/obj/mecha/combat/durand desc = "It's time to light some fires and kick some tires." name = "Durand Mk. II" icon_state = "durand" initial_icon = "durand" step_in = 4 dir_in = 1 //Facing North. health = 400 deflect_chance = 20 damage_absorption = list("brute"=0.5,"fire"=1.1,"bullet"=0.65,"laser"=0.85,"energy"=0.9,"bomb"=0.8) armor = list(melee = 40, bullet = 35, laser = 15, energy = 10, bomb = 20, bio = 0, rad = 0) max_temperature = 30000 infra_luminosity = 8 force = 40 wreckage = /obj/effect/decal/mecha_wreckage/durand /obj/mecha/combat/durand/GrantActions(mob/living/user, human_occupant = 0) ..() defense_action.Grant(user, src) /obj/mecha/combat/durand/RemoveActions(mob/living/user, human_occupant = 0) ..() defense_action.Remove(user) /obj/mecha/combat/durand/loaded/New() ..() var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy ME.attach(src) ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack ME.attach(src) /obj/mecha/combat/durand/old desc = "A retired, third-generation combat exosuit utilized by the Nanotrasen corporation. Originally developed to combat hostile alien lifeforms." name = "Durand" icon_state = "old_durand" initial_icon = "old_durand" step_in = 4 dir_in = 1 //Facing North. health = 400 deflect_chance = 20 damage_absorption = list("brute"=0.5,"fire"=1.1,"bullet"=0.65,"laser"=0.85,"energy"=0.9,"bomb"=0.8) max_temperature = 30000 infra_luminosity = 8 force = 40 wreckage = /obj/effect/decal/mecha_wreckage/durand/old