/mob/camera/eye/abductor name = "Abductor Camera Eye" ai_detector_visible = FALSE /mob/camera/eye/abductor/Initialize(mapload, owner_name, camera_origin, user) ..() set_loc(first_active_camera()) /mob/camera/eye/abductor/rename_camera(new_name) name = "Abductor Camera Eye ([new_name])" /// Requires the cameranet to be validated. /mob/camera/eye/abductor/validate_active_cameranet() ..(TRUE)