/client/proc/only_one() if(SSticker.current_state < GAME_STATE_PLAYING) alert("The game hasn't started yet!") return var/list/incompatible_species = list(/datum/species/plasmaman, /datum/species/vox) for(var/mob/living/carbon/human/H in GLOB.player_list) if(H.stat == DEAD || !(H.client)) continue if(is_special_character(H)) continue if(is_type_in_list(H.dna.species, incompatible_species)) H.set_species(/datum/species/human) var/datum/character_save/S = new // Randomize appearance S.randomise() S.copy_to(H) SSticker.mode.traitors += H.mind H.mind.special_role = SPECIAL_ROLE_TRAITOR H.mind.add_mind_objective(/datum/objective/hijack) var/list/messages = list() messages.Add("You are a Highlander. Kill all other Highlanders. There can be only one.") messages.Add(H.mind.prepare_announce_objectives(FALSE)) to_chat(H, chat_box_red(messages.Join("
"))) for(var/obj/item/I in H) if(istype(I, /obj/item/bio_chip)) continue qdel(I) H.equip_to_slot_or_del(new /obj/item/clothing/under/costume/kilt(H), ITEM_SLOT_JUMPSUIT) H.equip_to_slot_or_del(new /obj/item/radio/headset/heads/captain(H), ITEM_SLOT_LEFT_EAR) H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), ITEM_SLOT_HEAD) H.equip_to_slot_or_del(new /obj/item/claymore/highlander(H), ITEM_SLOT_RIGHT_HAND) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), ITEM_SLOT_SHOES) H.equip_to_slot_or_del(new /obj/item/pinpointer(H.loc), ITEM_SLOT_LEFT_POCKET) var/obj/item/card/id/W = new(H) W.name = "[H.real_name]'s ID Card" W.icon_state = "centcom" W.access = get_all_accesses() W.access += get_all_centcom_access() W.assignment = "Highlander" W.registered_name = H.real_name H.equip_to_slot_or_del(W, ITEM_SLOT_ID) H.dna.species.after_equip_job(null, H) H.regenerate_icons() message_admins("[key_name_admin(usr)] used THERE CAN BE ONLY ONE! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1) log_admin("[key_name(usr)] used there can be only one.") GLOB.nologevent = 1 var/sound/music = sound('sound/music/thunderdome.ogg', channel = CHANNEL_ADMIN) for(var/mob/M in GLOB.player_list) if(M.client.prefs.sound & SOUND_MIDI) if(isnewplayer(M) && (M.client.prefs.sound & SOUND_LOBBY)) M.stop_sound_channel(CHANNEL_LOBBYMUSIC) music.volume = 100 * M.client.prefs.get_channel_volume(CHANNEL_ADMIN) SEND_SOUND(M, music) /client/proc/only_me() if(SSticker.current_state < GAME_STATE_PLAYING) alert("The game hasn't started yet!") return for(var/mob/living/carbon/human/H in GLOB.player_list) if(H.stat == DEAD || !(H.client)) continue if(is_special_character(H)) continue SSticker.mode.traitors += H.mind H.mind.special_role = "[H.real_name] Prime" H.mind.add_mind_objective(/datum/objective/hijackclone) var/list/messages = list() messages.Add("You are the multiverse summoner. Activate your blade to summon copies of yourself from another universe to fight by your side.") messages.Add(H.mind.prepare_announce_objectives(FALSE)) to_chat(H, chat_box_red(messages.Join("
"))) var/obj/item/slot_item_ID = H.get_item_by_slot(ITEM_SLOT_ID) qdel(slot_item_ID) var/obj/item/slot_item_hand = H.get_item_by_slot(ITEM_SLOT_RIGHT_HAND) H.drop_item_to_ground(slot_item_hand) var/obj/item/multisword/pure_evil/multi = new(H) H.equip_to_slot_or_del(multi, ITEM_SLOT_RIGHT_HAND) var/obj/item/card/id/W = new(H) W.icon_state = "centcom" W.access = get_all_accesses() W.access += get_all_centcom_access() W.assignment = "Multiverse Summoner" W.registered_name = H.real_name W.update_label(H.real_name) H.equip_to_slot_or_del(W, ITEM_SLOT_ID) H.update_icons() message_admins("[key_name_admin(usr)] used THERE CAN BE ONLY ME! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1) log_admin("[key_name(usr)] used there can be only me.") GLOB.nologevent = 1 var/sound/music = sound('sound/music/thunderdome.ogg', channel = CHANNEL_ADMIN) for(var/mob/M in GLOB.player_list) if(M.client.prefs.sound & SOUND_MIDI) if(isnewplayer(M) && (M.client.prefs.sound & SOUND_LOBBY)) M.stop_sound_channel(CHANNEL_LOBBYMUSIC) music.volume = 100 * M.client.prefs.get_channel_volume(CHANNEL_ADMIN) SEND_SOUND(M, music)