//Languages/species/whitelist. //Languages and species fit with mobs right GLOBAL_LIST_EMPTY(all_species) GLOBAL_LIST_EMPTY(all_languages) GLOBAL_LIST_EMPTY(language_keys) // Table of say codes for all languages GLOBAL_LIST_EMPTY(all_superheroes) GLOBAL_LIST_INIT(whitelisted_species, list()) GLOBAL_LIST_INIT(clients, list()) //list of all clients GLOBAL_LIST_INIT(admins, list()) //list of all clients whom are admins GLOBAL_LIST_INIT(deadmins, list()) //list of all clients who have used the de-admin verb. GLOBAL_LIST_INIT(directory, list()) //list of all ckeys with associated client GLOBAL_LIST_INIT(stealthminID, list()) //reference list with IDs that store ckeys, for stealthmins //Since it didn't really belong in any other category, I'm putting this here //This is for procs to replace all the goddamn 'in world's that are chilling around the code GLOBAL_LIST_INIT(player_list, list()) //List of all mobs **with clients attached**. Excludes /mob/new_player GLOBAL_LIST_INIT(mob_list, list()) //List of all mobs, including clientless GLOBAL_LIST_INIT(silicon_mob_list, list()) //List of all silicon mobs, including clientless GLOBAL_LIST_INIT(spirits, list()) //List of all the spirits, including Masks GLOBAL_LIST_INIT(living_mob_list, list()) //List of all alive mobs, including clientless. Excludes /mob/new_player GLOBAL_LIST_INIT(dead_mob_list, list()) //List of all dead mobs, including clientless. Excludes /mob/new_player GLOBAL_LIST_INIT(respawnable_list, list()) //List of all mobs, dead or in mindless creatures that still be respawned. GLOBAL_LIST_INIT(non_respawnable_keys, list()) //List of ckeys that are excluded from respawning for remainder of round. GLOBAL_LIST_INIT(simple_animals, list(list(), list(), list(), list())) //One for each AI_* status define, List of all simple animals, including clientless GLOBAL_LIST_INIT(bots_list, list()) //List of all bots(beepsky, medibots,etc) GLOBAL_LIST_INIT(med_hud_users, list()) GLOBAL_LIST_INIT(sec_hud_users, list()) GLOBAL_LIST_INIT(antag_hud_users, list()) GLOBAL_LIST_INIT(surgeries_list, list()) GLOBAL_LIST_INIT(hear_radio_list, list()) //Mobs that hear the radio even if there's no client