/obj/item/organ/internal/cyberimp/eyes name = "cybernetic eyes" desc = "artificial photoreceptors with specialized functionality" icon_state = "eye_implant" implant_overlay = "eye_implant_overlay" slot = "eye_sight" parent_organ = "eyes" w_class = WEIGHT_CLASS_TINY var/vision_flags = 0 var/see_in_dark = 0 var/see_invisible = 0 var/lighting_alpha var/eye_colour = "#000000" var/old_eye_colour = "#000000" var/flash_protect = 0 var/aug_message = "Your vision is augmented!" /obj/item/organ/internal/cyberimp/eyes/insert(var/mob/living/carbon/M, var/special = 0) ..() var/mob/living/carbon/human/H = M if(istype(H) && eye_colour) H.update_body() //Apply our eye colour to the target. if(aug_message && !special) to_chat(owner, "[aug_message]") M.update_sight() /obj/item/organ/internal/cyberimp/eyes/remove(var/mob/living/carbon/M, var/special = 0) . = ..() M.update_sight() /obj/item/organ/internal/cyberimp/eyes/proc/generate_icon(var/mob/living/carbon/human/HA) var/mob/living/carbon/human/H = HA if(!istype(H)) H = owner var/icon/cybereyes_icon = new /icon('icons/mob/human_face.dmi', H.dna.species.eyes) cybereyes_icon.Blend(eye_colour, ICON_ADD) // Eye implants override native DNA eye color return cybereyes_icon /obj/item/organ/internal/cyberimp/eyes/emp_act(severity) if(!owner || emp_proof) return if(severity > 1) if(prob(10 * severity)) return to_chat(owner, "Static obfuscates your vision!") owner.flash_eyes(visual = 1) /obj/item/organ/internal/cyberimp/eyes/meson name = "Meson scanner implant" desc = "These cybernetic eyes will allow you to see the structural layout of the station, and, well, everything else." eye_colour = "#199900" implant_color = "#AEFF00" origin_tech = "materials=4;engineering=4;biotech=4;magnets=4" vision_flags = SEE_TURFS lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE aug_message = "Suddenly, you realize how much of a mess the station really is..." /obj/item/organ/internal/cyberimp/eyes/xray name = "X-ray implant" desc = "These cybernetic eye implants will give you X-ray vision. Blinking is futile." implant_color = "#000000" origin_tech = "materials=4;programming=4;biotech=6;magnets=4" vision_flags = SEE_MOBS | SEE_OBJS | SEE_TURFS see_in_dark = 8 lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE /obj/item/organ/internal/cyberimp/eyes/thermals name = "Thermals implant" desc = "These cybernetic eye implants will give you Thermal vision. Vertical slit pupil included." eye_colour = "#FFCC00" implant_color = "#FFCC00" vision_flags = SEE_MOBS lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE flash_protect = -1 origin_tech = "materials=5;programming=4;biotech=4;magnets=4;syndicate=1" aug_message = "You see prey everywhere you look..." // HUD implants /obj/item/organ/internal/cyberimp/eyes/hud name = "HUD implant" desc = "These cybernetic eyes will display a HUD over everything you see. Maybe." slot = "eye_hud" var/HUD_type = 0 /obj/item/organ/internal/cyberimp/eyes/hud/insert(var/mob/living/carbon/M, var/special = 0) ..() if(HUD_type) var/datum/atom_hud/H = huds[HUD_type] H.add_hud_to(M) M.permanent_huds |= H /obj/item/organ/internal/cyberimp/eyes/hud/remove(var/mob/living/carbon/M, var/special = 0) . = ..() if(HUD_type) var/datum/atom_hud/H = huds[HUD_type] M.permanent_huds ^= H H.remove_hud_from(M) /obj/item/organ/internal/cyberimp/eyes/hud/medical name = "Medical HUD implant" desc = "These cybernetic eye implants will display a medical HUD over everything you see." eye_colour = "#0000D0" implant_color = "#00FFFF" origin_tech = "materials=4;programming=4;biotech=4" aug_message = "You suddenly see health bars floating above people's heads..." HUD_type = DATA_HUD_MEDICAL_ADVANCED /obj/item/organ/internal/cyberimp/eyes/hud/diagnostic name = "Diagnostic HUD implant" desc = "These cybernetic eye implants will display a diagnostic HUD over everything you see." eye_colour = "#723E02" implant_color = "#ff9000" origin_tech = "materials=4;engineering=4;biotech=4" aug_message = "You see the diagnostic information of the synthetics around you..." HUD_type = DATA_HUD_DIAGNOSTIC /obj/item/organ/internal/cyberimp/eyes/hud/security name = "Security HUD implant" desc = "These cybernetic eye implants will display a security HUD over everything you see." eye_colour = "#D00000" implant_color = "#CC0000" origin_tech = "materials=4;programming=4;biotech=3;combat=3" aug_message = "Job indicator icons pop up in your vision. That is not a certified surgeon..." HUD_type = DATA_HUD_SECURITY_ADVANCED // Welding shield implant /obj/item/organ/internal/cyberimp/eyes/shield name = "welding shield implant" desc = "These reactive micro-shields will protect you from welders and flashes without obscuring your vision." slot = "eye_shield" origin_tech = "materials=4;biotech=3;engineering=4;plasmatech=3" implant_color = "#101010" flash_protect = 2 // Welding with thermals will still hurt your eyes a bit. /obj/item/organ/internal/cyberimp/eyes/shield/emp_act(severity) return