/obj/structure/closet/secure_closet/engineering_chief name = "chief engineer's locker" req_access = list(ACCESS_CE) icon_state = "ce" open_door_sprite = "white_secure_door" /obj/structure/closet/secure_closet/engineering_chief/populate_contents() if(prob(50)) new /obj/item/storage/backpack/industrial(src) else new /obj/item/storage/backpack/satchel_eng(src) new /obj/item/storage/backpack/duffel/engineering(src) new /obj/item/clothing/head/beret/ce(src) new /obj/item/areaeditor/blueprints/ce(src) new /obj/item/storage/box/permits(src) new /obj/item/clothing/under/rank/chief_engineer(src) new /obj/item/clothing/under/rank/chief_engineer/skirt(src) new /obj/item/clothing/suit/mantle/chief_engineer(src) new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/glasses/welding/superior(src) new /obj/item/clothing/gloves/color/yellow(src) new /obj/item/clothing/shoes/brown(src) new /obj/item/tank/jetpack/suit(src) new /obj/item/cartridge/ce(src) new /obj/item/radio/headset/heads/ce(src) new /obj/item/storage/toolbox/mechanical(src) new /obj/item/clothing/suit/storage/hazardvest(src) new /obj/item/clothing/mask/gas(src) new /obj/item/multitool(src) new /obj/item/holosign_creator/engineering(src) new /obj/item/flash(src) new /obj/item/clothing/head/beret/eng(src) new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/door_remote/chief_engineer(src) new /obj/item/rpd(src) new /obj/item/reagent_containers/food/drinks/mug/ce(src) new /obj/item/organ/internal/eyes/cybernetic/meson(src) new /obj/item/clothing/accessory/medal/engineering(src) new /obj/item/holosign_creator/atmos(src) new /obj/item/rcd/preloaded(src) /obj/structure/closet/secure_closet/engineering_electrical name = "electrical supplies locker" req_access = list(ACCESS_ENGINE_EQUIP) icon_state = "eng_elec" open_door_sprite = "eng_door" icon_opened = "eng_open" /obj/structure/closet/secure_closet/engineering_electrical/populate_contents() new /obj/item/clothing/gloves/color/yellow(src) new /obj/item/clothing/gloves/color/yellow(src) new /obj/item/storage/toolbox/electrical(src) new /obj/item/storage/toolbox/electrical(src) new /obj/item/storage/toolbox/electrical(src) new /obj/item/apc_electronics(src) new /obj/item/apc_electronics(src) new /obj/item/apc_electronics(src) new /obj/item/multitool(src) new /obj/item/multitool(src) new /obj/item/multitool(src) new /obj/item/clothing/head/beret/eng /obj/structure/closet/secure_closet/engineering_welding name = "welding supplies locker" req_access = list(ACCESS_ENGINE_EQUIP) icon_state = "eng_weld" open_door_sprite = "eng_door" icon_opened = "eng_open" /obj/structure/closet/secure_closet/engineering_welding/populate_contents() new /obj/item/clothing/head/welding(src) new /obj/item/clothing/head/welding(src) new /obj/item/clothing/head/welding(src) new /obj/item/weldingtool/largetank(src) new /obj/item/weldingtool/largetank(src) new /obj/item/weldingtool/largetank(src) /obj/structure/closet/secure_closet/engineering_personal name = "engineer's locker" req_access = list(ACCESS_ENGINE_EQUIP) icon_state = "eng_secure" open_door_sprite = "eng_secure_door" /obj/structure/closet/secure_closet/engineering_personal/populate_contents() if(prob(50)) new /obj/item/storage/backpack/industrial(src) else new /obj/item/storage/backpack/satchel_eng(src) new /obj/item/storage/backpack/duffel/engineering(src) new /obj/item/storage/toolbox/mechanical(src) new /obj/item/holosign_creator/engineering(src) new /obj/item/radio/headset/headset_eng(src) new /obj/item/clothing/under/rank/engineer(src) new /obj/item/clothing/under/rank/engineer/skirt(src) new /obj/item/clothing/suit/storage/hazardvest(src) new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/cartridge/engineering(src) new /obj/item/clothing/head/beret/eng(src) /obj/structure/closet/secure_closet/atmos_personal name = "technician's locker" req_access = list(ACCESS_ATMOSPHERICS) icon_state = "atmos" open_door_sprite = "eng_secure_door" /obj/structure/closet/secure_closet/atmos_personal/populate_contents() new /obj/item/radio/headset/headset_eng(src) new /obj/item/cartridge/atmos(src) new /obj/item/storage/toolbox/mechanical(src) if(prob(50)) new /obj/item/storage/backpack/industrial(src) else new /obj/item/storage/backpack/satchel_eng(src) new /obj/item/storage/backpack/duffel/atmos(src) new /obj/item/extinguisher(src) new /obj/item/grenade/gas/oxygen(src) new /obj/item/grenade/gas/oxygen(src) new /obj/item/clothing/suit/storage/hazardvest(src) new /obj/item/clothing/mask/gas(src) new /obj/item/tank/internals/emergency_oxygen/engi(src) new /obj/item/holosign_creator/atmos(src) new /obj/item/watertank/atmos(src) new /obj/item/clothing/suit/fire/atmos(src) new /obj/item/clothing/head/hardhat/atmos(src) new /obj/item/clothing/glasses/meson/engine/tray(src) new /obj/item/rpd(src) new /obj/item/destTagger(src)