#define ASSIGNMENT_ANY "Any" #define ASSIGNMENT_AI "AI" #define ASSIGNMENT_CYBORG "Cyborg" #define ASSIGNMENT_ENGINEER "Engineer" #define ASSIGNMENT_BOTANIST "Botanist" #define ASSIGNMENT_JANITOR "Janitor" #define ASSIGNMENT_MEDICAL "Medical" #define ASSIGNMENT_SCIENTIST "Scientist" #define ASSIGNMENT_SECURITY "Security" #define ASSIGNMENT_CHEMIST "Chemist" #define ASSIGNMENT_CARGO "Cargo Bay" GLOBAL_LIST_INIT(severity_to_string, list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT_LEVEL_MODERATE = "Moderate", EVENT_LEVEL_MAJOR = "Major")) GLOBAL_LIST_EMPTY(event_last_fired) /datum/event_container var/severity = -1 var/delayed = 0 var/delay_modifier = 1 var/next_event_time = 0 var/list/available_events var/list/last_event_time = list() var/datum/event_meta/next_event = null var/last_world_time = 0 /datum/event_container/process() if(!next_event_time) set_event_delay() if(delayed) next_event_time += (world.time - last_world_time) else if(world.time > next_event_time) if(GLOB.configuration.event.enable_random_events) start_event() last_world_time = world.time /datum/event_container/proc/start_event() if(!next_event) // If non-one has explicitly set an event, randomly pick one next_event = acquire_event() // Has an event been acquired? if(next_event) // Set when the event of this type was last fired, and prepare the next event start last_event_time[next_event] = world.time set_event_delay() next_event.enabled = !next_event.one_shot // This event will no longer be available in the random rotation if one shot new next_event.event_type(next_event) // Events are added and removed from the processing queue in their New/kill procs log_debug("Starting event '[next_event.name]' of severity [GLOB.severity_to_string[severity]].") SSblackbox.record_feedback("nested tally", "events", 1, list(GLOB.severity_to_string[severity], next_event.name)) GLOB.event_last_fired[next_event] = world.time next_event = null // When set to null, a random event will be selected next time else // If not, wait for one minute, instead of one tick, before checking again. next_event_time += (60 * 10) /datum/event_container/proc/acquire_event() if(length(available_events) == 0) return var/active_with_role = number_active_with_role() var/list/possible_events = list() for(var/datum/event_meta/EM in available_events) var/event_weight = EM.get_weight(active_with_role) if(EM.enabled && event_weight) possible_events[EM] = event_weight for(var/event_meta in last_event_time) if(possible_events[event_meta]) var/time_passed = world.time - GLOB.event_last_fired[event_meta] var/half_of_round = GLOB.configuration.event.expected_round_length / 2 var/weight_modifier = min(1, 1 - ((half_of_round - time_passed) / half_of_round)) //With this formula, an event ran 30 minutes ago has half weight, and an event ran an hour ago, has 100 % weight. This works better in general for events, as super high weight events are impacted in a meaningful way. var/new_weight = max(possible_events[event_meta] * weight_modifier, 0) if(new_weight) possible_events[event_meta] = new_weight else possible_events -= event_meta if(length(possible_events) == 0) return null // Select an event and remove it from the pool of available events var/picked_event = pickweight(possible_events) available_events -= picked_event return picked_event /datum/event_container/proc/set_event_delay() // If the next event time has not yet been set and we have a custom first time start if(next_event_time == 0 && GLOB.configuration.event.first_run_times[severity]) var/lower = GLOB.configuration.event.first_run_times[severity]["lower"] var/upper = GLOB.configuration.event.first_run_times[severity]["upper"] var/event_delay = rand(lower, upper) next_event_time = world.time + event_delay // Otherwise, follow the standard setup process else var/playercount_modifier = 1 switch(length(GLOB.player_list)) if(0 to 10) playercount_modifier = 1.2 if(11 to 15) playercount_modifier = 1.1 if(16 to 25) playercount_modifier = 1 if(26 to 35) playercount_modifier = 0.9 if(36 to 50) playercount_modifier = 0.8 if(50 to 80) playercount_modifier = 0.7 if(80 to 10000) playercount_modifier = 0.6 playercount_modifier = playercount_modifier * delay_modifier var/event_delay = rand(GLOB.configuration.event.delay_lower_bound[severity], GLOB.configuration.event.delay_upper_bound[severity]) * playercount_modifier next_event_time = world.time + event_delay log_debug("Next event of severity [GLOB.severity_to_string[severity]] in [(next_event_time - world.time)/600] minutes.") /datum/event_container/proc/SelectEvent() var/datum/event_meta/EM = input("Select an event to queue up.", "Event Selection", null) as null|anything in available_events if(!EM) return if(next_event) available_events += next_event available_events -= EM next_event = EM return EM /datum/event_container/mundane severity = EVENT_LEVEL_MUNDANE available_events = list( // Severity level, event name, event type, base weight, role weights, one shot, min weight, max weight. Last two only used if set. new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Nothing", /datum/event/nothing, 1100), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "PDA Spam", /datum/event/pda_spam, 0, list(ASSIGNMENT_ANY = 4), FALSE, 25, 50), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Economic News", /datum/event/economic_event, 300), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Trivial News", /datum/event/trivial_news, 400), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Mundane News", /datum/event/mundane_news, 300), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 100, list(ASSIGNMENT_JANITOR = 100)), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Sentience", /datum/event/sentience, 50), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30)), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Fungal Growth", /datum/event/wallrot/fungus, 50, list(ASSIGNMENT_CHEMIST = 50)), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Koi School", /datum/event/carp_migration/koi, 80), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Camera Failure", /datum/event/camera_failure, 100, list(ASSIGNMENT_ENGINEER = 10)), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Fake Virus", /datum/event/fake_virus, 50), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Bureaucratic Error",/datum/event/bureaucratic_error, 40, TRUE), new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Disease Outbreak", /datum/event/disease_outbreak, 50, list(ASSIGNMENT_MEDICAL = 25), TRUE) ) /datum/event_container/moderate severity = EVENT_LEVEL_MODERATE available_events = list( new /datum/event_meta(EVENT_LEVEL_MODERATE, "Nothing", /datum/event/nothing, 1230), new /datum/event_meta(EVENT_LEVEL_MODERATE, "False Alarm", /datum/event/falsealarm, 200), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Appendicitis", /datum/event/spontaneous_appendicitis, 0, list(ASSIGNMENT_MEDICAL = 10), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Carp School", /datum/event/carp_migration, 200, list(ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_SECURITY = 20), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Rogue Drones", /datum/event/rogue_drone, 0, list(ASSIGNMENT_SECURITY = 20)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Vines", /datum/event/spacevine, 250, list(ASSIGNMENT_ENGINEER = 10)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meteor Shower", /datum/event/meteor_wave, 0, list(ASSIGNMENT_ENGINEER = 25)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Solar Flare", /datum/event/solar_flare, 0, list(ASSIGNMENT_ENGINEER = 25)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meaty Ores", /datum/event/dust/meaty, 0, list(ASSIGNMENT_ENGINEER = 20)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 150, ASSIGNMENT_SECURITY = 120)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 0, list(ASSIGNMENT_SECURITY = 100)), //new /datum/event_meta(EVENT_LEVEL_MODERATE, "Virology Breach", /datum/event/prison_break/virology, 0, list(ASSIGNMENT_MEDICAL = 100)), //new /datum/event_meta(EVENT_LEVEL_MODERATE, "Xenobiology Breach", /datum/event/prison_break/xenobiology, 0, list(ASSIGNMENT_SCIENCE = 100)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "APC Short", /datum/event/apc_short, 200, list(ASSIGNMENT_ENGINEER = 60)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 250, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_JANITOR = 150)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Radiation Storm", /datum/event/radiation_storm, 25, list(ASSIGNMENT_MEDICAL = 50), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 100, list(ASSIGNMENT_SECURITY = 30), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ion_storm, 0, list(ASSIGNMENT_AI = 50, ASSIGNMENT_CYBORG = 50, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5)), //new /datum/event_meta/ninja(EVENT_LEVEL_MODERATE, "Space Ninja", /datum/event/space_ninja, 0, list(ASSIGNMENT_SECURITY = 15), TRUE), // NON-BAY EVENTS new /datum/event_meta(EVENT_LEVEL_MODERATE, "Mass Hallucination", /datum/event/mass_hallucination, 300), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Brand Intelligence", /datum/event/brand_intelligence, 50, list(ASSIGNMENT_ENGINEER = 25), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Dimensional Tear", /datum/event/tear, 0, list(ASSIGNMENT_SECURITY = 35)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Honknomoly", /datum/event/tear/honk, 0, list(ASSIGNMENT_SECURITY = 15)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vent Clog", /datum/event/vent_clog, 250), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Disposals Clog", /datum/event/disposals_clog, 250), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 75, list(ASSIGNMENT_ENGINEER = 60)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Cryo Anomaly", /datum/event/anomaly/anomaly_cryo, 75, list(ASSIGNMENT_ENGINEER = 60)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vortex Anomaly", /datum/event/anomaly/anomaly_vortex, 75, list(ASSIGNMENT_ENGINEER = 25)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Bluespace Anomaly", /datum/event/anomaly/anomaly_bluespace, 75, list(ASSIGNMENT_ENGINEER = 25)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Flux Anomaly", /datum/event/anomaly/anomaly_flux, 75, list(ASSIGNMENT_ENGINEER = 50)), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Revenant", /datum/event/revenant, 150), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/spawn_morph, 40, list(ASSIGNMENT_SECURITY = 10), is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Disease Outbreak", /datum/event/disease_outbreak, 50, list(ASSIGNMENT_MEDICAL = 30), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Door Runtime", /datum/event/door_runtime, 50, list(ASSIGNMENT_ENGINEER = 25, ASSIGNMENT_AI = 150), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Tourist Arrivals", /datum/event/tourist_arrivals, 100, list(ASSIGNMENT_SECURITY = 15), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Shuttle Loan", /datum/event/shuttle_loan, 100, list(ASSIGNMENT_CARGO = 15, ASSIGNMENT_SECURITY = 10), is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Anomalous Particulate", /datum/event/anomalous_particulate_event, 250, is_one_shot = TRUE), ) /datum/event_container/major severity = EVENT_LEVEL_MAJOR available_events = list( new /datum/event_meta(EVENT_LEVEL_MAJOR, "Nothing", /datum/event/nothing, 590), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 10, list(ASSIGNMENT_SECURITY = 3), TRUE), //new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station, 0, list(ASSIGNMENT_ANY = 5)), new /datum/event_meta(EVENT_LEVEL_MAJOR, "APC Overload", /datum/event/apc_overload, 0), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, 20, list(ASSIGNMENT_ENGINEER = 4), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 0, list(ASSIGNMENT_ENGINEER = 10), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Abductor Visit", /datum/event/abductor, 20, list(ASSIGNMENT_SECURITY = 3), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Alien Infestation", /datum/event/alien_infestation, 15, list(ASSIGNMENT_SECURITY = 3), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Traders", /datum/event/traders, 85, is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Terror Spiders", /datum/event/spider_terror, 15, list(ASSIGNMENT_SECURITY = 3), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Slaughter Demon", /datum/event/spawn_slaughter, 20, is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Shadow Demon", /datum/event/spawn_slaughter/shadow, 20, is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Demonic Incursion", /datum/event/demon_incursion, 20, list(ASSIGNMENT_SECURITY = 3)), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Immovable Rod", /datum/event/immovable_rod, 0, list(ASSIGNMENT_ENGINEER = 10), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Disease Outbreak", /datum/event/disease_outbreak, 15, list(ASSIGNMENT_MEDICAL = 4), TRUE), //new /datum/event_meta(EVENT_LEVEL_MAJOR, "Floor Cluwne", /datum/event/spawn_floor_cluwne, 15, is_one_shot = TRUE) //new /datum/event_meta(EVENT_LEVEL_MAJOR, "Pulse Demon Infiltration", /datum/event/spawn_pulsedemon, 20, is_one_shot = TRUE) ) #undef ASSIGNMENT_ANY #undef ASSIGNMENT_AI #undef ASSIGNMENT_CYBORG #undef ASSIGNMENT_ENGINEER #undef ASSIGNMENT_BOTANIST #undef ASSIGNMENT_JANITOR #undef ASSIGNMENT_MEDICAL #undef ASSIGNMENT_SCIENTIST #undef ASSIGNMENT_SECURITY #undef ASSIGNMENT_CHEMIST #undef ASSIGNMENT_CARGO