/datum/admins/Topic(href, href_list) ..() if(usr.client != src.owner || !check_rights(0)) log_admin("[key_name(usr)] tried to use the admin panel without authorization.") message_admins("[key_name_admin(usr)] has attempted to override the admin panel!") return if(ticker.mode && ticker.mode.check_antagonists_topic(href, href_list)) check_antagonists() return if(href_list["rejectadminhelp"]) if(!check_rights(R_ADMIN|R_MOD)) return var/client/C = locate(href_list["rejectadminhelp"]) if(!C) return C << 'sound/effects/adminhelp.ogg' C << "- AdminHelp Rejected! -" C << "Your admin help was rejected." C << "Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting. If you asked a question, please ensure it was clear what you were asking." message_admins("[key_name_admin(usr)] rejected [key_name_admin(C.mob)]'s admin help") log_admin("[key_name(usr)] rejected [key_name(C.mob)]'s admin help") if(href_list["stickyban"]) stickyban(href_list["stickyban"],href_list) if(href_list["makeAntag"]) switch(href_list["makeAntag"]) if("1") log_admin("[key_name(usr)] has spawned a traitor.") if(!src.makeTraitors()) usr << "\red Unfortunately there weren't enough candidates available." if("2") log_admin("[key_name(usr)] has spawned a changeling.") if(!src.makeChanglings()) usr << "\red Unfortunately there weren't enough candidates available." if("3") log_admin("[key_name(usr)] has spawned revolutionaries.") if(!src.makeRevs()) usr << "\red Unfortunately there weren't enough candidates available." if("4") log_admin("[key_name(usr)] has spawned a cultists.") if(!src.makeCult()) usr << "\red Unfortunately there weren't enough candidates available." if("5") log_admin("[key_name(usr)] has spawned a malf AI.") if(!src.makeMalfAImode()) usr << "\red Unfortunately there weren't enough candidates available." if("6") log_admin("[key_name(usr)] has spawned a wizard.") if(!src.makeWizard()) usr << "\red Unfortunately there weren't enough candidates available." if("7") log_admin("[key_name(usr)] has spawned vampires.") if(!src.makeVampires()) usr << "\red Unfortunately there weren't enough candidates available." if("8") log_admin("[key_name(usr)] has spawned vox raiders.") if(!src.makeVoxRaiders()) usr << "\red Unfortunately there weren't enough candidates available." else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"] || href_list["dbsearchip"] || href_list["dbsearchcid"] || href_list["dbsearchbantype"]) var/adminckey = href_list["dbsearchadmin"] var/playerckey = href_list["dbsearchckey"] var/playerip = href_list["dbsearchip"] var/playercid = href_list["dbsearchcid"] var/dbbantype = text2num(href_list["dbsearchbantype"]) var/match = 0 if("dbmatch" in href_list) match = 1 DB_ban_panel(playerckey, adminckey, playerip, playercid, dbbantype, match) return else if(href_list["dbbanedit"]) var/banedit = href_list["dbbanedit"] var/banid = text2num(href_list["dbbanid"]) if(!banedit || !banid) return DB_ban_edit(banid, banedit) return else if(href_list["dbbanaddtype"]) var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banip = href_list["dbbanaddip"] var/bancid = href_list["dbbanaddcid"] var/banduration = text2num(href_list["dbbaddduration"]) var/banjob = href_list["dbbanaddjob"] var/banreason = href_list["dbbanreason"] banckey = ckey(banckey) switch(bantype) if(BANTYPE_PERMA) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_TEMP) if(!banckey || !banreason || !banduration) usr << "Not enough parameters (Requires ckey, reason and duration)" return banjob = null if(BANTYPE_JOB_PERMA) if(!banckey || !banreason || !banjob) usr << "Not enough parameters (Requires ckey, reason and job)" return banduration = null if(BANTYPE_JOB_TEMP) if(!banckey || !banreason || !banjob || !banduration) usr << "Not enough parameters (Requires ckey, reason and job)" return if(BANTYPE_APPEARANCE) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_ADMIN_PERMA) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_ADMIN_TEMP) if(!banckey || !banreason || !banduration) usr << "Not enough parameters (Requires ckey, reason and duration)" return banjob = null var/mob/playermob for(var/mob/M in player_list) if(M.ckey == banckey) playermob = M break banreason = "(MANUAL BAN) "+banreason if(!playermob) if(banip) banreason = "[banreason] (CUSTOM IP)" if(bancid) banreason = "[banreason] (CUSTOM CID)" else message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom IP and computer id fields replaced with the IP and computer id from the located mob") DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid ) else if(href_list["editrights"]) if(!check_rights(R_PERMISSIONS)) message_admins("[key_name_admin(usr)] attempted to edit the admin permissions without sufficient rights.") log_admin("[key_name(usr)] attempted to edit the admin permissions without sufficient rights.") return var/adm_ckey var/task = href_list["editrights"] if(task == "add") var/new_ckey = ckey(input(usr,"New admin's ckey","Admin ckey", null) as text|null) if(!new_ckey) return if(new_ckey in admin_datums) usr << "Error: Topic 'editrights': [new_ckey] is already an admin" return adm_ckey = new_ckey task = "rank" else if(task != "show") adm_ckey = ckey(href_list["ckey"]) if(!adm_ckey) usr << "Error: Topic 'editrights': No valid ckey" return var/datum/admins/D = admin_datums[adm_ckey] if(task == "remove") if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes") if(!D) return admin_datums -= adm_ckey D.disassociate() updateranktodb(adm_ckey, "player") message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list") log_admin("[key_name(usr)] removed [adm_ckey] from the admins list") log_admin_rank_modification(adm_ckey, "Removed") else if(task == "rank") var/new_rank if(admin_ranks.len) new_rank = input("Please select a rank", "New rank", null, null) as null|anything in (admin_ranks|"*New Rank*") else new_rank = input("Please select a rank", "New rank", null, null) as null|anything in list("Game Master","Game Admin", "Trial Admin", "Admin Observer","*New Rank*") var/rights = 0 if(D) rights = D.rights switch(new_rank) if(null,"") return if("*New Rank*") new_rank = input("Please input a new rank", "New custom rank", null, null) as null|text if(config.admin_legacy_system) new_rank = ckeyEx(new_rank) if(!new_rank) usr << "Error: Topic 'editrights': Invalid rank" return if(config.admin_legacy_system) if(admin_ranks.len) if(new_rank in admin_ranks) rights = admin_ranks[new_rank] //we typed a rank which already exists, use its rights else admin_ranks[new_rank] = 0 //add the new rank to admin_ranks else if(config.admin_legacy_system) new_rank = ckeyEx(new_rank) rights = admin_ranks[new_rank] //we input an existing rank, use its rights if(D) D.disassociate() //remove adminverbs and unlink from client D.rank = new_rank //update the rank D.rights = rights //update the rights based on admin_ranks (default: 0) else D = new /datum/admins(new_rank, rights, adm_ckey) var/client/C = directory[adm_ckey] //find the client with the specified ckey (if they are logged in) D.associate(C) //link up with the client and add verbs updateranktodb(adm_ckey, new_rank) message_admins("[key_name_admin(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin("[key_name(usr)] edited the admin rank of [adm_ckey] to [new_rank]") log_admin_rank_modification(adm_ckey, new_rank) else if(task == "permissions") if(!D) return var/list/permissionlist = list() for(var/i=1, i<=R_MAXPERMISSION, i<<=1) //that <<= is shorthand for i = i << 1. Which is a left bitshift permissionlist[rights2text(i)] = i var/new_permission = input("Select a permission to turn on/off", "Permission toggle", null, null) as null|anything in permissionlist if(!new_permission) return D.rights ^= permissionlist[new_permission] message_admins("[key_name_admin(usr)] toggled the [new_permission] permission of [adm_ckey]") log_admin("[key_name(usr)] toggled the [new_permission] permission of [adm_ckey]") log_admin_permission_modification(adm_ckey, permissionlist[new_permission]) edit_admin_permissions() else if(href_list["call_shuttle"]) if(!check_rights(R_ADMIN)) return switch(href_list["call_shuttle"]) if("1") if(shuttle_master.emergency.mode >= SHUTTLE_DOCKED) return shuttle_master.emergency.request() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") if("2") if(shuttle_master.emergency.mode >= SHUTTLE_DOCKED) return switch(shuttle_master.emergency.mode) if(SHUTTLE_CALL) shuttle_master.emergency.cancel() log_admin("[key_name(usr)] sent the Emergency Shuttle back") message_admins("[key_name_admin(usr)] sent the Emergency Shuttle back") else shuttle_master.emergency.cancel() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") href_list["secrets"] = "check_antagonist" else if(href_list["edit_shuttle_time"]) if(!check_rights(R_SERVER)) return var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", shuttle_master.emergency.timeLeft() ) as num shuttle_master.emergency.setTimer(timer*10) log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") minor_announcement.Announce("The emergency shuttle will reach its destination in [round(shuttle_master.emergency.timeLeft(600))] minutes.") message_admins("[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") href_list["secrets"] = "check_antagonist" else if(href_list["delay_round_end"]) if(!check_rights(R_SERVER)) return ticker.delay_end = !ticker.delay_end log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].") message_admins("\blue [key_name_admin(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1) href_list["secretsadmin"] = "check_antagonist" else if(href_list["simplemake"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["mob"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return var/delmob = 0 switch(alert("Delete old mob?","Message","Yes","No","Cancel")) if("Cancel") return if("Yes") delmob = 1 log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]") message_admins("\blue [key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]", 1) switch(href_list["simplemake"]) if("observer") M.change_mob_type( /mob/dead/observer , null, null, delmob, 1 ) if("drone") M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob, 1 ) if("hunter") M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob, 1 ) if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen/large , null, null, delmob, 1 ) if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob, 1 ) if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob, 1 ) if("human") M.change_mob_type( /mob/living/carbon/human/human , null, null, delmob, 1 ) if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob, 1 ) if("monkey") M.change_mob_type( /mob/living/carbon/human/monkey , null, null, delmob, 1 ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob, 1 ) if("cat") M.change_mob_type( /mob/living/simple_animal/pet/cat , null, null, delmob, 1 ) if("runtime") M.change_mob_type( /mob/living/simple_animal/pet/cat/Runtime , null, null, delmob, 1 ) if("corgi") M.change_mob_type( /mob/living/simple_animal/pet/corgi , null, null, delmob, 1 ) if("ian") M.change_mob_type( /mob/living/simple_animal/pet/corgi/Ian , null, null, delmob, 1 ) if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob, 1 ) if("coffee") M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob, 1 ) if("parrot") M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob, 1 ) if("polyparrot") M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob, 1 ) if("constructarmoured") M.change_mob_type( /mob/living/simple_animal/construct/armoured , null, null, delmob, 1 ) if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/construct/builder , null, null, delmob, 1 ) if("constructwraith") M.change_mob_type( /mob/living/simple_animal/construct/wraith , null, null, delmob, 1 ) if("shade") M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob, 1 ) /////////////////////////////////////new ban stuff else if(href_list["unbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if(RemoveBan(banfolder)) unbanpanel() else alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok") unbanpanel() else if(href_list["warn"]) usr.client.warn(href_list["warn"]) else if(href_list["unbane"]) if(!check_rights(R_BAN)) return UpdateTime() var/reason var/banfolder = href_list["unbane"] Banlist.cd = "/base/[banfolder]" var/reason2 = Banlist["reason"] var/temp = Banlist["temp"] var/minutes = Banlist["minutes"] var/banned_key = Banlist["key"] Banlist.cd = "/base" var/duration switch(alert("Temporary Ban?",,"Yes","No")) if("Yes") temp = 1 var/mins = 0 if(minutes > CMinutes) mins = minutes - CMinutes mins = input(usr,"How long (in minutes)? (Default: 1440)","Ban time",mins ? mins : 1440) as num|null if(!mins) return mins = min(525599,mins) minutes = CMinutes + mins duration = GetExp(minutes) reason = input(usr,"Please state the reason","Reason",reason2) as message|null if(!reason) return if("No") temp = 0 duration = "Perma" reason = input(usr,"Please state the reason","Reason",reason2) as message|null if(!reason) return log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") message_admins("\blue [key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]", 1) Banlist.cd = "/base/[banfolder]" Banlist["reason"] << reason Banlist["temp"] << temp Banlist["minutes"] << minutes Banlist["bannedby"] << usr.ckey Banlist.cd = "/base" feedback_inc("ban_edit",1) unbanpanel() /////////////////////////////////////new ban stuff else if(href_list["appearanceban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["appearanceban"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(!M.ckey) //sanity usr << "This mob has no ckey" return var/banreason = appearance_isbanned(M) if(banreason) /* if(!config.ban_legacy_system) usr << "Unfortunately, database based unbanning cannot be done through this panel" DB_ban_panel(M.ckey) return */ switch(alert("Reason: '[banreason]' Remove appearance ban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban") log_admin("[key_name(usr)] removed [key_name(M)]'s appearance ban") feedback_inc("ban_appearance_unban", 1) DB_ban_unban(M.ckey, BANTYPE_APPEARANCE) appearance_unban(M) message_admins("\blue [key_name_admin(usr)] removed [key_name_admin(M)]'s appearance ban", 1) M << "\red[usr.client.ckey] has removed your appearance ban." else switch(alert("Appearance ban [M.ckey]?",,"Yes","No", "Cancel")) if("Yes") var/reason = input(usr,"Please state the reason","Reason") as message|null if(!reason) return ban_unban_log_save("[key_name(usr)] appearance banned [key_name(M)]. reason: [reason]") log_admin("[key_name(usr)] appearance banned [key_name(M)]. \nReason: [reason]") feedback_inc("ban_appearance",1) DB_ban_record(BANTYPE_APPEARANCE, M, -1, reason) appearance_fullban(M, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") add_note(M.ckey, "Appearance banned - [reason]", null, usr, 0) message_admins("\blue [key_name_admin(usr)] appearance banned [key_name_admin(M)]", 1) M << "\redYou have been appearance banned by [usr.client.ckey]." M << "\red The reason is: [reason]" M << "\red Appearance ban can be lifted only upon request." if(config.banappeals) M << "\red To try to resolve this matter head to [config.banappeals]" else M << "\red No ban appeals URL has been set." if("No") return else if(href_list["jobban2"]) // if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban2"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(!M.ckey) //sanity usr << "This mob has no ckey" return if(!job_master) usr << "Job Master has not been setup!" return var/dat = "" var/header = "Job-Ban Panel: [M.name]" var/body var/jobs = "" /***********************************WARNING!************************************ The jobban stuff looks mangled and disgusting But it looks beautiful in-game -Nodrak ************************************WARNING!***********************************/ var/counter = 0 //Regular jobs //Command (Blue) jobs += "" jobs += "" for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 6) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Command Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Security (Red) counter = 0 jobs += "" jobs += "" for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Security Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Engineering (Yellow) counter = 0 jobs += "" jobs += "" for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Engineering Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Medical (White) counter = 0 jobs += "" jobs += "" for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Medical Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Science (Purple) counter = 0 jobs += "" jobs += "" for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Science Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Support (Grey) counter = 0 jobs += "" jobs += "" for(var/jobPos in support_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Support Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Non-Human (Green) counter = 0 jobs += "" jobs += "" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 //Drone if(jobban_isbanned(M, "Drone")) jobs += "" else jobs += "" //pAI if(jobban_isbanned(M, "pAI")) jobs += "" else jobs += "" jobs += "
Non-human Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
DroneDronepAIpAI
" //Antagonist (Orange) var/isbanned_dept = jobban_isbanned(M, "Syndicate") jobs += "" jobs += "" //Traitor if(jobban_isbanned(M, "traitor") || isbanned_dept) jobs += "" else jobs += "" //Changeling if(jobban_isbanned(M, "changeling") || isbanned_dept) jobs += "" else jobs += "" //Nuclear Operative if(jobban_isbanned(M, "operative") || isbanned_dept) jobs += "" else jobs += "" //Revolutionary if(jobban_isbanned(M, "revolutionary") || isbanned_dept) jobs += "" else jobs += "" //Cultist if(jobban_isbanned(M, "cultist") || isbanned_dept) jobs += "" else jobs += "" //Wizard if(jobban_isbanned(M, "wizard") || isbanned_dept) jobs += "" else jobs += "" jobs += "" //Breaking it up so it fits nicer on the screen every 5 entries //Malfunctioning AI if(jobban_isbanned(M, "malf AI") || isbanned_dept) jobs += "" else jobs += "" //Alien if(jobban_isbanned(M, "alien") || isbanned_dept) jobs += "" else jobs += "" //Ninja if(jobban_isbanned(M, "ninja") || isbanned_dept) jobs += "" else jobs += "" //Raider if(jobban_isbanned(M, "raider") || isbanned_dept) jobs += "" else jobs += "" //Mutineer if(jobban_isbanned(M, "mutineer") || isbanned_dept) jobs += "" else jobs += "" //Blob if(jobban_isbanned(M, "blob") || isbanned_dept) jobs += "" else jobs += "" jobs += "
Antagonist Positions
[replacetext("Traitor", " ", " ")][replacetext("Traitor", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Nuclear Operative", " ", " ")][replacetext("Nuclear Operative", " ", " ")][replacetext("Revolutionary", " ", " ")][replacetext("Revolutionary", " ", " ")][replacetext("Cultist", " ", " ")][replacetext("Cultist", " ", " ")][replacetext("Wizard", " ", " ")][replacetext("Wizard", " ", " ")]
[replacetext("Malf AI", " ", " ")][replacetext("Malf AI", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Ninja", " ", " ")][replacetext("Ninja", " ", " ")][replacetext("Raider", " ", " ")][replacetext("Raider", " ", " ")][replacetext("Mutineer", " ", " ")][replacetext("Mutineer", " ", " ")][replacetext("Blob", " ", " ")][replacetext("Blob", " ", " ")]
" //Other races (BLUE, because I have no idea what other color to make this) jobs += "" jobs += "" //NYMPH if(jobban_isbanned(M, "Dionaea")) jobs += "" else jobs += "" //NPC if(jobban_isbanned(M, "NPC")) jobs += "" else jobs += "" //ANTAG HUD if(jobban_isbanned(M, "AntagHUD")) jobs += "" else jobs += "" //ERT if(jobban_isbanned(M, "Emergency Response Team") || isbanned_dept) jobs += "" else jobs += "" jobs += "
Other
Dionaea NymphDionaea NymphNPCNPCAntagHUDAntagHUDEmergency Response TeamEmergency Response Team
