/obj/item/weapon/storage/box/syndicate/ New() ..() switch (pickweight(list("bloodyspai" = 1, "stealth" = 1, "screwed" = 1, "guns" = 1, "murder" = 1, "freedom" = 1, "hacker" = 1, "lordsingulo" = 1, "smoothoperator" = 1))) if("bloodyspai") new /obj/item/clothing/under/chameleon(src) new /obj/item/clothing/mask/gas/voice(src) new /obj/item/weapon/card/id/syndicate(src) new /obj/item/clothing/shoes/syndigaloshes(src) return if("stealth") new /obj/item/weapon/gun/energy/crossbow(src) new /obj/item/weapon/pen/paralysis(src) new /obj/item/device/chameleon(src) return if("screwed") new /obj/effect/spawner/newbomb/timer/syndicate(src) new /obj/effect/spawner/newbomb/timer/syndicate(src) new /obj/item/device/powersink(src) new /obj/item/clothing/suit/space/syndicate(src) new /obj/item/clothing/head/helmet/space/syndicate(src) return if("guns") new /obj/item/weapon/gun/projectile/revolver(src) new /obj/item/ammo_box/a357(src) new /obj/item/weapon/card/emag(src) new /obj/item/weapon/plastique(src) return if("murder") new /obj/item/weapon/melee/energy/sword(src) new /obj/item/clothing/glasses/thermal/syndi(src) new /obj/item/weapon/card/emag(src) new /obj/item/clothing/shoes/syndigaloshes(src) return if("freedom") var/obj/item/weapon/implanter/O = new /obj/item/weapon/implanter(src) O.imp = new /obj/item/weapon/implant/freedom(O) var/obj/item/weapon/implanter/U = new /obj/item/weapon/implanter(src) U.imp = new /obj/item/weapon/implant/uplink(U) return if("hacker") new /obj/item/weapon/aiModule/syndicate(src) new /obj/item/weapon/card/emag(src) new /obj/item/device/encryptionkey/binary(src) return if("lordsingulo") new /obj/item/device/radio/beacon/syndicate(src) new /obj/item/clothing/suit/space/syndicate(src) new /obj/item/clothing/head/helmet/space/syndicate(src) new /obj/item/weapon/card/emag(src) return if("smoothoperator") new /obj/item/weapon/gun/projectile/automatic/pistol(src) new /obj/item/weapon/silencer(src) new /obj/item/weapon/soap/syndie(src) new /obj/item/weapon/storage/bag/trash(src) new /obj/item/bodybag(src) new /obj/item/clothing/under/suit_jacket(src) new /obj/item/clothing/shoes/laceup(src) return /obj/item/weapon/storage/box/syndie_kit name = "Box" desc = "A sleek, sturdy box" icon_state = "box_of_doom" /obj/item/weapon/storage/box/syndie_kit/imp_freedom name = "Freedom Implant (with injector)" /obj/item/weapon/storage/box/syndie_kit/imp_freedom/New() ..() var/obj/item/weapon/implanter/O = new(src) O.imp = new /obj/item/weapon/implant/freedom(O) O.update() return /obj/item/weapon/storage/box/syndie_kit/imp_compress name = "box (C)" /obj/item/weapon/storage/box/syndie_kit/imp_compress/New() new /obj/item/weapon/implanter/compressed(src) ..() return /obj/item/weapon/storage/box/syndie_kit/imp_explosive name = "box (E)" /obj/item/weapon/storage/box/syndie_kit/imp_explosive/New() new /obj/item/weapon/implanter/explosive(src) ..() return /obj/item/weapon/storage/box/syndie_kit/imp_uplink name = "Uplink Implant (with injector)" /obj/item/weapon/storage/box/syndie_kit/imp_uplink/New() ..() var/obj/item/weapon/implanter/O = new(src) O.imp = new /obj/item/weapon/implant/uplink(O) O.update() return /obj/item/weapon/storage/box/syndie_kit/space name = "Space Suit and Helmet" /obj/item/weapon/storage/box/syndie_kit/space/New() ..() new /obj/item/clothing/suit/space/syndicate(src) new /obj/item/clothing/head/helmet/space/syndicate(src) return /obj/item/weapon/storage/box/syndie_kit/surveillance name = "box (S)" /obj/item/weapon/storage/box/syndie_kit/surveillance/New() ..() new /obj/item/device/handtv(src) new /obj/item/weapon/storage/box/surveillance(src) return /obj/item/weapon/storage/box/syndie_kit/conversion name = "box (CK)" /obj/item/weapon/storage/box/syndie_kit/conversion/New() ..() new /obj/item/weapon/conversion_kit(src) new /obj/item/ammo_box/a357(src) return /obj/item/weapon/storage/box/syndie_kit/greytide name = "box (GT)" New() ..() var/obj/item/weapon/implanter/O = new(src) O.imp = new /obj/item/weapon/implant/traitor(O) O.update() /obj/item/weapon/storage/box/syndie_kit/boolets name = "Shotgun shells" New() ..() new /obj/item/ammo_casing/shotgun/fakebeanbag(src) new /obj/item/ammo_casing/shotgun/fakebeanbag(src) new /obj/item/ammo_casing/shotgun/fakebeanbag(src) new /obj/item/ammo_casing/shotgun/fakebeanbag(src) new /obj/item/ammo_casing/shotgun/fakebeanbag(src) new /obj/item/ammo_casing/shotgun/fakebeanbag(src)