//Soul counter is stored with the humans, it does weird when you place it here apparently... /datum/hud/devil/New(mob/owner, ui_style = 'icons/mob/screen_midnight.dmi') ..() var/obj/screen/using var/obj/screen/inventory/inv_box using = new /obj/screen/drop() using.icon = ui_style using.screen_loc = ui_drop_throw static_inventory += using mymob.pullin = new /obj/screen/pull() mymob.pullin.icon = ui_style mymob.pullin.update_icon(mymob) mymob.pullin.screen_loc = ui_pull_resist static_inventory += mymob.pullin inv_box = new /obj/screen/inventory/hand() inv_box.name = "right hand" inv_box.icon = ui_style inv_box.icon_state = "hand_r" inv_box.screen_loc = ui_rhand inv_box.slot_id = slot_r_hand static_inventory += inv_box inv_box = new /obj/screen/inventory/hand() inv_box.name = "left hand" inv_box.icon = ui_style inv_box.icon_state = "hand_l" inv_box.screen_loc = ui_lhand inv_box.slot_id = slot_l_hand static_inventory += inv_box using = new /obj/screen/swap_hand() using.name = "hand" using.icon = ui_style using.icon_state = "swap_1" using.screen_loc = ui_swaphand1 static_inventory += using using = new /obj/screen/swap_hand() using.name = "hand" using.icon = ui_style using.icon_state = "swap_2" using.screen_loc = ui_swaphand2 static_inventory += using mymob.zone_sel = new /obj/screen/zone_sel() mymob.zone_sel.icon = ui_style mymob.zone_sel.update_icon(mymob) lingchemdisplay = new /obj/screen/ling/chems() devilsouldisplay = new /obj/screen/devil/soul_counter infodisplay += devilsouldisplay for(var/obj/screen/inventory/inv in static_inventory) if(inv.slot_id) inv.hud = src inv_slots[inv.slot_id] = inv inv.update_icon() /datum/hud/devil/persistent_inventory_update() if(!mymob) return var/mob/living/carbon/true_devil/D = mymob if(hud_version != HUD_STYLE_NOHUD) if(D.r_hand) D.r_hand.screen_loc = ui_rhand D.client.screen += D.r_hand if(D.l_hand) D.l_hand.screen_loc = ui_lhand D.client.screen += D.l_hand else if(D.r_hand) D.r_hand.screen_loc = null if(D.l_hand) D.l_hand.screen_loc = null /mob/living/carbon/true_devil/create_mob_hud() if(client && !hud_used) hud_used = new /datum/hud/devil(src, ui_style2icon(client.prefs.UI_style))