" //Support (Grey) counter = 0 jobs += "" jobs += "" for(var/jobPos in whitelisted_positions) if(!jobPos) continue var/datum/job/job = job_master.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Whitelisted Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" body = "[jobs]" dat = "[header][body]" usr << browse(dat, "window=jobban2;size=800x490") return //JOBBAN'S INNARDS else if(href_list["jobban3"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban4"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(M != usr) //we can jobban ourselves if(M.client && M.client.holder && (M.client.holder.rights & R_BAN)) //they can ban too. So we can't ban them alert("You cannot perform this action. You must be of a higher administrative rank!") return if(!job_master) usr << "Job Master has not been setup!" return //get jobs for department if specified, otherwise just returnt he one job in a list. var/list/joblist = list() switch(href_list["jobban3"]) if("commanddept") for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("securitydept") for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("engineeringdept") for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("medicaldept") for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("sciencedept") for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("supportdept") for(var/jobPos in support_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("nonhumandept") joblist += "pAI" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title if("whitelistdept") for(var/jobPos in whitelisted_positions) if(!jobPos) continue var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title else joblist += href_list["jobban3"] //Create a list of unbanned jobs within joblist var/list/notbannedlist = list() for(var/job in joblist) if(!jobban_isbanned(M, job)) notbannedlist += job //Banning comes first if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban. switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") if(config.ban_legacy_system) usr << "\red Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban." return var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return var/reason = input(usr,"Please state the reason","Reason","") as message|null if(!reason) return var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]") log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes") feedback_inc("ban_job_tmp",1) DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job) feedback_add_details("ban_job_tmp","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") //Legacy banning does not support temporary jobbans. if(!msg) msg = job else msg += ", [job]" add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0) message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes", 1) M << "\redYou have been jobbanned by [usr.client.ckey] from: [msg]." M << "\red The reason is: [reason]" M << "\red This jobban will be lifted in [mins] minutes." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("No") var/reason = input(usr,"Please state the reason","Reason","") as message|null if(reason) var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]") log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]") feedback_inc("ban_job",1) DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job) feedback_add_details("ban_job","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") if(!msg) msg = job else msg += ", [job]" add_note(M.ckey, "Banned from [msg] - [reason]", null, usr, 0) message_admins("\blue [key_name_admin(usr)] banned [key_name_admin(M)] from [msg]", 1) M << "\redYou have been jobbanned by [usr.client.ckey] from: [msg]." M << "\red The reason is: [reason]" M << "\red Jobban can be lifted only upon request." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("Cancel") return //Unbanning joblist //all jobs in joblist are banned already OR we didn't give a reason (implying they shouldn't be banned) if(joblist.len) //at least 1 banned job exists in joblist so we have stuff to unban. if(!config.ban_legacy_system) usr << "Unfortunately, database based unbanning cannot be done through this panel" DB_ban_panel(M.ckey) return var/msg for(var/job in joblist) var/reason = jobban_isbanned(M, job) if(!reason) continue //skip if it isn't jobbanned anyway switch(alert("Job: '[job]' Reason: '[reason]' Un-jobban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]") log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]") DB_ban_unban(M.ckey, BANTYPE_JOB_PERMA, job) feedback_inc("ban_job_unban",1) feedback_add_details("ban_job_unban","- [job]") jobban_unban(M, job) if(!msg) msg = job else msg += ", [job]" else continue if(msg) message_admins("\blue [key_name_admin(usr)] unbanned [key_name_admin(M)] from [msg]", 1) M << "\redYou have been un-jobbanned by [usr.client.ckey] from [msg]." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 return 0 //we didn't do anything! else if(href_list["boot2"]) var/mob/M = locate(href_list["boot2"]) if (ismob(M)) if(!check_if_greater_rights_than(M.client)) return M << "\red You have been kicked from the server" log_admin("[key_name(usr)] booted [key_name(M)].") message_admins("\blue [key_name_admin(usr)] booted [key_name_admin(M)].", 1) //M.client = null del(M.client) //Player Notes else if(href_list["addnote"]) var/target_ckey = href_list["addnote"] add_note(target_ckey) else if(href_list["addnoteempty"]) add_note() else if(href_list["removenote"]) var/note_id = href_list["removenote"] remove_note(note_id) else if(href_list["editnote"]) var/note_id = href_list["editnote"] edit_note(note_id) else if(href_list["shownote"]) var/target = href_list["shownote"] show_note(index = target) else if(href_list["nonalpha"]) var/target = href_list["nonalpha"] target = text2num(target) show_note(index = target) else if(href_list["shownoteckey"]) var/target_ckey = href_list["shownoteckey"] show_note(target_ckey) else if(href_list["notessearch"]) var/target = href_list["notessearch"] show_note(index = target) else if(href_list["noteedits"]) var/note_id = sanitizeSQL("[href_list["noteedits"]]") var/DBQuery/query_noteedits = dbcon.NewQuery("SELECT edits FROM [format_table_name("notes")] WHERE id = '[note_id]'") if(!query_noteedits.Execute()) var/err = query_noteedits.ErrorMsg() log_game("SQL ERROR obtaining edits from notes table. Error : \[[err]\]\n") return if(query_noteedits.NextRow()) var/edit_log = query_noteedits.item[1] usr << browse(edit_log,"window=noteedits") else if(href_list["removejobban"]) if(!check_rights(R_BAN)) return var/t = href_list["removejobban"] if(t) if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice. log_admin("[key_name(usr)] removed [t]") message_admins("\blue [key_name_admin(usr)] removed [t]", 1) jobban_remove(t) href_list["ban"] = 1 // lets it fall through and refresh var/t_split = text2list(t, " - ") var/key = t_split[1] var/job = t_split[2] DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job) else if(href_list["newban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["newban"]) if(!ismob(M)) return if(M.client && M.client.holder) return //admins cannot be banned. Even if they could, the ban doesn't affect them anyway switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 var/reason = input(usr,"Please state the reason","Reason") as message|null if(!reason) return AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins) ban_unban_log_save("[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.") M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]." M << "\red This is a temporary ban, it will be removed in [mins] minutes." feedback_inc("ban_tmp",1) DB_ban_record(BANTYPE_TEMP, M, mins, reason) feedback_inc("ban_tmp_mins",mins) if(config.banappeals) M << "\red To try to resolve this matter head to [config.banappeals]" else M << "\red No ban appeals URL has been set." log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") message_admins("\blue [key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") del(M.client) //qdel(M) // See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends. if("No") var/reason = input(usr,"Please state the reason","Reason") as message|null if(!reason) return switch(alert(usr,"IP ban?",,"Yes","No","Cancel")) if("Cancel") return if("Yes") AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0, M.lastKnownIP) if("No") AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0) M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]." M << "\red This is a permanent ban." if(config.banappeals) M << "\red To try to resolve this matter head to [config.banappeals]" else M << "\red No ban appeals URL has been set." ban_unban_log_save("[usr.client.ckey] has permabanned [M.ckey]. - Reason: [reason] - This is a permanent ban.") log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.") message_admins("\blue[key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.") feedback_inc("ban_perma",1) DB_ban_record(BANTYPE_PERMA, M, -1, reason) del(M.client) //qdel(M) if("Cancel") return //Watchlist else if(href_list["watchadd"]) var/target_ckey = locate(href_list["watchadd"]) usr.client.watchlist_add(target_ckey) else if(href_list["watchremove"]) var/target_ckey = href_list["watchremove"] var/confirm = alert("Are you sure you want to remove [target_ckey] from the watchlist?", "Confirm Watchlist Removal", "Yes", "No") if(confirm == "Yes") usr.client.watchlist_remove(target_ckey) else if(href_list["watchedit"]) var/target_ckey = href_list["watchedit"] usr.client.watchlist_edit(target_ckey) else if(href_list["watchaddbrowse"]) usr.client.watchlist_add(null, 1) else if(href_list["watchremovebrowse"]) var/target_ckey = href_list["watchremovebrowse"] usr.client.watchlist_remove(target_ckey, 1) else if(href_list["watcheditbrowse"]) var/target_ckey = href_list["watcheditbrowse"] usr.client.watchlist_edit(target_ckey, 1) else if(href_list["watchsearch"]) var/target_ckey = href_list["watchsearch"] usr.client.watchlist_show(target_ckey) else if(href_list["watchshow"]) usr.client.watchlist_show() else if(href_list["watcheditlog"]) var/target_ckey = sanitizeSQL("[href_list["watcheditlog"]]") var/DBQuery/query_watchedits = dbcon.NewQuery("SELECT edits FROM [format_table_name("watch")] WHERE ckey = '[target_ckey]'") if(!query_watchedits.Execute()) var/err = query_watchedits.ErrorMsg() log_game("SQL ERROR obtaining edits from watch table. Error : \[[err]\]\n") return if(query_watchedits.NextRow()) var/edit_log = query_watchedits.item[1] usr << browse(edit_log,"window=watchedits") else if(href_list["mute"]) if(!check_rights(R_ADMIN|R_MOD)) return var/mob/M = locate(href_list["mute"]) if(!ismob(M)) return if(!M.client) return var/mute_type = href_list["mute_type"] if(istext(mute_type)) mute_type = text2num(mute_type) if(!isnum(mute_type)) return cmd_admin_mute(M, mute_type) else if(href_list["c_mode"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) var/dat = {"What mode do you wish to play?
"} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
"} dat += {"Secret
"} dat += {"Random
"} dat += {"Now: [master_mode]"} usr << browse(dat, "window=c_mode") else if(href_list["f_secret"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
"} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
"} dat += {"Random (default)
"} dat += {"Now: [secret_force_mode]"} usr << browse(dat, "window=f_secret") else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if (ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) master_mode = href_list["c_mode2"] log_admin("[key_name(usr)] set the mode as [master_mode].") message_admins("\blue [key_name_admin(usr)] set the mode as [master_mode].", 1) world << "\blue The mode is now: [master_mode]" Game() // updates the main game menu world.save_mode(master_mode) .(href, list("c_mode"=1)) else if(href_list["f_secret2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) secret_force_mode = href_list["f_secret2"] log_admin("[key_name(usr)] set the forced secret mode as [secret_force_mode].") message_admins("\blue [key_name_admin(usr)] set the forced secret mode as [secret_force_mode].", 1) Game() // updates the main game menu .(href, list("f_secret"=1)) else if(href_list["monkeyone"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["monkeyone"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]") message_admins("\blue [key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]", 1) H.monkeyize() else if(href_list["corgione"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["corgione"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return log_admin("[key_name(usr)] attempting to corgize [key_name(H)]") message_admins("\blue [key_name_admin(usr)] attempting to corgize [key_name_admin(H)]", 1) H.corgize() else if(href_list["forcespeech"]) if(!check_rights(R_SERVER|R_EVENT)) return var/mob/M = locate(href_list["forcespeech"]) if(!ismob(M)) usr << "this can only be used on instances of type /mob" var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins. if(!speech) return M.say(speech) speech = sanitize(speech) // Nah, we don't trust them log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]") message_admins("\blue [key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]") else if(href_list["sendtoprison"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["sendtoprison"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return var/turf/prison_cell = pick(prisonwarp) if(!prison_cell) return var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell) locker.opened = 0 locker.locked = 1 //strip their stuff and stick it in the crate for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = locker I.layer = initial(I.layer) I.dropped(M) M.update_icons() //so they black out before warping M.Paralyse(5) sleep(5) if(!M) return M.loc = prison_cell if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/prisoner = M prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform) prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes) M << "\red You have been sent to the prison station!" log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.") message_admins("\blue [key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1) else if(href_list["sendbacktolobby"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendbacktolobby"]) if(!isobserver(M)) usr << "You can only send ghost players back to the Lobby." return if(!M.client) usr << "[M] doesn't seem to have an active client." return if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes") return log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] back to the Lobby.") var/mob/new_player/NP = new() NP.ckey = M.ckey qdel(M) else if(href_list["tdome1"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdome1"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) M.Paralyse(5) sleep(5) M.loc = pick(tdome1) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)", 1) else if(href_list["tdome2"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdome2"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) M.Paralyse(5) sleep(5) M.loc = pick(tdome2) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)", 1) else if(href_list["tdomeadmin"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeadmin"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return M.Paralyse(5) sleep(5) M.loc = pick(tdomeadmin) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)", 1) else if(href_list["tdomeobserve"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeobserve"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/observer = M observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform) observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), slot_shoes) M.Paralyse(5) sleep(5) M.loc = pick(tdomeobserve) spawn(50) M << "\blue You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1) else if(href_list["aroomwarp"]) if(!check_rights(R_SERVER|R_EVENT)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["aroomwarp"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return M.Paralyse(5) sleep(5) M.loc = pick(aroomwarp) spawn(50) M << "\blue You have been sent to the Admin Room!." log_admin("[key_name(usr)] has sent [key_name(M)] to the Admin Room") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the Admin Room", 1) else if(href_list["revive"]) if(!check_rights(R_REJUVINATE)) return var/mob/living/L = locate(href_list["revive"]) if(!istype(L)) usr << "This can only be used on instances of type /mob/living" return L.revive() message_admins("\red Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!", 1) log_admin("[key_name(usr)] healed / revived [key_name(L)]") else if(href_list["makeai"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeai"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return message_admins("\red Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!", 1) log_admin("[key_name(usr)] AIized [key_name(H)]") H.AIize() else if(href_list["makemask"]) if(!check_rights(R_SPAWN)) return var/mob/currentMob = locate(href_list["makemask"]) message_admins("\red Admin [key_name_admin(usr)] made [key_name_admin(currentMob)] into a Mask of Nar'Sie!", 1) log_admin("[key_name(usr)] made [key_name(currentMob)] into a Mask of Nar'Sie!") currentMob.make_into_mask(0,0) else if(href_list["makealien"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makealien"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_alienize(H) else if(href_list["makeslime"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeslime"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_slimeize(H) else if(href_list["makesuper"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makesuper"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_super(H) else if(href_list["makerobot"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makerobot"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_robotize(H) else if(href_list["makeanimal"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["makeanimal"]) if(istype(M, /mob/new_player)) usr << "This cannot be used on instances of type /mob/new_player" return usr.client.cmd_admin_animalize(M) else if(href_list["togmutate"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["togmutate"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return var/block=text2num(href_list["block"]) //testing("togmutate([href_list["block"]] -> [block])") usr.client.cmd_admin_toggle_block(H,block) show_player_panel(H) //H.regenerate_icons() else if(href_list["adminplayeropts"]) var/mob/M = locate(href_list["adminplayeropts"]) show_player_panel(M) else if(href_list["adminplayerobservejump"]) if(!check_rights(R_ADMIN|R_MOD)) return var/mob/M = locate(href_list["adminplayerobservejump"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() sleep(2) C.jumptomob(M) else if(href_list["adminplayerobservefollow"]) if(!check_rights(R_ADMIN|R_MOD)) return var/mob/M = locate(href_list["adminplayerobservefollow"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() var/mob/dead/observer/A = C.mob sleep(2) A.ManualFollow(M) else if(href_list["check_antagonist"]) check_antagonists() else if(href_list["adminplayerobservecoodjump"]) if(!check_rights(R_ADMIN)) return var/x = text2num(href_list["X"]) var/y = text2num(href_list["Y"]) var/z = text2num(href_list["Z"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() sleep(2) C.jumptocoord(x,y,z) else if(href_list["adminchecklaws"]) output_ai_laws() else if(href_list["adminmoreinfo"]) var/mob/M = locate(href_list["adminmoreinfo"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return var/location_description = "" var/special_role_description = "" var/health_description = "" var/gender_description = "" var/turf/T = get_turf(M) //Location if(isturf(T)) if(isarea(T.loc)) location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z] in area [T.loc])" else location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z])" //Job + antagonist if(M.mind) special_role_description = "Role: [M.mind.assigned_role]; Antagonist: [M.mind.special_role]; Has been rev: [(M.mind.has_been_rev)?"Yes":"No"]" else special_role_description = "Role: Mind datum missing Antagonist: Mind datum missing; Has been rev: Mind datum missing;" //Health if(isliving(M)) var/mob/living/L = M var/status switch (M.stat) if (0) status = "Alive" if (1) status = "Unconscious" if (2) status = "Dead" health_description = "Status = [status]" health_description += "
