/mob/living/basic/netherworld/blankbody name = "blank body" desc = "This looks human enough, but its flesh has an ashy texture, and it's face is featureless save an eerie smile." icon_state = "blank-body" icon_living = "blank-body" icon_dead = "blank-dead" health = 100 maxHealth = 100 obj_damage = 50 melee_damage_lower = 5 melee_damage_upper = 10 attack_verb_continuous = "punches" attack_verb_simple = "punch" melee_attack_cooldown_min = 0.5 SECONDS melee_attack_cooldown_max = 1.5 SECONDS speak_emote = list("screams") death_message = "falls apart into a fine dust." /// The body/brain of the player turned into a blank, if the blank was turned var/mob/living/held_body /mob/living/basic/netherworld/blankbody/death(gibbed) . = ..() if(held_body) held_body.forceMove(loc) qdel(src)