# GitHub action to autorender nanomaps outside the game # This kills off the awful verb we have that takes a full 50 seconds and hangs the whole server # The file names and locations are VERY important here # DO NOT EDIT THIS UNLESS YOU KNOW WHAT YOU ARE DOING # -aa name: 'Render Nanomaps' on: schedule: - cron: "0 0 * * *" workflow_dispatch: permissions: contents: read jobs: generate_maps: permissions: contents: write # for Git to git push pull-requests: write # for repo-sync/pull-request to create pull requests name: 'Generate NanoMaps' runs-on: ubuntu-18.04 steps: - name: 'Update Branch' uses: actions/checkout@v3 - name: Branch run: | git fetch origin git branch -f nanomap-render git checkout nanomap-render git reset --hard origin/master - name: 'Generate Maps' run: './tools/github-actions/nanomap-renderer-invoker.sh' - name: 'Commit Maps' run: | git config --local user.email "action@github.com" git config --local user.name "NanoMap Generation" git pull origin master git commit -m "NanoMap Auto-Update (`date`)" -a || true git push -f -u origin nanomap-render - name: Create Pull Request uses: repo-sync/pull-request@v2 with: source_branch: "nanomap-render" destination_branch: "master" pr_title: "Automatic NanoMap Update" pr_body: "This pull request updates the server NanoMaps. Please review the diff images before merging." pr_label: "NanoMaps" pr_allow_empty: false github_token: ${{ secrets.GITHUB_TOKEN }}