/mob/dead/forceMove(atom/destination) // Overriden from code/game/atoms_movable.dm#141 to prevent things like mice squeaking when ghosts walk on them. // Same as parent, except that it does not include Uncrossed or Crossed calls. var/turf/old_loc = loc loc = destination if(old_loc) old_loc.Exited(src, destination) if(destination) destination.Entered(src) if(isturf(destination) && opacity) var/turf/new_loc = destination new_loc.reconsider_lights() if(isturf(old_loc) && opacity) old_loc.reconsider_lights() for(var/datum/light_source/L in light_sources) L.source_atom.update_light() return 1