//////////////////// //Clusterbang //////////////////// /obj/item/grenade/clusterbuster desc = "Use of this weapon may constiute a war crime in your area, consult your local captain." name = "clusterbang" icon = 'icons/obj/grenade.dmi' icon_state = "clusterbang" var/payload = /obj/item/grenade/flashbang/cluster /obj/item/grenade/clusterbuster/prime() update_mob() var/numspawned = rand(4,8) var/again = 0 for(var/more = numspawned,more > 0,more--) if(prob(35)) again++ numspawned-- for(var/loop = again ,loop > 0, loop--) new /obj/item/grenade/clusterbuster/segment(loc, payload)//Creates 'segments' that launches a few more payloads new /obj/effect/payload_spawner(loc, payload, numspawned)//Launches payload playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3) qdel(src) ////////////////////// //Clusterbang segment ////////////////////// /obj/item/grenade/clusterbuster/segment desc = "A smaller segment of a clusterbang. Better run." name = "clusterbang segment" icon = 'icons/obj/grenade.dmi' icon_state = "clusterbang_segment" /obj/item/grenade/clusterbuster/segment/New(loc, payload_type = /obj/item/grenade/flashbang/cluster) ..() icon_state = "clusterbang_segment_active" payload = payload_type active = 1 walk_away(src,loc,rand(1,4)) spawn(rand(15,60)) prime() /obj/item/grenade/clusterbuster/segment/prime() new /obj/effect/payload_spawner(loc, payload, rand(4,8)) playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3) qdel(src) ////////////////////////////////// //The payload spawner effect ///////////////////////////////// /obj/effect/payload_spawner/New(turf/newloc, type, numspawned as num) . = ..() for(var/loop = numspawned ,loop > 0, loop--) var/obj/item/grenade/P = new type(loc) if(istype(P, /obj/item/grenade)) P.active = 1 walk_away(P,loc,rand(1,4)) spawn(rand(15,60)) if(!QDELETED(P)) if(istype(P, /obj/item/grenade)) P.prime() qdel(src) ////////////////////////////////// //Custom payload clusterbusters ///////////////////////////////// /obj/item/grenade/flashbang/cluster icon_state = "flashbang_active" /obj/item/grenade/clusterbuster/emp name = "Electromagnetic Storm" payload = /obj/item/grenade/empgrenade /obj/item/grenade/clusterbuster/smoke name = "Ninja Vanish" payload = /obj/item/grenade/smokebomb /obj/item/grenade/clusterbuster/metalfoam name = "Instant Concrete" payload = /obj/item/grenade/chem_grenade/metalfoam /obj/item/grenade/clusterbuster/inferno name = "Inferno" payload = /obj/item/grenade/chem_grenade/incendiary /obj/item/grenade/clusterbuster/antiweed name = "RoundDown" payload = /obj/item/grenade/chem_grenade/antiweed /obj/item/grenade/clusterbuster/cleaner name = "Mr. Proper" payload = /obj/item/grenade/chem_grenade/cleaner /obj/item/grenade/clusterbuster/teargas name = "Oignon Teargas Grenade" payload = /obj/item/grenade/chem_grenade/teargas /obj/item/grenade/clusterbuster/facid name = "Aciding Rain" payload = /obj/item/grenade/chem_grenade/facid /obj/item/grenade/clusterbuster/syndieminibomb name = "SyndiWrath" payload = /obj/item/grenade/syndieminibomb /obj/item/grenade/clusterbuster/spawner_manhacks name = "iViscerator" payload = /obj/item/grenade/spawnergrenade/manhacks /obj/item/grenade/clusterbuster/spawner_spesscarp name = "Invasion of the Space Carps" payload = /obj/item/grenade/spawnergrenade/spesscarp /obj/item/grenade/clusterbuster/monster name = "Monster Megabomb" payload = /obj/item/grenade/chem_grenade/large/monster /obj/item/grenade/clusterbuster/meat name = "Mega Meat Grenade" payload = /obj/item/grenade/chem_grenade/meat /obj/item/grenade/clusterbuster/nervegas name = "Nerve Gas Clusterbomb" payload = /obj/item/grenade/chem_grenade/saringas /obj/item/grenade/clusterbuster/megadirt name = "Megamaid's Revenge Grenade" payload = /obj/item/grenade/chem_grenade/dirt /obj/item/grenade/clusterbuster/ultima name = "Earth Shattering Kaboom" desc = "Contains one Aludium Q-36 explosive space modulator." payload = /obj/item/grenade/chem_grenade/explosion /obj/item/grenade/clusterbuster/lube name = "Newton's First Law" desc = "An object in motion remains in motion." payload = /obj/item/grenade/chem_grenade/lube /obj/item/grenade/clusterbuster/hippie name = "Hippie Grenade" desc = "Almost as good as the summer of '69." payload = /obj/item/grenade/chem_grenade/drugs /obj/item/grenade/clusterbuster/holy name = "Purification Grenade" desc = "Blessed excessively." payload = /obj/item/grenade/chem_grenade/holywater /obj/item/grenade/clusterbuster/hellwater name = "Righteous Fury" desc = "It's righteous, not badminnery." payload = /obj/item/grenade/chem_grenade/hellwater /obj/item/grenade/clusterbuster/booze name = "Booze Grenade" payload = /obj/item/reagent_containers/food/drinks/bottle/random_drink /obj/item/grenade/clusterbuster/honk name = "Mega Honk Grenade" payload = /obj/item/grown/bananapeel /obj/item/grenade/clusterbuster/honk_evil name = "Evil Mega Honk Grenade" payload = /obj/item/grenade/clown_grenade /obj/item/grenade/clusterbuster/xmas name = "Christmas Miracle" payload = /obj/item/a_gift /obj/item/grenade/clusterbuster/dirt name = "Megamaid's Job Security Grenade" payload = /obj/effect/decal/cleanable/random /obj/item/grenade/clusterbuster/apocalypsefake name = "Fun Bomb" desc = "Not like the other bomb." payload = /obj/item/toy/spinningtoy /obj/item/grenade/clusterbuster/apocalypse name = "Apocalypse Bomb" desc = "No matter what, do not EVER use this." payload = /obj/singularity /obj/item/grenade/clusterbuster/tools name = "Quick Repair Grenade" desc = "An assistant's every dream." payload = /obj/random/tool /obj/item/grenade/clusterbuster/tools name = "Engineering Deployment Platfom" desc = "For the that time when gearing up was just too hard." payload = /obj/random/tech_supply /obj/item/grenade/clusterbuster/toys name = "Toy Delivery System" desc = "Who needs skill at arcades anyway?" payload = /obj/item/toy/random /obj/item/grenade/clusterbuster/banquet name = "Bork Bork Bonanza" desc = "Bork bork bork." payload = /obj/item/grenade/clusterbuster/banquet/child /obj/item/grenade/clusterbuster/banquet/child payload = /obj/item/grenade/chem_grenade/large/feast /obj/item/grenade/clusterbuster/aviary name = "Poly-Poly Grenade" desc = "That's an uncomfortable number of birds." payload = /mob/living/simple_animal/parrot /obj/item/grenade/clusterbuster/monkey name = "Barrel of Monkeys" desc = "Not really that much fun." payload = /mob/living/carbon/human/monkey /obj/item/grenade/clusterbuster/fluffy name = "Fluffy Love Bomb" desc = "Exactly as snuggly as it sounds." payload = /mob/living/simple_animal/pet/dog/corgi/puppy /obj/item/grenade/clusterbuster/fox name = "Troublemaking Grenade" desc = "More trouble than two foxes combined." payload = /mob/living/simple_animal/pet/dog/fox /obj/item/grenade/clusterbuster/crab name = "Crab Grenade" desc = "Reserved for those pesky request." payload = /mob/living/simple_animal/crab /obj/item/grenade/clusterbuster/plasma name = "Plasma Cluster Grenade" desc = "For when everything needs to die in a fire." payload = /obj/item/grenade/gas /obj/item/grenade/clusterbuster/n2o name = "N2O Cluster Grenade" desc = "For when you need to knock out EVERYONE." payload = /obj/item/grenade/gas/knockout ////////////Clusterbuster of Clusterbusters//////////// /obj/item/grenade/clusterbuster/mega_fox name = "Mega Troublemaking Grenade." payload = /obj/item/grenade/clusterbuster/fox /obj/item/grenade/clusterbuster/mega_bang name = "For when stunlocking is just too short." payload = /obj/item/grenade/clusterbuster /obj/item/grenade/clusterbuster/mega_syndieminibomb name = "Mega SyndiWrath." payload = /obj/item/grenade/clusterbuster/syndieminibomb /obj/item/grenade/clusterbuster/mega_honk_evil name = "Mega Evil Mega Honk Grenade." payload = /obj/item/grenade/clusterbuster/honk_evil /obj/item/grenade/clusterbuster/mega_emp name = "Electromagnetic Storm" payload = /obj/item/grenade/clusterbuster/emp