/obj/item/gun/magic/wand/ name = "wand of nothing" desc = "It's not just a stick, it's a MAGIC stick!" ammo_type = /obj/item/ammo_casing/magic icon_state = "nothingwand" item_state = "wand" w_class = WEIGHT_CLASS_SMALL can_charge = 0 max_charges = 100 //100, 50, 50, 34 (max charge distribution by 25%ths) var/variable_charges = 1 /obj/item/gun/magic/wand/New() if(prob(75) && variable_charges) //25% chance of listed max charges, 50% chance of 1/2 max charges, 25% chance of 1/3 max charges if(prob(33)) max_charges = CEILING(max_charges / 3, 1) else max_charges = CEILING(max_charges / 2, 1) ..() /obj/item/gun/magic/wand/examine(mob/user) . = ..() . += "Has [charges] charge\s remaining." /obj/item/gun/magic/wand/update_icon() icon_state = "[initial(icon_state)][charges ? "" : "-drained"]" /obj/item/gun/magic/wand/attack(atom/target, mob/living/user) if(target == user) return ..() /obj/item/gun/magic/wand/afterattack(atom/target, mob/living/user) if(!charges) shoot_with_empty_chamber(user) return if(target == user) if(no_den_usage) var/area/A = get_area(user) if(istype(A, /area/wizard_station)) to_chat(user, "You know better than to violate the security of The Den, best wait until you leave to use [src].") return else no_den_usage = FALSE zap_self(user) else ..() update_icon() /obj/item/gun/magic/wand/proc/zap_self(mob/living/user) user.visible_message("[user] zaps [user.p_them()]self with [src].") playsound(user, fire_sound, 50, 1) user.create_attack_log("[key_name(user)] zapped [user.p_them()]self with a [src]") add_attack_logs(null, user, "zapped [user.p_them()]self with a [src]", ATKLOG_ALL) ///////////////////////////////////// //WAND OF DEATH ///////////////////////////////////// /obj/item/gun/magic/wand/death name = "wand of death" desc = "This deadly wand overwhelms the victim's body with pure energy, slaying them without fail." fire_sound = 'sound/magic/wandodeath.ogg' ammo_type = /obj/item/ammo_casing/magic/death icon_state = "deathwand" max_charges = 3 //3, 2, 2, 1 /obj/item/gun/magic/wand/death/zap_self(mob/living/user) var/message ="You irradiate yourself with pure energy! " message += pick("Do not pass go. Do not collect 200 zorkmids.","You feel more confident in your spell casting skills.","You Die...","Do you want your possessions identified?") to_chat(user, message) user.adjustFireLoss(3000) charges-- ..() ///////////////////////////////////// //WAND OF HEALING ///////////////////////////////////// /obj/item/gun/magic/wand/resurrection name = "wand of resurrection" desc = "This wand uses healing magics to heal and revive. They are rarely utilized within the Wizard Federation for some reason." ammo_type = /obj/item/ammo_casing/magic/heal fire_sound = 'sound/magic/staff_healing.ogg' icon_state = "revivewand" max_charges = 3 //3, 2, 2, 1 /obj/item/gun/magic/wand/resurrection/zap_self(mob/living/user) user.revive() to_chat(user, "You feel great!") charges-- ..() ///////////////////////////////////// //WAND OF POLYMORPH ///////////////////////////////////// /obj/item/gun/magic/wand/polymorph name = "wand of polymorph" desc = "This wand is attuned to chaos and will radically alter the victim's form." ammo_type = /obj/item/ammo_casing/magic/change fire_sound = 'sound/magic/staff_change.ogg' icon_state = "polywand" max_charges = 10 //10, 5, 5, 4 /obj/item/gun/magic/wand/polymorph/zap_self(mob/living/user) ..() //because the user mob ceases to exists by the time wabbajack fully resolves wabbajack(user) charges-- ///////////////////////////////////// //WAND OF TELEPORTATION ///////////////////////////////////// /obj/item/gun/magic/wand/teleport name = "wand of teleportation" desc = "This wand will wrench targets through space and time to move them somewhere else." ammo_type = /obj/item/ammo_casing/magic/teleport icon_state = "telewand" max_charges = 10 //10, 5, 5, 4 no_den_usage = TRUE fire_sound = 'sound/magic/wand_teleport.ogg' /obj/item/gun/magic/wand/teleport/zap_self(mob/living/user) do_teleport(user, user, 10) var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(10, 0, user.loc) smoke.start() charges-- ..() ///////////////////////////////////// //WAND OF DOOR CREATION ///////////////////////////////////// /obj/item/gun/magic/wand/door name = "wand of door creation" desc = "This particular wand can create doors in any wall for the unscrupulous wizard who shuns teleportation magics." ammo_type = /obj/item/ammo_casing/magic/door fire_sound = 'sound/magic/staff_door.ogg' icon_state = "doorwand" max_charges = 20 //20, 10, 10, 7 no_den_usage = TRUE /obj/item/gun/magic/wand/door/zap_self(mob/living/user) to_chat(user, "You feel vaguely more open with your feelings.") charges-- ..() ///////////////////////////////////// //WAND OF FIREBALL ///////////////////////////////////// /obj/item/gun/magic/wand/fireball name = "wand of fireball" desc = "This wand shoots scorching balls of fire that explode into destructive flames." fire_sound = 'sound/magic/fireball.ogg' ammo_type = /obj/item/ammo_casing/magic/fireball icon_state = "firewand" max_charges = 8 //8, 4, 4, 3 /obj/item/gun/magic/wand/fireball/zap_self(mob/living/user) explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2) charges-- ..()