Oxy: [L.getOxyLoss()] - Tox: [L.getToxLoss()] - Fire: [L.getFireLoss()] - Brute: [L.getBruteLoss()] - Clone: [L.getCloneLoss()] - Brain: [L.getBrainLoss()]" else health_description = "This mob type has no health to speak of." //Gener switch(M.gender) if(MALE,FEMALE) gender_description = "[M.gender]" else gender_description = "[M.gender]" src.owner << "Info about [M.name]: " src.owner << "Mob type = [M.type]; Gender = [gender_description] Damage = [health_description]" src.owner << "Name = [M.name]; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = [M.key];" src.owner << "Location = [location_description];" src.owner << "[special_role_description]" src.owner << "(PM) (PP) (VV) (SM) (FLW) (CA)" else if(href_list["adminspawncookie"]) if(!check_rights(R_ADMIN|R_EVENT)) return var/mob/living/carbon/human/H = locate(href_list["adminspawncookie"]) if(!ishuman(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_l_hand ) if(!(istype(H.l_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie))) H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_r_hand ) if(!(istype(H.r_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie))) log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].") message_admins("[key_name_admin(H)] has their hands full, so they did not receive their cookie, spawned by [key_name_admin(src.owner)].") return else H.update_inv_r_hand()//To ensure the icon appears in the HUD else H.update_inv_l_hand() log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]") message_admins("[key_name_admin(H)] got their cookie, spawned by [key_name_admin(src.owner)]") feedback_inc("admin_cookies_spawned",1) H << "\blue Your prayers have been answered!! You received the best cookie!" else if(href_list["BlueSpaceArtillery"]) if(!check_rights(R_ADMIN|R_EVENT)) return var/mob/living/M = locate(href_list["BlueSpaceArtillery"]) if(!isliving(M)) usr << "This can only be used on instances of type /mob/living" return if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Bluespace Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") return if(BSACooldown) src.owner << "Standby. Reload cycle in progress. Gunnery crews ready in five seconds!" return BSACooldown = 1 spawn(50) BSACooldown = 0 M << "You've been hit by bluespace artillery!" log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [key_name(src.owner)]") message_admins("[key_name_admin(M)] has been hit by Bluespace Artillery fired by [key_name_admin(src.owner)]") var/obj/effect/stop/S S = new /obj/effect/stop S.victim = M S.loc = M.loc spawn(20) qdel(S) var/turf/simulated/floor/T = get_turf(M) if(istype(T)) if(prob(80)) T.break_tile_to_plating() else T.break_tile() if(M.health == 1) M.gib() else M.adjustBruteLoss( min( 99 , (M.health - 1) ) ) M.Stun(20) M.Weaken(20) M.stuttering = 20 else if(href_list["CentcommReply"]) if(!check_rights(R_ADMIN)) return var/mob/living/carbon/human/H = locate(href_list["CentcommReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(!istype(H.l_ear, /obj/item/device/radio/headset) && !istype(H.r_ear, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcomm", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[key_name(src.owner)] replied to [key_name(H)]'s Centcomm message with the message [input].") message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)]'s Centcom message with: \"[input]\"") H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from Central Command. Message as follows. [input]. Message ends.\"" else if(href_list["SyndicateReply"]) if(!check_rights(R_ADMIN)) return var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(H.stat != 0) usr << "The person you are trying to contact is not conscious." return if(!istype(H.l_ear, /obj/item/device/radio/headset) && !istype(H.r_ear, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from The Syndicate", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] replied to [key_name(H)]'s Syndicate message with the message [input].") H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your benefactor. Message as follows, agent. [input]. Message ends.\"" else if(href_list["HONKReply"]) var/mob/living/carbon/human/H = locate(href_list["HONKReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(!istype(H.l_ear, /obj/item/device/radio/headset) && !istype(H.r_ear, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from HONKplanet", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] replied to [key_name(H)]'s HONKplanet message with the message [input].") H << "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your HONKbrothers. Message as follows, HONK. [input]. Message ends, HONK.\"" else if(href_list["ErtReply"]) if(!check_rights(R_ADMIN)) return if(alert(src.owner, "Accept or Deny ERT request?", "CentComm Response", "Accept", "Deny") == "Deny") var/mob/living/carbon/human/H = locate(href_list["ErtReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(H.stat != 0) usr << "The person you are trying to contact is not conscious." return if(!istype(H.l_ear, /obj/item/device/radio/headset) && !istype(H.r_ear, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a reason for denying [key_name(H)]'s ERT request.","Outgoing message from CentComm", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] denied [key_name(H)]'s ERT request with the message [input].") H << "You hear something crackle in your headset for a moment before a voice speaks. \"Your ERT request has been denied for the following reasons: [input]. Message ends.\"" else src.owner.response_team() else if(href_list["AdminFaxView"]) if(!check_rights(R_ADMIN)) return var/obj/item/fax = locate(href_list["AdminFaxView"]) if (istype(fax, /obj/item/weapon/paper)) var/obj/item/weapon/paper/P = fax P.show_content(usr,1) else if (istype(fax, /obj/item/weapon/photo)) var/obj/item/weapon/photo/H = fax H.show(usr) else if (istype(fax, /obj/item/weapon/paper_bundle)) //having multiple people turning pages on a paper_bundle can cause issues //open a browse window listing the contents instead var/data = "" var/obj/item/weapon/paper_bundle/B = fax for (var/page = 1, page <= B.amount + 1, page++) var/obj/pageobj = B.contents[page] data += "Page [page] - [pageobj.name]
" usr << browse(data, "window=[B.name]") else usr << "\red The faxed item is not viewable. This is probably a bug, and should be reported on the tracker: [fax.type]" else if (href_list["AdminFaxViewPage"]) if(!check_rights(R_ADMIN)) return var/page = text2num(href_list["AdminFaxViewPage"]) var/obj/item/weapon/paper_bundle/bundle = locate(href_list["paper_bundle"]) if (!bundle) return if (istype(bundle.contents[page], /obj/item/weapon/paper)) var/obj/item/weapon/paper/P = bundle.contents[page] P.show_content(usr, 1) else if (istype(bundle.contents[page], /obj/item/weapon/photo)) var/obj/item/weapon/photo/H = bundle.contents[page] H.show(usr) return else if(href_list["AdminFaxCreate"]) if(!check_rights(R_ADMIN)) return var/mob/sender = locate(href_list["AdminFaxCreate"]) var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"]) var/faxtype = href_list["faxtype"] var/reply_to = locate(href_list["replyto"]) var/destination var/notify var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(null) //hopefully the null loc won't cause trouble for us if(!fax) var/list/departmentoptions = alldepartments + "All Departments" destination = input(usr, "To which department?", "Choose a department", "") as null|anything in departmentoptions if(!destination) qdel(P) return for(var/obj/machinery/photocopier/faxmachine/F in allfaxes) if(destination != "All Departments" && F.department == destination) fax = F var/input = input(src.owner, "Please enter a message to send a fax via secure connection. Use
for line breaks. Both pencode and HTML work.", "Outgoing message from Centcomm", "") as message|null if(!input) qdel(P) return input = P.parsepencode(input) // Encode everything from pencode to html var/customname = input(src.owner, "Pick a title for the fax.", "Fax Title") as text|null if(!customname) customname = "paper" var/stampname var/stamptype var/stampvalue var/sendername switch(faxtype) if("Central Command") stamptype = "icon" stampvalue = "cent" sendername = command_name() if("Syndicate") stamptype = "icon" stampvalue = "syndicate" sendername = "UNKNOWN" if("Administrator") stamptype = input(src.owner, "Pick a stamp type.", "Stamp Type") as null|anything in list("icon","text","none") if(stamptype == "icon") stampname = input(src.owner, "Pick a stamp icon.", "Stamp Icon") as null|anything in list("centcom","syndicate","granted","denied","clown") switch(stampname) if("centcom") stampvalue = "cent" if("syndicate") stampvalue = "syndicate" if("granted") stampvalue = "ok" if("denied") stampvalue = "deny" if("clown") stampvalue = "clown" else if(stamptype == "text") stampvalue = input(src.owner, "What should the stamp say?", "Stamp Text") as text|null else if(stamptype == "none") stamptype = "" else qdel(P) return sendername = input(src.owner, "What organization does the fax come from? This determines the prefix of the paper (i.e. Central Command- Title). This is optional.", "Organization") as text|null if(sender) notify = alert(src.owner, "Would you like to inform the original sender that a fax has arrived?","Notify Sender","Yes","No") // Create the reply message if(sendername) P.name = "[sendername]- [customname]" else P.name = "[customname]" P.info = input P.update_icon() P.x = rand(-2, 0) P.y = rand(-1, 2) P.offset_x += P.x P.offset_y += P.y if(stamptype) var/image/stampoverlay = image('icons/obj/bureaucracy.dmi') stampoverlay.pixel_x = P.x stampoverlay.pixel_y = P.y if(!P.ico) P.ico = new P.ico += "paper_stamp-[stampvalue]" stampoverlay.icon_state = "paper_stamp-[stampvalue]" if(stamptype == "icon") if(!P.stamped) P.stamped = new P.stamped += /obj/item/weapon/stamp/centcom P.overlays += stampoverlay P.stamps += "
" else if(stamptype == "text") if(!P.stamped) P.stamped = new P.stamped += /obj/item/weapon/stamp P.overlays += stampoverlay P.stamps += "
