_type & (is_lathe ? PROTOLATHE : IMPRINTER))) message_admins("[machine] exploit attempted by [key_name(usr, TRUE)]!") return if(being_built.make_reagents.len) // build_type should equal BIOGENERATOR though.. return var/max_amount = is_lathe ? 10 : 1 amount = max(1, min(max_amount, amount)) var/power = BUILD_POWER for(var/M in being_built.materials) power += round(being_built.materials[M] * amount / 5) power = max(BUILD_POWER, power) // goes down (1 -> 0.4) with upgrades var/coeff = machine.efficiency_coeff var/time_to_construct = 0 if(is_imprinter) time_to_construct = IMPRINTER_DELAY * amount else time_to_construct = PROTOLATHE_CONSTRUCT_DELAY * coeff * being_built.lathe_time_factor * amount ** 0.8 if(is_lathe) add_wait_message("Constructing Prototype. Please Wait...", time_to_construct) flick("protolathe_n", machine) else add_wait_message("Imprinting Circuit. Please Wait...", time_to_construct) flick("circuit_imprinter_ani", machine) machine.busy = TRUE use_power(power) var/list/efficient_mats = list() for(var/MAT in being_built.materials) efficient_mats[MAT] = being_built.materials[MAT] * coeff var/enough_materials = TRUE if(!machine.materials.has_materials(being_built.materials, coeff)) atom_say("Not enough materials to complete prototype.") enough_materials = FALSE else for(var/R in being_built.reagents_list) if(!machine.reagents.has_reagent(R, being_built.reagents_list[R] * coeff)) atom_say("Not enough reagents to complete prototype.") enough_materials = FALSE if(enough_materials) machine.materials.use_amount(efficient_mats, amount) for(var/R in being_built.reagents_list) machine.reagents.remove_reagent(R, being_built.reagents_list[R] * coeff) var/key = usr.key addtimer(CALLBACK(src, PROC_REF(finish_machine), key, amount, enough_materials, machine, being_built, efficient_mats), time_to_construct) /obj/machinery/computer/rdconsole/proc/finish_machine(key, amount, enough_materials, obj/machinery/r_n_d/machine, datum/design/being_built, list/efficient_mats) if(machine) if(enough_materials && being_built) SSblackbox.record_feedback("nested tally", "RND Production List", amount, list("[being_built.category]", "[being_built.name]")) for(var/i in 1 to amount) var/obj/item/new_item = new being_built.build_path(src) new_item.pixel_x = rand(-5, 5) new_item.pixel_y = rand(-5, 5) if(istype(new_item, /obj/item/storage/backpack/holding)) new_item.investigate_log("built by [key]","singulo") if(!istype(new_item, /obj/item/stack/sheet)) // To avoid materials dupe glitches new_item.materials = efficient_mats.Copy() if(being_built.locked) var/obj/item/storage/lockbox/research/L = new/obj/item/storage/lockbox/research(machine.loc) new_item.forceMove(L) L.name += " ([new_item.name])" L.origin_tech = new_item.origin_tech L.req_access = being_built.access_requirement var/list/lockbox_access for(var/A in L.req_access) lockbox_access += "[get_access_desc(A)] " L.desc = "A locked box. It is locked to [lockbox_access]access." else new_item.loc = machine.loc machine.busy = FALSE clear_wait_message() SStgui.update_uis(src) /obj/machinery/computer/rdconsole/ui_act(action, list/params) if(..()) return if(!allowed(usr) && !isobserver(usr)) return add_fingerprint(usr) switch(action) if("nav") //Switches menu screens. Converts a sent text string into a number. Saves a LOT of code. var/next_menu = text2num(params["menu"]) var/next_submenu = text2num(params["submenu"]) if(valid_nav(next_menu, next_submenu)) menu = next_menu submenu = next_submenu if("setCategory") var/next_category = params["category"] var/compare if(submenu != SUBMENU_MAIN) return FALSE if(menu == MENU_LATHE) compare = PROTOLATHE if(!linked_lathe || !(next_category in linked_lathe.categories)) return FALSE else if(menu == MENU_IMPRINTER) compare = IMPRINTER if(!linked_imprinter || !(next_category in linked_imprinter.categories)) return FALSE else return FALSE matching_designs.Cut() for(var/v in files.known_designs) var/datum/design/D = files.known_designs[v] if(!