/obj/effect/portal name = "portal" desc = "Looks unstable. Best to test it with the clown." icon = 'icons/obj/stationobjs.dmi' icon_state = "portal" density = 1 unacidable = 1//Can't destroy energy portals. var/failchance = 5 var/obj/item/target = null var/creator = null anchored = 1 var/precision = 1 // how close to the portal you will teleport. 0 = on the portal, 1 = adjacent var/can_multitool_to_remove = 0 var/ignore_tele_proof_area_setting = FALSE /obj/effect/portal/Bumped(mob/M as mob|obj) teleport(M) /obj/effect/portal/New(loc, turf/target, creator=null, lifespan=300) GLOB.portals += src src.loc = loc src.target = target src.creator = creator if(lifespan > 0) spawn(lifespan) qdel(src) /obj/effect/portal/Destroy() GLOB.portals -= src if(istype(creator, /obj)) var/obj/O = creator O.portal_destroyed(src) creator = null target = null return ..() /obj/effect/portal/proc/teleport(atom/movable/M as mob|obj) if(istype(M, /obj/effect)) //sparks don't teleport return if(M.anchored&&istype(M, /obj/mecha)) return if(!( target )) qdel(src) return if(istype(M, /atom/movable)) if(prob(failchance)) src.icon_state = "portal1" if(!do_teleport(M, locate(rand(5, world.maxx - 5), rand(5, world.maxy -5), 3), 0, bypass_area_flag = ignore_tele_proof_area_setting)) // Try to send them to deep space. invalid_teleport() else if(!do_teleport(M, target, precision, bypass_area_flag = ignore_tele_proof_area_setting)) // Try to send them to a turf adjacent to target. invalid_teleport() /obj/effect/portal/attackby(obj/item/A, mob/user) if(istype(A, /obj/item/multitool) && can_multitool_to_remove) qdel(src) /obj/effect/portal/proc/invalid_teleport() visible_message("[src] flickers and fails due to bluespace interference!") do_sparks(5, 0, loc) qdel(src) /obj/effect/portal/redspace name = "redspace portal" desc = "A portal capable of bypassing bluespace interference." icon_state = "portal1" failchance = 0 precision = 0 ignore_tele_proof_area_setting = TRUE