/****************Explorer's Suit and Mask****************/ /obj/item/clothing/suit/hooded/explorer name = "explorer suit" desc = "An armoured suit for exploring harsh environments." icon_state = "explorer" item_state = "explorer" body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS hoodtype = /obj/item/clothing/head/hooded/explorer armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50) allowed = list(/obj/item/flashlight, /obj/item/tank, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe) resistance_flags = FIRE_PROOF sprite_sheets = list( "Vox" = 'icons/mob/species/vox/suit.dmi', "Drask" = 'icons/mob/species/drask/suit.dmi', "Tajaran" = 'icons/mob/species/tajaran/suit.dmi', "Unathi" = 'icons/mob/species/unathi/suit.dmi', "Vulpkanin" = 'icons/mob/species/vulpkanin/suit.dmi' ) /obj/item/clothing/head/hooded/explorer name = "explorer hood" desc = "An armoured hood for exploring harsh environments." icon_state = "explorer" item_state = "explorer" body_parts_covered = HEAD flags = BLOCKHAIR | NODROP flags_cover = HEADCOVERSEYES min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50) resistance_flags = FIRE_PROOF sprite_sheets = list( "Vox" = 'icons/mob/species/vox/head.dmi', "Drask" = 'icons/mob/species/drask/head.dmi', "Grey" = 'icons/mob/species/grey/head.dmi', "Skrell" = 'icons/mob/species/skrell/head.dmi' )