/datum/ai_controller/basic_controller movement_delay = 0.4 SECONDS /datum/ai_controller/basic_controller/try_possess_pawn(atom/new_pawn) if(!isliving(new_pawn)) return AI_CONTROLLER_INCOMPATIBLE var/mob/living/basic/basic_mob = new_pawn update_speed(basic_mob) RegisterSignal(basic_mob, COMSIG_MOB_ATE, PROC_REF(on_mob_eat)) return ..() /datum/ai_controller/basic_controller/proc/update_speed(mob/living/basic_mob) movement_delay = basic_mob.movement_delay() /datum/ai_controller/basic_controller/proc/on_mob_eat() SIGNAL_HANDLER var/food_cooldown = blackboard[BB_EAT_FOOD_COOLDOWN] || EAT_FOOD_COOLDOWN set_blackboard_key(BB_NEXT_FOOD_EAT, world.time + food_cooldown)