(D.build_type & compare)) continue if(next_category in D.category) matching_designs.Add(D) submenu = SUBMENU_LATHE_CATEGORY selected_category = "Viewing Category [next_category]" if("updt_tech") //Update the research holder with information from the technology disk. add_wait_message("Updating Database...", TECH_UPDATE_DELAY) addtimer(CALLBACK(src, PROC_REF(update_from_disk)), TECH_UPDATE_DELAY) if("clear_tech") //Erase data on the technology disk. if(t_disk) t_disk.wipe_tech() if("eject_tech") //Eject the technology disk. if(t_disk) t_disk.forceMove(loc) if(Adjacent(usr) && !issilicon(usr)) usr.put_in_hands(t_disk) t_disk = null menu = MENU_MAIN submenu = SUBMENU_MAIN if("copy_tech") //Copy some technology data from the research holder to the disk. // Somehow this href makes me very nervous var/datum/tech/known = files.known_tech[params["id"]] if(t_disk && known) t_disk.load_tech(known) menu = MENU_DISK submenu = SUBMENU_MAIN if("updt_design") //Updates the research holder with design data from the design disk. add_wait_message("Updating Database...", DESIGN_UPDATE_DELAY) addtimer(CALLBACK(src, PROC_REF(update_from_disk)), DESIGN_UPDATE_DELAY) if("clear_design") //Erases data on the design disk. if(d_disk) d_disk.wipe_blueprint() if("eject_design") //Eject the design disk. if(d_disk) d_disk.forceMove(loc) if(Adjacent(usr) && !issilicon(usr)) usr.put_in_hands(d_disk) d_disk = null menu = MENU_MAIN submenu = SUBMENU_MAIN if("copy_design") //Copy design data from the research holder to the design disk. // This href ALSO makes me very nervous var/datum/design/design = files.known_designs[params["id"]] if(design && d_disk && can_copy_design(design)) d_disk.blueprint = design menu = MENU_DISK submenu = SUBMENU_MAIN if("eject_item") //Eject the item inside the destructive analyzer. if(linked_destroy) if(linked_destroy.busy) to_chat(usr, "[linked_destroy] is busy at the moment.") else if(linked_destroy.loaded_item) linked_destroy.loaded_item.forceMove(linked_destroy.loc) linked_destroy.loaded_item = null linked_destroy.icon_state = "d_analyzer" menu = MENU_DESTROY if("maxresearch") if(!check_rights(R_ADMIN)) return if(alert("Are you sure you want to maximize research levels?","Confirmation","Yes","No")=="No") return log_admin("[key_name(usr)] has maximized the research levels.") message_admins("[key_name_admin(usr)] has maximized the research levels.") Maximize() griefProtection() //Update centcomm too if("deconstruct") //Deconstruct the item in the destructive analyzer and update the research holder. start_destroyer(usr) if("sync") //Sync the research holder with all the R&D consoles in the game that aren't sync protected. if(!sync) to_chat(usr, "You must connect to the network first!") else add_wait_message("Syncing Database...", SYNC_RESEARCH_DELAY) addtimer(CALLBACK(src, PROC_REF(sync_research)), SYNC_RESEARCH_DELAY) if("togglesync") //Prevents the console from being synced by other consoles. Can still send data. sync = !sync if("build") //Causes the Protolathe to build something. start_machine(linked_lathe, params["id"], text2num(params["amount"])) if("imprint") //Causes the Circuit Imprinter to build something. start_machine(linked_imprinter, params["id"], text2num(params["amount"])) if("disposeI") //Causes the circuit imprinter to dispose of a single reagent (all of it) if(linked_imprinter) linked_imprinter.reagents.del_reagent(params["id"]) if("disposeallI") //Causes the circuit imprinter to dispose of all it's reagents. if(linked_imprinter) linked_imprinter.reagents.clear_reagents() if("disposeP") //Causes the protolathe to dispose of a single reagent (all of it) if(linked_lathe) linked_lathe.reagents.del_reagent(params["id"]) if("disposeallP") //Causes the protolathe to dispose of all it's reagents. if(linked_lathe) linked_lathe.reagents.clear_reagents() if("lathe_ejectsheet") //Causes the protolathe to eject a sheet of material prompt_eject_sheets(linked_lathe, params["id"], params["amount"]) if("imprinter_ejectsheet") //Causes