/** * Creates a TGUI input list window and returns the user's response. * * This proc should be used to create alerts that the caller will wait for a response from. * Arguments: * * user - The user to show the input box to. * * message - The content of the input box, shown in the body of the TGUI window. * * title - The title of the input box, shown on the top of the TGUI window. * * items - The options that can be chosen by the user, each string is assigned a button on the UI. * * default - If an option is already preselected on the UI. Current values, etc. * * timeout - The timeout of the input box, after which the menu will close and qdel itself. Set to zero for no timeout. */ /proc/tgui_input_list(mob/user, message, title = "Select", list/items, default, timeout = 0, ui_state = GLOB.always_state) if(!user) user = usr if(!length(items)) CRASH("[user] tried to open an empty TGUI Input List. Contents are: [items]") if(!istype(user)) if(!isclient(user)) CRASH("We passed something that wasn't a user/client in a TGUI Input List! The passed user was [user]!") var/client/client = user user = client.mob if(isnull(user.client)) return /// Client does NOT have tgui_input on: Returns regular input if(user.client?.prefs?.toggles2 & PREFTOGGLE_2_DISABLE_TGUI_INPUT) return input(user, message, title, default) as null|anything in items var/datum/tgui_list_input/input = new(user, message, title, items, default, timeout, ui_state) if(input.invalid) qdel(input) return input.ui_interact(user) input.wait() if(input) . = input.choice qdel(input) /** * # tgui_list_input * * Datum used for instantiating and using a TGUI-controlled list input that prompts the user with * a message and shows a list of selectable options */ /datum/tgui_list_input /// The title of the TGUI window var/title /// The textual body of the TGUI window var/message /// The list of items (responses) provided on the TGUI window var/list/items /// Buttons (strings specifically) mapped to the actual value (e.g. a mob or a verb) var/list/items_map /// The button that the user has pressed, null if no selection has been made var/choice /// The default button to be selected var/default /// The time at which the tgui_list_input was created, for displaying timeout progress. var/start_time /// The lifespan of the tgui_list_input, after which the window will close and delete itself. var/timeout /// The attached timer that handles this objects timeout deletion var/deletion_timer /// Boolean field describing if the tgui_list_input was closed by the user. var/closed /// The TGUI UI state that will be returned in ui_state(). Default: always_state var/datum/ui_state/state /// Whether the tgui list input is invalid or not (i.e. due to all list entries being null) var/invalid = FALSE /// The TGUI modal to use for this popup var/modal_type = "ListInputModal" /datum/tgui_list_input/New(mob/user, message, title, list/_items, default, timeout, ui_state) src.title = title src.message = message src.items = list() src.items_map = list() src.default = default src.state = ui_state handle_new_items(_items) if(length(src.items) == 0) invalid = TRUE if(timeout) src.timeout = timeout start_time = world.time deletion_timer = QDEL_IN(src, timeout) /datum/tgui_list_input/Destroy(force) SStgui.close_uis(src) state = null deltimer(deletion_timer) return ..() /** * Waits for a user's response to the tgui_list_input's prompt before returning. Returns early if * the window was closed by the user. */ /datum/tgui_list_input/proc/wait() while(!choice && !closed) stoplag(1) /datum/tgui_list_input/ui_state(mob/user) return state /datum/tgui_list_input/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, modal_type) ui.set_autoupdate(FALSE) ui.open() /datum/tgui_list_input/ui_close(mob/user) closed = TRUE /datum/tgui_list_input/ui_static_data(mob/user) var/list/data = list() data["init_value"] = default || items[1] data["items"] = items data["message"] = message data["large_buttons"] = user.client?.prefs?.toggles2 & PREFTOGGLE_2_LARGE_INPUT_BUTTONS data["swapped_buttons"] = user.client?.prefs?.toggles2 & PREFTOGGLE_2_SWAP_INPUT_BUTTONS data["title"] = title return data /datum/tgui_list_input/ui_data(mob/user) var/list/data = list() if(timeout) data["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1) return data /datum/tgui_list_input/ui_act(action, list/params) . = ..() if(.) return switch(action) if("submit") if(!handle_submit_action(params)) return closed = TRUE SStgui.close_uis(src) return TRUE if("cancel") closed = TRUE SStgui.close_uis(src) return TRUE /datum/tgui_list_input/proc/handle_submit_action(params) if(!(params["entry"] in items)) return FALSE set_choice(items_map[params["entry"]]) return TRUE /datum/tgui_list_input/proc/set_choice(choice) src.choice = choice /datum/tgui_list_input/proc/handle_new_items(list/_items) var/list/repeat_items = list() // Gets rid of illegal characters var/static/regex/blacklisted_words = regex(@{"([^\u0020-\u8000]+)"}) for(var/i in _items) var/string_key = blacklisted_words.Replace("[i]", "") // Avoids duplicated keys E.g: when areas have the same name string_key = avoid_assoc_duplicate_keys(string_key, repeat_items) src.items += string_key src.items_map[string_key] = i