//Exile implants will allow you to use the station gate, but not return home. //This will allow security to exile badguys/for badguys to exile their kill targets /obj/item/implant/exile name = "exile bio-chip" desc = "Prevents you from returning from away missions" origin_tech = "materials=2;biotech=3;magnets=2;bluespace=3" activated = BIOCHIP_ACTIVATED_PASSIVE implant_data = /datum/implant_fluff/exile implant_state = "implant-nanotrasen" /obj/item/implanter/exile name = "bio-chip implanter (exile)" implant_type = /obj/item/implant/exile /obj/item/implantcase/exile name = "bio-chip case - 'Exile'" desc = "A glass case containing an exile bio-chip." implant_type = /obj/item/implant/exile /obj/structure/closet/secure_closet/exile name = "exile bio-chips" req_access = list(ACCESS_ARMORY) /obj/structure/closet/secure_closet/exile/populate_contents() new /obj/item/implanter/exile(src) new /obj/item/implantcase/exile(src) new /obj/item/implantcase/exile(src) new /obj/item/implantcase/exile(src) new /obj/item/implantcase/exile(src) new /obj/item/implantcase/exile(src)