/obj/item/paper_bundle name = "paper bundle" icon = 'icons/obj/bureaucracy.dmi' icon_state = "paper" item_state = "paper" throwforce = 0 w_class = WEIGHT_CLASS_TINY throw_range = 2 throw_speed = 1 pressure_resistance = 2 attack_verb = list("bapped") var/amount = 0 //Amount of total items clipped to the paper. Note: If you have 2 paper, this should be 1 var/photos = 0 //Amount of photos clipped to the paper. var/page = 1 var/screen = 0 drop_sound = 'sound/items/handling/paper_drop.ogg' pickup_sound = 'sound/items/handling/paper_pickup.ogg' /obj/item/paper_bundle/New(default_papers = TRUE) . = ..() if(default_papers) // This is to avoid runtime occuring from a paper bundle being created without a paper in it. new /obj/item/paper(src) new /obj/item/paper(src) amount += 1 /obj/item/paper_bundle/attackby(obj/item/W as obj, mob/user as mob, params) ..() var/obj/item/paper/P if(istype(W, /obj/item/paper)) P = W if(istype(P, /obj/item/paper/carbon)) var/obj/item/paper/carbon/C = P if(!C.iscopy && !C.copied) to_chat(user, "Take off the carbon copy first.") add_fingerprint(user) return amount++ if(screen == 2) screen = 1 to_chat(user, "You add [(P.name == "paper") ? "the paper" : P.name] to [(src.name == "paper bundle") ? "the paper bundle" : src.name].") user.unEquip(P) P.loc = src if(ishuman(user)) var/mob/living/carbon/human/H = user H.update_inv_l_hand() H.update_inv_r_hand() else if(istype(W, /obj/item/photo)) amount++ photos++ if(screen == 2) screen = 1 to_chat(user, "You add [(W.name == "photo") ? "the photo" : W.name] to [(src.name == "paper bundle") ? "the paper bundle" : src.name].") user.unEquip(W) W.loc = src else if(istype(W, /obj/item/lighter)) burnpaper(W, user) else if(istype(W, /obj/item/paper_bundle)) user.unEquip(W) for(var/obj/O in W) O.loc = src O.add_fingerprint(usr) src.amount++ if(screen == 2) screen = 1 to_chat(user, "You add \the [W.name] to [(src.name == "paper bundle") ? "the paper bundle" : src.name].") qdel(W) else if(is_pen(W) || istype(W, /obj/item/toy/crayon)) usr << browse("", "window=PaperBundle[UID()]") //Closes the dialog P = src[page] P.attackby(W, user, params) update_icon() if(winget(usr, "PaperBundle[UID()]", "is-visible") == "true") // NOT MY FAULT IT IS A BUILT IN PROC PLEASE DO NOT HIT ME attack_self(usr) //Update the browsed page. add_fingerprint(usr) return /obj/item/paper_bundle/proc/burnpaper(obj/item/lighter/P, mob/user) var/class = "" if(P.lit && !user.restrained()) if(istype(P, /obj/item/lighter/zippo)) class = "" user.visible_message("[class][user] holds [P] up to [src], it looks like [user.p_theyre()] trying to burn it!", \ "[class]You hold [P] up to [src], burning it slowly.") spawn(20) if(get_dist(src, user) < 2 && user.get_active_hand() == P && P.lit) user.visible_message("[class][user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.", \ "[class]You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.") if(user.is_in_inactive_hand(src)) user.unEquip(src) new /obj/effect/decal/cleanable/ash(get_turf(src)) qdel(src) else to_chat(user, "You must hold \the [P] steady to burn \the [src].") /obj/item/paper_bundle/examine(mob/user) . = ..() if(in_range(user, src)) show_content(user) else . += "It is too far away." /obj/item/paper_bundle/proc/show_content(mob/user as mob) var/dat var/obj/item/W = src[page] switch(screen) if(0) dat+= "
" dat+= "
Remove [(istype(W, /obj/item/paper)) ? "paper" : "photo"]
" dat+= "
Next Page


" if(1) dat+= "
Previous Page
" dat+= "
Remove [(istype(W, /obj/item/paper)) ? "paper" : "photo"]
" dat+= "
Next Page


" if(2) dat+= "
Previous Page
" dat+= "
Remove [(istype(W, /obj/item/paper)) ? "paper" : "photo"]