[stampvalue]" if(destination != "All Departments") if(!fax.receivefax(P)) src.owner << "\red Message transmission failed." return else for(var/obj/machinery/photocopier/faxmachine/F in allfaxes) if((F.z in config.station_levels)) spawn(0) if(!F.receivefax(P)) src.owner << "\red Message transmission to [F.department] failed." var/datum/fax/admin/A = new /datum/fax/admin() A.name = P.name A.from_department = faxtype if(destination != "All Departments") A.to_department = fax.department else A.to_department = "All Departments" A.origin = "Administrator" A.message = P A.reply_to = reply_to A.sent_by = usr A.sent_at = world.time src.owner << "\blue Message transmitted successfully." if(notify == "Yes") var/mob/living/carbon/human/H = sender if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/device/radio/headset) || istype(H.r_ear, /obj/item/device/radio/headset))) sender << "Your headset pings, notifying you that a reply to your fax has arrived." if(sender) log_admin("[key_name(src.owner)] replied to a fax message from [key_name(sender)]: [input]") message_admins("[key_name_admin(src.owner)] replied to a fax message from [key_name_admin(sender)] (VIEW).", 1) else log_admin("[key_name(src.owner)] sent a fax message to [destination]: [input]") message_admins("[key_name_admin(src.owner)] sent a fax message to [destination] (VIEW).", 1) return else if(href_list["refreshfaxpanel"]) if(!check_rights(R_ADMIN)) return fax_panel(usr) else if(href_list["jumpto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["jumpto"]) usr.client.jumptomob(M) else if(href_list["getmob"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["getmob"]) usr.client.Getmob(M) else if(href_list["sendmob"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendmob"]) usr.client.sendmob(M) else if(href_list["narrateto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["narrateto"]) usr.client.cmd_admin_direct_narrate(M) else if(href_list["subtlemessage"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["subtlemessage"]) usr.client.cmd_admin_subtle_message(M) else if(href_list["traitor"]) if(!check_rights(R_ADMIN|R_MOD)) return if(!ticker || !ticker.mode) alert("The game hasn't started yet!") return var/mob/M = locate(href_list["traitor"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob." return show_traitor_panel(M) else if(href_list["create_object"]) if(!check_rights(R_SPAWN)) return return create_object(usr) else if(href_list["quick_create_object"]) if(!check_rights(R_SPAWN)) return return quick_create_object(usr) else if(href_list["create_turf"]) if(!check_rights(R_SPAWN)) return return create_turf(usr) else if(href_list["create_mob"]) if(!check_rights(R_SPAWN)) return return create_mob(usr) else if(href_list["object_list"]) //this is the laggiest thing ever if(!check_rights(R_SPAWN)) return var/atom/loc = usr.loc var/dirty_paths if (istext(href_list["object_list"])) dirty_paths = list(href_list["object_list"]) else if (istype(href_list["object_list"], /list)) dirty_paths = href_list["object_list"] var/paths = list() for(var/dirty_path in dirty_paths) var/path = text2path(dirty_path) if(!path) continue else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob)) continue paths += path if(!paths) alert("The path list you sent is empty") return if(length(paths) > 5) alert("Select fewer object types, (max 5)") return var/list/offset = text2list(href_list["offset"],",") var/number = dd_range(1, 100, text2num(href_list["object_count"])) var/X = offset.len > 0 ? text2num(offset[1]) : 0 var/Y = offset.len > 1 ? text2num(offset[2]) : 0 var/Z = offset.len > 2 ? text2num(offset[3]) : 0 var/tmp_dir = href_list["object_dir"] var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2 if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10))) obj_dir = 2 var/obj_name = sanitize(href_list["object_name"]) var/atom/target //Where the object will be spawned var/where = href_list["object_where"] if (!( where in list("onfloor","inhand","inmarked") )) where = "onfloor" switch(where) if("inhand") if (!iscarbon(usr) && !isrobot(usr)) usr << "Can only spawn in hand when you're a carbon mob or cyborg." where = "onfloor" target = usr if("onfloor") switch(href_list["offset_type"]) if ("absolute") target = locate(0 + X,0 + Y,0 + Z) if ("relative") target = locate(loc.x + X,loc.y + Y,loc.z + Z) if("inmarked") if(!marked_datum) usr << "You don't have any object marked. Abandoning spawn." return else if(!istype(marked_datum,/atom)) usr << "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn." return else target = marked_datum if(target) for (var/path in paths) for (var/i = 0; i < number; i++) if(path in typesof(/turf)) var/turf/O = target var/turf/N = O.ChangeTurf(path) if(N && obj_name) N.name = obj_name else var/atom/O = new path(target) if(O) O.dir = obj_dir if(obj_name) O.name = obj_name if(istype(O,/mob)) var/mob/M = O M.real_name = obj_name if(where == "inhand" && isliving(usr) && istype(O, /obj/item)) var/mob/living/L = usr var/obj/item/I = O L.put_in_hands(I) if(isrobot(L)) var/mob/living/silicon/robot/R = L if(R.module) R.module.modules += I I.loc = R.module R.module.rebuild() R.activate_module(I) R.module.fix_modules() if (number == 1) log_admin("[key_name(usr)] created a [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created a [english_list(paths)]") break else log_admin("[key_name(usr)] created [number]ea [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]") break return else if(href_list["kick_all_from_lobby"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.current_state == GAME_STATE_PLAYING) var/afkonly = text2num(href_list["afkonly"]) if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby?","Confirmation","Yes","Cancel") != "Yes") return var/list/listkicked = kick_clients_in_lobby("You were kicked from the lobby by an Administrator.", afkonly) var/strkicked = "" for(var/name in listkicked) strkicked += "[name], " message_admins("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") log_admin("[key_name(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") else usr << "You may only use this when the game is running." else if(href_list["memoeditlist"]) if(!check_rights(R_SERVER)) return var/sql_key = sanitizeSQL("[href_list["memoeditlist"]]") var/DBQuery/query_memoedits = dbcon.NewQuery("SELECT edits FROM [format_table_name("memo")] WHERE (ckey = '[sql_key]')") if(!query_memoedits.Execute()) var/err = query_memoedits.ErrorMsg() log_game("SQL ERROR obtaining edits from memo table. Error : \[[err]\]\n") return if(query_memoedits.NextRow()) var/edit_log = query_memoedits.item[1] usr << browse(edit_log,"window=memoeditlist") else if(href_list["secretsfun"]) if(!check_rights(R_SERVER|R_EVENT)) return var/ok = 0 switch(href_list["secretsfun"]) if("sec_clothes") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SC") for(var/obj/item/clothing/under/O in world) qdel(O) ok = 1 if("sec_all_clothes") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SAC") for(var/obj/item/clothing/O in world) qdel(O) ok = 1 if("sec_classic1") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SC1") for(var/obj/item/clothing/suit/fire/O in world) qdel(O) for(var/obj/structure/grille/O in world) qdel(O) /* for(var/obj/machinery/vehicle/pod/O in world) for(var/mob/M in src) M.loc = src.loc if (M.client) M.client.perspective = MOB_PERSPECTIVE M.client.eye = M qdel(O) ok = 1*/ if("monkey") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.monkeyize() ok = 1 if("corgi") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.corgize() ok = 1 if("honksquad") if(usr.client.honksquad()) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","HONK") if("striketeam") if(usr.client.strike_team()) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Strike") if("striketeam_syndicate") if(usr.client.syndicate_strike_team()) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Strike") if("tripleAI") usr.client.triple_ai() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TriAI") if("gravity") if(!(ticker && ticker.mode)) usr << "Please wait until the game starts! Not sure how it will work otherwise." return gravity_is_on = !gravity_is_on for(var/area/A in world) A.gravitychange(gravity_is_on,A) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Grav") if(gravity_is_on) log_admin("[key_name(usr)] toggled gravity on.", 1) message_admins("\blue [key_name_admin(usr)] toggled gravity on.", 1) command_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.") else log_admin("[key_name(usr)] toggled gravity off.", 1) message_admins("\blue [key_name_admin(usr)] toggled gravity off.", 1) command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artifical gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.") if("power") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","P") log_admin("[key_name(usr)] made all areas powered", 1) message_admins("\blue [key_name_admin(usr)] made all areas powered", 1) power_restore() if("unpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","UP") log_admin("[key_name(usr)] made all areas unpowered", 1) message_admins("\blue [key_name_admin(usr)] made all areas unpowered", 1) power_failure() if("quickpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","QP") log_admin("[key_name(usr)] made all SMESs powered", 1) message_admins("\blue [key_name_admin(usr)] made all SMESs powered", 1) power_restore_quick() if("prisonwarp") if(!ticker) alert("The game hasn't started yet!", null, null, null, null, null) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","PW") message_admins("\blue [key_name_admin(usr)] teleported all players to the prison station.", 1) for(var/mob/living/carbon/human/H in mob_list) var/turf/loc = find_loc(H) var/security = 0 if(!(loc.z in config.station_levels) || prisonwarped.Find(H)) //don't warp them if they aren't ready or are already there continue H.Paralyse(5) if(H.wear_id) var/obj/item/weapon/card/id/id = H.get_idcard() for(var/A in id.access) if(A == access_security) security++ if(!security) //strip their stuff before they teleport into a cell :downs: for(var/obj/item/weapon/W in H) if(istype(W, /obj/item/organ/external)) continue //don't strip organs H.unEquip(W) if (H.client) H.client.screen -= W if (W) W.loc = H.loc W.dropped(H) W.layer = initial(W.layer) //teleport person to cell H.loc = pick(prisonwarp) H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes) else //teleport security person H.loc = pick(prisonsecuritywarp) prisonwarped += H if("traitor_all") if(!ticker) alert("The game hasn't started yet!") return var/objective = sanitize(copytext(input("Enter an objective"),1,MAX_MESSAGE_LEN)) if(!objective) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TA([objective])") for(var/mob/living/carbon/human/H in player_list) if(H.stat == 2 || !H.client || !H.mind) continue if(is_special_character(H)) continue //traitorize(H, objective, 0) ticker.mode.traitors += H.mind H.mind.special_role = "traitor" var/datum/objective/new_objective = new new_objective.owner = H new_objective.explanation_text = objective H.mind.objectives += new_objective ticker.mode.greet_traitor(H.mind) //ticker.mode.forge_traitor_objectives(H.mind) ticker.mode.finalize_traitor(H.mind) for(var/mob/living/silicon/A in player_list) ticker.mode.traitors += A.mind A.mind.special_role = "traitor" var/datum/objective/new_objective = new new_objective.owner = A new_objective.explanation_text = objective A.mind.objectives += new_objective ticker.mode.greet_traitor(A.mind) ticker.mode.finalize_traitor(A.mind) message_admins("\blue [key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]", 1) log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]") if("togglebombcap") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BC") var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be between 4 and 128)", "New Bomb Cap", MAX_EX_LIGHT_RANGE) as num|null if (newBombCap < 4) return if (newBombCap > 128) newBombCap = 128 MAX_EX_DEVESTATION_RANGE = round(newBombCap/4) MAX_EX_HEAVY_RANGE = round(newBombCap/2) MAX_EX_LIGHT_RANGE = newBombCap //I don't know why these are their own variables, but fuck it, they are. MAX_EX_FLASH_RANGE = newBombCap MAX_EX_FLAME_RANGE = newBombCap message_admins("[key_name_admin(usr)] changed the bomb cap to [MAX_EX_DEVESTATION_RANGE], [MAX_EX_HEAVY_RANGE], [MAX_EX_LIGHT_RANGE]") log_admin("[key_name(usr)] changed the bomb cap to [MAX_EX_DEVESTATION_RANGE], [MAX_EX_HEAVY_RANGE], [MAX_EX_LIGHT_RANGE]") if("flicklights") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FL") while(!usr.stat) //knock yourself out to stop the ghosts for(var/mob/M in player_list) if(M.stat != 2 && prob(25)) var/area/AffectedArea = get_area(M) if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber") AffectedArea.power_light = 0 AffectedArea.power_change() spawn(rand(55,185)) AffectedArea.power_light = 1 AffectedArea.power_change() var/Message = rand(1,4) switch(Message) if(1) M.show_message(text("\blue You shudder as if cold..."), 1) if(2) M.show_message(text("\blue You feel something gliding across your back..."), 1) if(3) M.show_message(text("\blue Your eyes twitch, you feel like something you can't see is here..."), 1) if(4) M.show_message(text("\blue You notice something moving out of the corner of your eye, but nothing is there..."), 1) for(var/obj/W in orange(5,M)) if(prob(25) && !W.anchored) step_rand(W) sleep(rand(100,1000)) for(var/mob/M in player_list) if(M.stat != 2) M.show_message(text("\blue The chilling wind suddenly stops..."), 1) /* if("shockwave") ok = 1 world << "\red ALERT: STATION STRESS CRITICAL" sleep(60) world << "\red ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!" sleep(80) world << "\red ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!" sleep(40) for(var/mob/M in world) shake_camera(M, 400, 1) for(var/obj/structure/window/W in world) spawn(0) sleep(rand(10,400)) W.ex_act(rand(2,1)) for(var/obj/structure/grille/G in world) spawn(0) sleep(rand(20,400)) G.ex_act(rand(2,1)) for(var/obj/machinery/door/D in world) spawn(0) sleep(rand(20,400)) D.ex_act(rand(2,1)) for(var/turf/station/floor/Floor in world) spawn(0) sleep(rand(30,400)) Floor.ex_act(rand(2,1)) for(var/obj/structure/cable/Cable in world) spawn(0) sleep(rand(30,400)) Cable.ex_act(rand(2,1)) for(var/obj/structure/closet/Closet in world) spawn(0) sleep(rand(30,400)) Closet.ex_act(rand(2,1)) for(var/obj/machinery/Machinery in world) spawn(0) sleep(rand(30,400)) Machinery.ex_act(rand(1,3)) for(var/turf/station/wall/Wall in world) spawn(0) sleep(rand(30,400)) Wall.ex_act(rand(2,1)) */ if("lightout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LO") message_admins("[key_name_admin(usr)] has broke a lot of lights", 1) lightsout(1,2) if("blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BO") message_admins("[key_name_admin(usr)] broke all lights", 1) lightsout(0,0) if("whiteout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") for(var/obj/machinery/light/L in world) L.fix() message_admins("[key_name_admin(usr)] fixed all lights", 1) if("floorlava") if(floorIsLava) usr << "The floor is lava already." return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LF") //Options var/length = input(usr, "How long will the lava last? (in seconds)", "Length", 180) as num length = min(abs(length), 1200) var/damage = input(usr, "How deadly will the lava be?", "Damage", 2) as num damage = min(abs(damage), 100) var/sure = alert(usr, "Are you sure you want to do this?", "Confirmation", "YES!", "Nah") if(sure == "Nah") return floorIsLava = 1 message_admins("[key_name_admin(usr)] made the floor LAVA! It'll last [length] seconds and it will deal [damage] damage to everyone.", 1) for(var/turf/simulated/floor/F in world) if((F.z in config.station_levels)) F.name = "lava" F.desc = "The floor is LAVA!" F.overlays += "lava" F.lava = 1 spawn(0) for(var/i = i, i < length, i++) // 180 = 3 minutes if(damage) for(var/mob/living/carbon/L in living_mob_list) if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?! var/turf/simulated/floor/F = L.loc if(F.lava) var/safe = 0 for(var/obj/structure/O in F.contents) if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor! safe = 1 break if(!safe) L.adjustFireLoss(damage) sleep(10) for(var/turf/simulated/floor/F in world) // Reset everything. if((F.z in config.station_levels)) F.name = initial(F.name) F.desc = initial(F.desc) F.overlays.Cut() F.lava = 0 F.update_icon() floorIsLava = 0 return if("retardify") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RET") for(var/mob/living/carbon/human/H in player_list) H << "\red You suddenly feel stupid." H.setBrainLoss(60) message_admins("[key_name_admin(usr)] made everybody retarded") if("fakeguns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","FG") for(var/obj/item/W in world) if(istype(W, /obj/item/clothing) || istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/weapon/disk) || istype(W, /obj/item/weapon/tank)) continue W.icon = 'icons/obj/gun.dmi' W.icon_state = "revolver" W.item_state = "gun" message_admins("[key_name_admin(usr)] made every item look like a gun") if("schoolgirl") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SG") for(var/obj/item/clothing/under/W in world) W.icon_state = "schoolgirl" W.item_state = "w_suit" W.item_color = "schoolgirl" message_admins("[key_name_admin(usr)] activated Japanese Animes mode") world << sound('sound/AI/animes.ogg') if("eagles")//SCRAW feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","EgL") for(var/obj/machinery/door/airlock/W in world) if((W.z in config.station_levels) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison)) W.req_access = list() message_admins("[key_name_admin(usr)] activated Egalitarian Station mode") command_announcement.Announce("Centcomm airlock control override activated. Please take this time to get acquainted with your coworkers.", new_sound = 'sound/AI/commandreport.ogg') if("onlyone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OO") usr.client.only_one() // message_admins("[key_name_admin(usr)] has triggered HIGHLANDER") if("onlyme") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OM") usr.client.only_me() if("onlyoneteam") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OOT") usr.client.only_one_team() // message_admins("[key_name_admin(usr)] has triggered ") if("rolldice") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ROL") usr.client.roll_dices() if("guns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SG") usr.rightandwrong(0) if("magic") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SM") usr.rightandwrong(1) if("tdomereset") var/delete_mobs = alert("Clear all mobs?","Confirm","Yes","No","Cancel") if(delete_mobs == "Cancel") return var/area/thunderdome = locate(/area/tdome/arena) if(delete_mobs == "Yes") for(var/mob/living/mob in thunderdome) qdel(mob) //Clear mobs for(var/obj/obj in thunderdome) if(!istype(obj,/obj/machinery/camera)) qdel(obj) //Clear objects var/area/template = locate(/area/tdome/arena_source) template.copy_contents_to(thunderdome) log_admin("[key_name(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].", 1) message_admins("[key_name_admin(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].") if("tdomestart") var/confirmation = alert("Start a Thunderdome match?","Confirm","Yes","No") if(confirmation == "No") return if(makeThunderdomeTeams()) log_admin("[key_name(usr)] started a Thunderdome match!", 1) message_admins("[key_name_admin(usr)] has started a Thunderdome match!") else log_admin("[key_name(usr)] attempted to start a Thunderdome match, but no ghosts signed up.", 1) message_admins("[key_name_admin(usr)] tried starting a Thunderdome match, but no ghosts signed up.") if("securitylevel0") set_security_level(0) message_admins("\blue [key_name_admin(usr)] change security level to Green.", 1) if("securitylevel1") set_security_level(1) message_admins("\blue [key_name_admin(usr)] change security level to Blue.", 1) if("securitylevel2") set_security_level(2) message_admins("\blue [key_name_admin(usr)] change security level to Red.", 1) if("securitylevel3") set_security_level(3) message_admins("\blue [key_name_admin(usr)] change security level to Gamma.", 1) if("securitylevel4") set_security_level(4) message_admins("\blue [key_name_admin(usr)] change security level to Epsilon.", 1) if("securitylevel5") set_security_level(5) message_admins("\blue [key_name_admin(usr)] change security level to Delta.", 1) if("moveminingshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShM") if(!shuttle_master.toggleShuttle("mining","mining_home","mining_away")) message_admins("[key_name_admin(usr)] moved mining shuttle") log_admin("[key_name(usr)] moved the mining shuttle") if("movelaborshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShL") if(!shuttle_master.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away")) message_admins("[key_name_admin(usr)] moved labor shuttle") log_admin("[key_name(usr)] moved the labor shuttle") if("moveferry") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShF") if(!shuttle_master.toggleShuttle("ferry","ferry_home","ferry_away")) message_admins("[key_name_admin(usr)] moved the centcom ferry") log_admin("[key_name(usr)] moved the centcom ferry") if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") if (ok) world << text("A secret has been activated by []!", usr.key) else if(href_list["secretsadmin"]) if(!check_rights(R_ADMIN)) return var/ok = 0 switch(href_list["secretsadmin"]) if("clear_bombs") //I do nothing if("list_bombers") var/dat = "Bombing List
" for(var/l in bombers) dat += text("[l]
") usr << browse(dat, "window=bombers") if("list_signalers") var/dat = "Showing last [length(lastsignalers)] signalers.
