/client/proc/only_one() if(!ticker) alert("The game hasn't started yet!") return var/list/incompatible_species = list("Plasmaman") for(var/mob/living/carbon/human/H in player_list) if(H.stat == DEAD || !(H.client)) continue if(is_special_character(H)) continue if(H.species.name in incompatible_species) H.set_species("Human") var/datum/preferences/A = new() // Randomize appearance A.copy_to(H) ticker.mode.traitors += H.mind H.mind.special_role = "traitor" var/datum/objective/hijack/hijack_objective = new hijack_objective.owner = H.mind H.mind.objectives += hijack_objective H << "You are a Highlander. Kill all other Highlanders. There can be only one." var/obj_count = 1 for(var/datum/objective/OBJ in H.mind.objectives) H << "Objective #[obj_count]: [OBJ.explanation_text]" obj_count++ for (var/obj/item/I in H) if (istype(I, /obj/item/weapon/implant)) continue if(istype(I, /obj/item/organ)) continue qdel(I) H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_l_ear) H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head) H.equip_to_slot_or_del(new /obj/item/weapon/claymore(H), slot_r_hand) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/weapon/pinpointer(H.loc), slot_l_store) var/obj/item/weapon/card/id/W = new(H) W.name = "[H.real_name]'s ID Card" W.icon_state = "centcom" W.access = get_all_accesses() W.access += get_all_centcom_access() W.assignment = "Highlander" W.registered_name = H.real_name H.equip_to_slot_or_del(W, slot_wear_id) H.species.equip(H) H.regenerate_icons() message_admins("[key_name_admin(usr)] used THERE CAN BE ONLY ONE! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1) log_admin("[key_name(usr)] used there can be only one.") nologevent = 1 world << sound('sound/music/THUNDERDOME.ogg') /client/proc/only_me() if(!ticker) alert("The game hasn't started yet!") return for(var/mob/living/carbon/human/H in player_list) if(H.stat == 2 || !(H.client)) continue if(is_special_character(H)) continue ticker.mode.traitors += H.mind H.mind.special_role = "[H.real_name] Prime" var/datum/objective/hijackclone/hijack_objective = new /datum/objective/hijackclone hijack_objective.owner = H.mind H.mind.objectives += hijack_objective H << "You are the multiverse summoner. Activate your blade to summon copies of yourself from another universe to fight by your side." var/obj_count = 1 for(var/datum/objective/OBJ in H.mind.objectives) H << "Objective #[obj_count]: [OBJ.explanation_text]" obj_count++ var/obj/item/slot_item_ID = H.get_item_by_slot(slot_wear_id) qdel(slot_item_ID) var/obj/item/slot_item_hand = H.get_item_by_slot(slot_r_hand) H.unEquip(slot_item_hand) var /obj/item/weapon/multisword/pure_evil/multi = new(H) H.equip_to_slot_or_del(multi, slot_r_hand) var/obj/item/weapon/card/id/W = new(H) W.icon_state = "centcom" W.access = get_all_accesses() W.access += get_all_centcom_access() W.assignment = "Multiverse Summoner" W.registered_name = H.real_name W.update_label(H.real_name) H.equip_to_slot_or_del(W, slot_wear_id) H.update_icons() message_admins("[key_name_admin(usr)] used THERE CAN BE ONLY ME! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1) log_admin("[key_name(usr)] used there can be only me.") nologevent = 1 world << sound('sound/music/THUNDERDOME.ogg')