/obj/item/clothing/head/helmet/space/new_rig/merc /obj/item/rig/merc name = "crimson hardsuit control module" desc = "A blood-red hardsuit featuring some fairly illegal technology." icon_state = "merc_rig" suit_type = "crimson hardsuit" armor = list(melee = 40, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50) active_slowdown = 1 offline_slowdown = 3 offline_vision_restriction = 1 helm_type = /obj/item/clothing/head/helmet/space/new_rig/merc allowed = list(/obj/item/flashlight,/obj/item/tank,/obj/item/gun,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword,/obj/item/restraints/handcuffs) initial_modules = list( /obj/item/rig_module/mounted, /obj/item/rig_module/vision/thermal, /obj/item/rig_module/grenade_launcher, /obj/item/rig_module/ai_container, // /obj/item/rig_module/power_sink, /obj/item/rig_module/electrowarfare_suite, /obj/item/rig_module/chem_dispenser/combat, // /obj/item/rig_module/fabricator/energy_net ) //Has most of the modules removed /obj/item/rig/merc/empty initial_modules = list( /obj/item/rig_module/ai_container, /obj/item/rig_module/electrowarfare_suite, //might as well )