/obj/structure/blob/storage name = "storage blob" icon_state = "blob_resource" fire_resist = 2 point_return = 12 /obj/structure/blob/storage/obj_destruction(damage_flag) if(overmind) overmind.max_blob_points -= 50 ..() /obj/structure/blob/storage/proc/update_max_blob_points(new_point_increase) if(overmind) overmind.max_blob_points += new_point_increase