/*! * Copyright (c) 2020 Aleksej Komarov * SPDX-License-Identifier: MIT */ /** * Circumvents the message queue and sends the message to the recipient (target) as soon as possible. * trailing_newline, confidential, and handle_whitespace currently have no effect, please fix this in the future or remove the arguments to lower cache! */ /proc/to_chat_immediate(target, html, type, text, avoid_highlighting = FALSE, handle_whitespace = TRUE, trailing_newline = TRUE, confidential = FALSE) // Useful where the integer 0 is the entire message. Use case is enabling to_chat(target, some_boolean) while preventing to_chat(target, "") html = "[html]" text = "[text]" if(!target) return if(!html && !text) CRASH("Empty or null string in to_chat proc call.") if(target == world) target = GLOB.clients // Build a message var/message = list() if(type) message["type"] = type if(text) message["text"] = text if(html) message["html"] = html if(avoid_highlighting) message["avoidHighlighting"] = avoid_highlighting // send it immediately SSchat.send_immediate(target, message) /** * Sends the message to the recipient (target). * * Recommended way to write to_chat calls: * ``` * to_chat(client, "You have found [object]", MESSAGE_TYPE_INFO, * ``` * Always remember to close spans! * TARGET: Refers to the target of the to_chat message. Valid targets include clients, mobs, and the static world controller * HTML: The Message to be sent to the TARGET. Converted to a string if not already one in this function * TYPE: The chat tab that this message will be sent to, a list of all valid types can be found in chat.dm * TEXT: Unused * AVOID_HIGHLIGHTING: Unused * trailing_newline, confidential, and handle_whitespace currently have no effect, please fix this in the future or remove the arguments to lower cache! */ /proc/to_chat(target, html, type, text, avoid_highlighting, handle_whitespace = TRUE, trailing_newline = TRUE, confidential = FALSE) if(Master.current_runlevel == RUNLEVEL_INIT || !SSchat?.initialized) to_chat_immediate(target, html, type, text) return // Useful where the integer 0 is the entire message. Use case is enabling to_chat(target, some_boolean) while preventing to_chat(target, "") html = "[html]" text = "[text]" if(!target) return if(!html && !text) CRASH("Empty or null string in to_chat proc call.") if(target == world) target = GLOB.clients // Build a message var/message = list() if(type) message["type"] = type if(text) message["text"] = text if(html) message["html"] = html if(avoid_highlighting) message["avoidHighlighting"] = avoid_highlighting SSchat.queue(target, message)