the protolathe to eject a sheet of material prompt_eject_sheets(linked_imprinter, params["id"], params["amount"]) if("find_device") //The R&D console looks for devices nearby to link up with. add_wait_message("Syncing with nearby devices...", SYNC_DEVICE_DELAY) addtimer(CALLBACK(src, PROC_REF(find_devices)), SYNC_DEVICE_DELAY) if("disconnect") //The R&D console disconnects with a specific device. switch(params["item"]) if("destroy") if(linked_destroy) linked_destroy.linked_console = null linked_destroy = null if("lathe") if(linked_lathe) linked_lathe.linked_console = null linked_lathe = null if("imprinter") if(linked_imprinter) linked_imprinter.linked_console = null linked_imprinter = null if("reset") //Reset the R&D console's database. griefProtection() var/choice = alert("Are you sure you want to reset the R&D console's database? Data lost cannot be recovered.", "R&D Console Database Reset", "Continue", "Cancel") if(choice == "Continue") add_wait_message("Resetting Database...", RESET_RESEARCH_DELAY) addtimer(CALLBACK(src, PROC_REF(reset_research)), RESET_RESEARCH_DELAY) if("search") //Search for designs with name matching pattern var/query = params["to_search"] var/compare if(menu == MENU_LATHE) compare = PROTOLATHE else if(menu == MENU_IMPRINTER) compare = IMPRINTER else return FALSE matching_designs.Cut() for(var/v in files.known_designs) var/datum/design/D = files.known_designs[v] if(!(D.build_type & compare)) continue if(findtext(D.name, query)) matching_designs.Add(D) submenu = SUBMENU_LATHE_CATEGORY selected_category = "Search Results for '[query]'" return TRUE // update uis /obj/machinery/computer/rdconsole/attack_hand(mob/user) if(..()) return 1 if(!allowed(user) && !isobserver(user)) to_chat(user, "Access denied.") return TRUE ui_interact(user) /obj/machinery/computer/rdconsole/ui_state(mob/user) return GLOB.default_state /obj/machinery/computer/rdconsole/ui_interact(mob/user, datum/tgui/ui = null) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "RndConsole", name) ui.open() /obj/machinery/computer/rdconsole/proc/ui_machine_data(obj/machinery/r_n_d/machine, list/data) if(!machine) return data["total_materials"] = machine.materials.total_amount data["max_materials"] = machine.materials.max_amount data["total_chemicals"] = machine.reagents.total_volume data["max_chemicals"] = machine.reagents.maximum_volume data["categories"] = machine.categories var/list/designs_list = list() var/list/materials_list = list() var/list/loaded_chemicals = list() data["matching_designs"] = designs_list data["loaded_materials"] = materials_list data["loaded_chemicals"] = loaded_chemicals var/is_lathe = istype(machine, /obj/machinery/r_n_d/protolathe) var/is_imprinter = istype(machine, /obj/machinery/r_n_d/circuit_imprinter) if(!is_lathe && !is_imprinter) return var/coeff = machine.efficiency_coeff if(submenu == SUBMENU_LATHE_CATEGORY) for(var/datum/design/D in matching_designs) var/list/design_list = list() designs_list[++designs_list.len] = design_list var/list/design_materials_list = list() design_list["materials"] = design_materials_list design_list["id"] = D.id design_list["name"] = D.name var/can_build = is_imprinter ? 1 : 50 for(var/M in D.materials) var/list/material_list = list() design_materials_list[++design_materials_list.len] = material_list material_list["name"] = CallMaterialName(M) material_list["amount"] = D.materials[M] * coeff var/t = machine.check_mat(D, M) material_list["is_red"] = t < 1 can_build = min(can_build, t) for(var/R in D.reagents_list) var/list/material_list = list() design_materials_list[++design_materials_list.len] = material_list material_list["name"] = CallMaterialName(R) material_list["amount"] = D.reagents_list[R] * coeff var/t = machine.check_mat(D, R) material_list["is_red"] = t < 1 can_build = min(can_build, t) design_list["can_build"] = can_build else if(submenu == SUBMENU_LATHE_MAT_STORAGE) materials_list[++materials_list.len] = list("name" = "Metal", "id" = MAT_METAL, "amount" = machine.materials.amount(MAT_METAL)) materials_list[++materials_list.len] = list("name" = "Glass", "id" = MAT_GLASS, "amount" = machine.materials.amount(MAT_GLASS)) materials_list[++materials_list.len] = list("name" = "Gold", "id" = MAT_GOLD, "amount" = machine.materials.amount(MAT_GOLD)) materials_list[++materials_list.len] = list("name" = "Silver", "id" = MAT_SILVER, "amount" = machine.materials.amount(MAT_SILVER)) materials_list[++materials_list.len] = list("name" = "Solid Plasma", "id" = MAT_PLASMA, "amount" = machine.materials.amount(MAT_PLASMA)) materials_list[++materials_list.len] = list("name" = "Uranium", "id" = MAT_URANIUM, "amount" = machine.materials.amount(MAT_URANIUM)) materials_list[++materials_list.len] = list("name" = "Diamond", "id" = MAT_DIAMOND, "amount" = machine.materials.amount(MAT_DIAMOND)) materials_list[++materials_list.len] = list("name" = "Bananium", "id" = MAT_BANANIUM, "amount" = machine.materials.amount(MAT_BANANIUM)) materials_list[++materials_list.len] = list("name" = "Tranquillite", "id" = MAT_TRANQUILLITE, "amount" = machine.materials.amount(MAT_TRANQUILLITE)) materials_list[++materials_list.len] = list("name" = "Titanium", "id" = MAT_TITANIUM, "amount" = machine.materials.amount(MAT_TITANIUM)) materials_list[++materials_list.len] = list("name" = "Plastic", "id" = MAT_PLASTIC, "amount" = machine.materials.amount(MAT_PLASTIC)) materials_list[++materials_list.len] = list("name" = "Bluespace Mesh", "id" = MAT_BLUESPACE, "amount" = machine.materials.amount(MAT_BLUESPACE)) else if(submenu == SUBMENU_LATHE_CHEM_STORAGE) for(var/datum/reagent/R in machine.reagents.reagent_list) var/list/loaded_chemical = list() loaded_chemicals[++loaded_chemicals.len] = loaded_chemical loaded_chemical["name"] = R.name loaded_chemical["volume"] = R.volume loaded_chemical["id"] = R.id /obj/machinery/computer/rdconsole/proc/can_copy_design(datum/design/D) if(D) if(D.build_type & PROTOLATHE) return TRUE if(D.build_type & AUTOLATHE) for(var/M in D.materials) if(M != MAT_METAL && M != MAT_GLASS) return FALSE return TRUE return FALSE /obj/machinery/computer/rdconsole/ui_data(mob/user) var/list/data = list() files.RefreshResearch() data["menu"] = menu data["submenu"] = submenu data["wait_message"] = wait_message data["src_ref"] = UID() data["linked_destroy"] = linked_destroy ? 1 : 0 data["linked_lathe"] = linked_lathe ? 1 : 0 data["linked_imprinter"] = linked_imprinter ? 1 : 0 data["sync"] = sync data["admin"] = check_rights(R_ADMIN, FALSE, user) data["disk_type"] = d_disk ? "design" : (t_disk ? "tech" : null) data["disk_data"] = null data["loaded_item"] = null data["category"] = selected_category if(menu == MENU_MAIN || menu == MENU_LEVELS) var/list/tech_levels = list() data["tech_levels"] = tech_levels for(var/v in files.known_tech) var/datum/tech/T = files.known_tech[v] if(T.level <= 0) continue var/list/this_tech_list = list() this_tech_list["name"] = T.name this_tech_list["level"] = T.level this_tech_list["desc"] = T.desc tech_levels[++tech_levels.len] = this_tech_list else if(menu == MENU_DISK) if(t_disk != null && t_disk.stored != null && submenu == SUBMENU_MAIN) var/list/disk_data = list() data["disk_data"] = disk_data disk_data["name"] = t_disk.stored.name disk_data["level"] = t_disk.stored.level disk_data["desc"] = t_disk.stored.desc else if(t_disk != null && submenu == SUBMENU_DISK_COPY) var/list/to_copy = list() data["to_copy"] = to_copy for(var/v in files.known_tech) var/datum/tech/T = files.known_tech[v] if(T.level <= 0) continue var/list/item = list() to_copy[++to_copy.len] = item item["name"] = T.name item["id"] = T.id else if(d_disk != null && d_disk.blueprint != null && submenu == SUBMENU_MAIN) var/list/disk_data = list() data["disk_data"] = disk_data disk_data["name"] = d_disk.blueprint.name var/b_type = d_disk.blueprint.build_type var/list/lathe_types = list() disk_data["lathe_types"] = lathe_types