/datum/ai_controller/basic_controller movement_delay = 0.4 SECONDS /datum/ai_controller/basic_controller/try_possess_pawn(atom/new_pawn) if(!isliving(new_pawn)) return AI_CONTROLLER_INCOMPATIBLE var/mob/living/basic/basic_mob = new_pawn update_speed(basic_mob) RegisterSignal(basic_mob, COMSIG_MOB_ATE, PROC_REF(on_mob_eat)) return ..() /datum/ai_controller/basic_controller/proc/update_speed(mob/living/basic_mob) movement_delay = basic_mob.movement_delay() /datum/ai_controller/basic_controller/proc/on_mob_eat() SIGNAL_HANDLER var/food_cooldown = blackboard[BB_EAT_FOOD_COOLDOWN] || EAT_FOOD_COOLDOWN set_blackboard_key(BB_NEXT_FOOD_EAT, world.time + food_cooldown) /datum/ai_controller/basic_controller/on_stat_changed(mob/living/source, new_stat) . = ..() update_able_to_run() /datum/ai_controller/basic_controller/setup_able_to_run() . = ..() if(ai_traits & AI_FLAG_PAUSE_DURING_DO_AFTER) RegisterSignals(pawn, list(COMSIG_DO_AFTER_BEGAN, COMSIG_DO_AFTER_ENDED), PROC_REF(update_able_to_run)) /datum/ai_controller/basic_controller/clear_able_to_run() UnregisterSignal(pawn, list(COMSIG_DO_AFTER_BEGAN, COMSIG_DO_AFTER_ENDED)) return ..() /datum/ai_controller/basic_controller/get_able_to_run() . = ..() if(. & AI_UNABLE_TO_RUN) return . var/mob/living/living_pawn = pawn if(ai_traits & AI_FLAG_PAUSE_DURING_DO_AFTER && LAZYLEN(living_pawn.do_afters)) return AI_UNABLE_TO_RUN | AI_PREVENT_CANCEL_ACTIONS // dont erase targets post a do_after