GLOBAL_LIST(labor_sheet_values)
/**********************Prisoners' Console**************************/
/obj/machinery/mineral/labor_claim_console
name = "point claim console"
desc = "A stacking console with an electromagnetic writer, used to track ore mined by prisoners."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "console"
density = FALSE
var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
var/machinedir = SOUTH
var/obj/item/card/id/prisoner/inserted_id
var/obj/machinery/door/airlock/release_door
var/door_tag = "prisonshuttle"
var/obj/item/radio/intercom/announcer
/obj/machinery/mineral/labor_claim_console/Initialize()
. = ..()
announcer = new /obj/item/radio/intercom(null)
announcer.config(list("Security" = 0))
locate_stacking_machine()
if(!GLOB.labor_sheet_values)
var/sheet_list = list()
for(var/sheet_type in subtypesof(/obj/item/stack/sheet))
var/obj/item/stack/sheet/sheet = sheet_type
if(!initial(sheet.point_value) || (initial(sheet.merge_type) && initial(sheet.merge_type) != sheet_type)) //ignore no-value sheets and x/fifty subtypes
continue
sheet_list += list(list("ore" = initial(sheet.name), "value" = initial(sheet.point_value)))
GLOB.labor_sheet_values = sheet_list
/obj/machinery/mineral/labor_claim_console/Destroy()
. = ..()
QDEL_NULL(announcer)
/proc/cmp_sheet_list(list/a, list/b)
return a["value"] - b["value"]
/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/card/id/prisoner))
if(!inserted_id)
if(!user.unEquip(I))
return
I.forceMove(src)
inserted_id = I
to_chat(user, "You insert [I].")
SSnanoui.update_uis(src)
return
else
to_chat(user, "There's an ID inserted already.")
return
return ..()
/obj/machinery/mineral/labor_claim_console/attack_hand(mob/user)
ui_interact(user)
/obj/machinery/mineral/labor_claim_console/attack_ghost(mob/user)
attack_hand(user)
/obj/machinery/mineral/labor_claim_console/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, var/master_ui = null, var/datum/topic_state/state = GLOB.default_state)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "labor_claim_console.tmpl", name, 450, 625, state)
ui.open()
/obj/machinery/mineral/labor_claim_console/ui_data(mob/user)
var/list/data = list()
var/can_go_home = FALSE
data["emagged"] = (emagged) ? TRUE : FALSE
if(inserted_id)
data["id"] = inserted_id
data["id_name"] = inserted_id.registered_name
data["points"] = inserted_id.points
data["goal"] = inserted_id.goal
if(check_auth())
can_go_home = TRUE
if(stacking_machine)
data["unclaimed_points"] = stacking_machine.points
data["ores"] = GLOB.labor_sheet_values
data["can_go_home"] = can_go_home
return data
/obj/machinery/mineral/labor_claim_console/Topic(href, href_list)
if(..())
return TRUE
if(href_list["handle_id"])
if(inserted_id)
if(!usr.put_in_hands(inserted_id))
inserted_id.forceMove(get_turf(src))
inserted_id = null
else
var/obj/item/I = usr.get_active_hand()
if(istype(I, /obj/item/card/id/prisoner))
if(!usr.unEquip(I))
return
I.forceMove(src)
inserted_id = I
if(href_list["claim_points"])
inserted_id.points += stacking_machine.points
stacking_machine.points = 0
to_chat(usr, "Points transferred.")
if(href_list["move_shuttle"])
if(!alone_in_area(get_area(src), usr))
to_chat(usr, "Prisoners are only allowed to be released while alone.")
else
switch(SSshuttle.moveShuttle("laborcamp", "laborcamp_home", TRUE, usr))
if(1)
to_chat(usr, "Shuttle not found.")
if(2)
to_chat(usr, "Shuttle already at station.")
if(3)
to_chat(usr, "No permission to dock could be granted.")
else
if(!(emagged))
var/message = "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval."
announcer.autosay(message, "Labor Camp Controller", "Security")
to_chat(usr, "Shuttle received message and will be sent shortly.")
usr.create_log(MISC_LOG, "used [src] to call the laborcamp shuttle")
return TRUE
/obj/machinery/mineral/labor_claim_console/proc/check_auth()
if(emagged)
return TRUE //Shuttle is emagged, let any ol' person through
return (istype(inserted_id) && inserted_id.points >= inserted_id.goal) //Otherwise, only let them out if the prisoner's reached his quota.
/obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine()
stacking_machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
if(stacking_machine)
stacking_machine.CONSOLE = src
else
qdel(src)
/obj/machinery/mineral/labor_claim_console/emag_act(mob/user)
if(!(emagged))
emagged = TRUE
to_chat(user, "PZZTTPFFFT")
/**********************Prisoner Collection Unit**************************/
/obj/machinery/mineral/stacking_machine/laborstacker
damage_deflection = 21
var/points = 0 //The unclaimed value of ore stacked.
/obj/machinery/mineral/stacking_machine/laborstacker/process_sheet(obj/item/stack/sheet/inp)
points += inp.point_value * inp.amount
..()
/obj/machinery/mineral/stacking_machine/laborstacker/attackby(obj/item/I, mob/living/user)
if(istype(I, /obj/item/stack/sheet) && user.canUnEquip(I))
var/obj/item/stack/sheet/inp = I
points += inp.point_value * inp.amount
return
return ..()
/**********************Point Lookup Console**************************/
/obj/machinery/mineral/labor_points_checker
name = "points checking console"
desc = "A console used by prisoners to check the progress on their quotas. Simply swipe a prisoner ID."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "console"
density = FALSE
/obj/machinery/mineral/labor_points_checker/attack_hand(mob/user)
. = ..()
if(.)
return
user.examinate(src)
/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/card/id))
if(istype(I, /obj/item/card/id/prisoner))
var/obj/item/card/id/prisoner/prisoner_id = I
to_chat(user, "ID: [prisoner_id.registered_name]")
to_chat(user, "Points Collected:[prisoner_id.points]")
to_chat(user, "Point Quota: [prisoner_id.goal]")
to_chat(user, "Collect points by bringing smelted minerals to the Labor Shuttle stacking machine. Reach your quota to earn your release.")
else
to_chat(user, "Error: Invalid ID")
return
return ..()