if(b_type) if(b_type & IMPRINTER) lathe_types += "Circuit Imprinter" if(b_type & PROTOLATHE) lathe_types += "Protolathe" if(b_type & AUTOLATHE) lathe_types += "Autolathe" if(b_type & MECHFAB) lathe_types += "Mech Fabricator" if(b_type & BIOGENERATOR) lathe_types += "Biogenerator" if(b_type & SMELTER) lathe_types += "Smelter" var/list/materials = list() disk_data["materials"] = materials for(var/M in d_disk.blueprint.materials) var/list/material = list() materials[++materials.len] = material material["name"] = CallMaterialName(M) material["amount"] = d_disk.blueprint.materials[M] else if(d_disk != null && submenu == SUBMENU_DISK_COPY) var/list/to_copy = list() data["to_copy"] = to_copy for(var/v in files.known_designs) var/datum/design/D = files.known_designs[v] if(!can_copy_design(D)) continue var/list/item = list() to_copy[++to_copy.len] = item item["name"] = D.name item["id"] = D.id else if(menu == MENU_DESTROY && linked_destroy && linked_destroy.loaded_item) var/list/loaded_item_list = list() data["loaded_item"] = loaded_item_list loaded_item_list["name"] = linked_destroy.loaded_item.name var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech) var/list/tech_list = list() loaded_item_list["origin_tech"] = tech_list for(var/T in temp_tech) var/list/tech_item = list() tech_list[++tech_list.len] = tech_item tech_item["name"] = CallTechName(T) tech_item["object_level"] = temp_tech[T] for(var/v in files.known_tech) var/datum/tech/F = files.known_tech[v] if(F.name == CallTechName(T)) tech_item["current_level"] = F.level break else if(menu == MENU_LATHE && linked_lathe) ui_machine_data(linked_lathe, data) else if(menu == MENU_IMPRINTER && linked_imprinter) ui_machine_data(linked_imprinter, data) return data //helper proc that guarantees the wait message will not freeze the UI /obj/machinery/computer/rdconsole/proc/add_wait_message(message, delay) wait_message = message wait_message_timer = addtimer(CALLBACK(src, PROC_REF(clear_wait_message)), delay, TIMER_UNIQUE | TIMER_STOPPABLE) // This is here to guarantee that we never lock the console, so long as the timer // process is running // So long as the spawns never runtime, though, the timer should be stopped // before it gets the chance to fire // Since the timer process can have significant delays, you should call this // in the operations that take time, once they complete /obj/machinery/computer/rdconsole/proc/clear_wait_message() wait_message = "" if(wait_message_timer) // This could be expensive, and will still be called // if the timer calls this function deltimer(wait_message_timer) wait_message_timer = null SStgui.update_uis(src) /obj/machinery/computer/rdconsole/core name = "core R&D console" desc = "A console used to interface with R&D tools." id = 1 /obj/machinery/computer/rdconsole/robotics name = "robotics R&D console" desc = "A console used to interface with R&D tools." id = 2 req_access = list(ACCESS_ROBOTICS) circuit = /obj/item/circuitboard/rdconsole/robotics /obj/machinery/computer/rdconsole/experiment name = "\improper E.X.P.E.R.I-MENTOR R&D console" desc = "A console used to interface with R&D tools." id = 3 range = 5 circuit = /obj/item/circuitboard/rdconsole/experiment /obj/machinery/computer/rdconsole/public name = "public R&D console" desc = "A console used to interface with R&D tools." id = 5 req_access = list() circuit = /obj/item/circuitboard/rdconsole/public #undef TECH_UPDATE_DELAY #undef DESIGN_UPDATE_DELAY #undef PROTOLATHE_CONSTRUCT_DELAY #undef SYNC_RESEARCH_DELAY #undef DECONSTRUCT_DELAY #undef SYNC_DEVICE_DELAY #undef RESET_RESEARCH_DELAY #undef IMPRINTER_DELAY #undef MENU_MAIN #undef MENU_LEVELS #undef MENU_DISK #undef MENU_DESTROY #undef MENU_LATHE #undef MENU_IMPRINTER #undef MENU_SETTINGS #undef SUBMENU_MAIN #undef SUBMENU_DISK_COPY #undef SUBMENU_LATHE_CATEGORY #undef SUBMENU_LATHE_MAT_STORAGE #undef SUBMENU_LATHE_CHEM_STORAGE #undef SUBMENU_SETTINGS_DEVICES #undef BUILD_POWER #undef DECONSTRUCT_POWER