" dat+= "
" if(istype(src[page], /obj/item/paper)) var/obj/item/paper/P = W dat += P.show_content(usr, view = 0) usr << browse(dat, "window=PaperBundle[UID()]") else if(istype(src[page], /obj/item/photo)) var/obj/item/photo/P = W usr << browse_rsc(P.img, "tmp_photo.png") usr << browse(dat + "[P.name]" \ + "" \ + "

Written on the back:
[P.scribble]" : ""]"\ + "", "window=PaperBundle[UID()]") /obj/item/paper_bundle/attack_self(mob/user as mob) show_content(user) add_fingerprint(usr) return /obj/item/paper_bundle/Topic(href, href_list) if(..()) return if(src in usr.contents) if(href_list["next_page"]) if(page == amount) screen = 2 else if(page == 1) screen = 1 else if(page == amount+1) return page++ playsound(loc, "pageturn", 50, 1) if(href_list["prev_page"]) if(page == 1) return else if(page == 2) screen = 0 else if(page == amount+1) screen = 1 page-- playsound(loc, "pageturn", 50, 1) if(href_list["remove"]) var/obj/item/W = src[page] usr.put_in_hands(W) to_chat(usr, "You remove [W] from the bundle.") if(amount == 1) var/obj/item/paper/P = src[1] usr.unEquip(src) usr.put_in_hands(P) usr.unset_machine() // Ensure the bundle GCs for(var/obj/O in src) // just in case we somehow lose something (it's happened, especially with photos) O.forceMove(usr.loc) O.layer = initial(O.layer) O.plane = initial(O.plane) O.add_fingerprint(usr) qdel(src) return else if(page == amount) screen = 2 else if(page == amount+1) page-- amount-- update_icon() else to_chat(usr, "You need to hold it in your hands to change pages.") if(ismob(loc)) attack_self(loc) /obj/item/paper_bundle/AltClick(mob/user) if(in_range(user, src) && !user.incapacitated()) if(is_pen(user.get_active_hand())) rename() return . = ..() /obj/item/paper_bundle/verb/rename() set name = "Rename bundle" set category = "Object" set src in usr var/n_name = sanitize(copytext(input(usr, "What would you like to label the bundle?", "Bundle Labelling", name) as text, 1, MAX_MESSAGE_LEN)) if((loc == usr && usr.stat == 0)) name = "[(n_name ? text("[n_name]") : "paper bundle")]" add_fingerprint(usr) /obj/item/paper_bundle/verb/remove_all() set name = "Loose bundle" set category = "Object" set src in usr to_chat(usr, "You loosen the bundle.") for(var/obj/O in src) O.loc = usr.loc O.layer = initial(O.layer) O.plane = initial(O.plane) O.add_fingerprint(usr) usr.unEquip(src) qdel(src) /obj/item/paper_bundle/update_desc() . = ..() if(amount == (photos - 1)) desc = "[photos] photos clipped together." // In case you clip 2 photos together and remove the paper return else if(((amount + 1) - photos) >= 2) // extra papers + original paper - photos desc = "[(amount + 1) - photos] papers clipped to each other." else desc = "A single sheet of paper." if(photos) desc += "\nThere [photos == 1 ? "is a photo" : "are [photos] photos"] attached to it." /obj/item/paper_bundle/update_icon_state() if(length(contents)) var/obj/item/paper/P = contents[1] icon_state = P.icon_state // must have an icon_state to show up on clipboards /obj/item/paper_bundle/update_overlays() . = ..() underlays.Cut() if(length(contents)) var/obj/item/paper/P = contents[1] . += P.overlays var/counter = 0 for(var/obj/O in src) var/image/sheet = image('icons/obj/bureaucracy.dmi') if(istype(O, /obj/item/paper)) if(length(underlays) == 3) continue sheet.icon_state = O.icon_state sheet.pixel_x -= min(1 * counter, 2) sheet.pixel_y -= min(1 * counter, 2) pixel_x = min(0.5 * counter, 1) pixel_y = min(1 * counter, 2) underlays += sheet counter++ else if(istype(O, /obj/item/photo)) var/obj/item/photo/picture = O sheet = picture.tiny . += sheet . += "clip" update_desc()