" for(var/sig in lastsignalers) dat += "[sig]
" usr << browse(dat, "window=lastsignalers;size=800x500") if("list_lawchanges") var/dat = "Showing last [length(lawchanges)] law changes.
" for(var/sig in lawchanges) dat += "[sig]
" usr << browse(dat, "window=lawchanges;size=800x500") if("list_job_debug") var/dat = "Job Debug info.
" if(job_master) for(var/line in job_master.job_debug) dat += "[line]
" dat+= "*******

" for(var/datum/job/job in job_master.occupations) if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
" usr << browse(dat, "window=jobdebug;size=600x500") if("showailaws") output_ai_laws() if("showgm") if(!ticker) alert("The game hasn't started yet!") else if (ticker.mode) alert("The game mode is [ticker.mode.name]") else alert("For some reason there's a ticker, but not a game mode") if("manifest") var/dat = "Showing Crew Manifest.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) dat += text("", H.name, H.get_assignment()) dat += "
NamePosition
[][]
" usr << browse(dat, "window=manifest;size=440x410") if("check_antagonist") check_antagonists() if("DNA") var/dat = "Showing DNA from blood.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.dna && H.ckey) dat += "" dat += "
NameDNABlood Type
[H][H.dna.unique_enzymes][H.b_type]
" usr << browse(dat, "window=DNA;size=440x410") if("fingerprints") var/dat = "Showing Fingerprints.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) if(H.dna && H.dna.uni_identity) dat += "" else if(H.dna && !H.dna.uni_identity) dat += "" else if(!H.dna) dat += "" dat += "
NameFingerprints
[H][md5(H.dna.uni_identity)]
[H]H.dna.uni_identity = null
[H]H.dna = null
" usr << browse(dat, "window=fingerprints;size=440x410") else if (usr) log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]") if (ok) world << text("A secret has been activated by []!", usr.key) else if(href_list["secretscoder"]) if(!check_rights(R_DEBUG)) return switch(href_list["secretscoder"]) if("spawn_objects") var/dat = "Admin Log
" for(var/l in admin_log) dat += "
  • [l]
  • " if(!admin_log.len) dat += "No-one has done anything this round!" usr << browse(dat, "window=admin_log") if("maint_access_brig") for(var/obj/machinery/door/airlock/maintenance/M in world) if (access_maint_tunnels in M.req_access) M.req_access = list(access_brig) message_admins("[key_name_admin(usr)] made all maint doors brig access-only.") if("maint_access_engiebrig") for(var/obj/machinery/door/airlock/maintenance/M in world) if (access_maint_tunnels in M.req_access) M.req_access = list() M.req_one_access = list(access_brig,access_engine) message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") if("infinite_sec") var/datum/job/J = job_master.GetJob("Security Officer") if(!J) return J.total_positions = -1 J.spawn_positions = -1 message_admins("[key_name_admin(usr)] has removed the cap on security officers.") else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster. src.access_news_network() else if(href_list["ac_set_channel_name"]) src.admincaster_feed_channel.channel_name = strip_html_simple(input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1) src.access_news_network() else if(href_list["ac_set_channel_lock"]) src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked src.access_news_network() else if(href_list["ac_submit_new_channel"]) var/check = 0 for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) check = 1 break if(src.admincaster_feed_channel.channel_name == "" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]" || check ) src.admincaster_screen=7 else var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel") if(choice=="Confirm") var/datum/feed_channel/newChannel = new /datum/feed_channel newChannel.channel_name = src.admincaster_feed_channel.channel_name newChannel.author = src.admincaster_signature newChannel.locked = src.admincaster_feed_channel.locked newChannel.is_admin_channel = 1 feedback_inc("newscaster_channels",1) news_network.network_channels += newChannel //Adding channel to the global network log_admin("[key_name_admin(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!") src.admincaster_screen=5 src.access_news_network() else if(href_list["ac_set_channel_receiving"]) var/list/available_channels = list() for(var/datum/feed_channel/F in news_network.network_channels) available_channels += F.channel_name src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels ) src.access_news_network() else if(href_list["ac_set_new_message"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_new_message"]) if(src.admincaster_feed_message.body =="" || src.admincaster_feed_message.body =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" ) src.admincaster_screen = 6 else var/datum/feed_message/newMsg = new /datum/feed_message newMsg.author = src.admincaster_signature newMsg.body = src.admincaster_feed_message.body newMsg.is_admin_message = 1 feedback_inc("newscaster_stories",1) for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) FC.messages += newMsg //Adding message to the network's appropriate feed_channel break src.admincaster_screen=4 for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert(src.admincaster_feed_channel.channel_name) log_admin("[key_name_admin(usr)] submitted a feed story to channel: [src.admincaster_feed_channel.channel_name]!") src.access_news_network() else if(href_list["ac_create_channel"]) src.admincaster_screen=2 src.access_news_network() else if(href_list["ac_create_feed_story"]) src.admincaster_screen=3 src.access_news_network() else if(href_list["ac_menu_censor_story"]) src.admincaster_screen=10 src.access_news_network() else if(href_list["ac_menu_censor_channel"]) src.admincaster_screen=11 src.access_news_network() else if(href_list["ac_menu_wanted"]) var/already_wanted = 0 if(news_network.wanted_issue) already_wanted = 1 if(already_wanted) src.admincaster_feed_message.author = news_network.wanted_issue.author src.admincaster_feed_message.body = news_network.wanted_issue.body src.admincaster_screen = 14 src.access_news_network() else if(href_list["ac_set_wanted_name"]) src.admincaster_feed_message.author = adminscrub(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.author," ") == 1) src.admincaster_feed_message.author = copytext(admincaster_feed_message.author,2,lentext(admincaster_feed_message.author)+1) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_wanted"]) var/input_param = text2num(href_list["ac_submit_wanted"]) if(src.admincaster_feed_message.author == "" || src.admincaster_feed_message.body == "") src.admincaster_screen = 16 else var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") if(input_param==1) //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below var/datum/feed_message/WANTED = new /datum/feed_message WANTED.author = src.admincaster_feed_message.author //Wanted name WANTED.body = src.admincaster_feed_message.body //Wanted desc WANTED.backup_author = src.admincaster_signature //Submitted by WANTED.is_admin_message = 1 news_network.wanted_issue = WANTED for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert() NEWSCASTER.update_icon() src.admincaster_screen = 15 else news_network.wanted_issue.author = src.admincaster_feed_message.author news_network.wanted_issue.body = src.admincaster_feed_message.body news_network.wanted_issue.backup_author = src.admincaster_feed_message.backup_author src.admincaster_screen = 19 log_admin("[key_name_admin(usr)] issued a Station-wide Wanted Notification for [src.admincaster_feed_message.author]!") src.access_news_network() else if(href_list["ac_cancel_wanted"]) var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") news_network.wanted_issue = null for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.update_icon() src.admincaster_screen=17 src.access_news_network() else if(href_list["ac_censor_channel_author"]) var/datum/feed_channel/FC = locate(href_list["ac_censor_channel_author"]) if(FC.author != "\[REDACTED\]") FC.backup_author = FC.author FC.author = "\[REDACTED\]" else FC.author = FC.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_author"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"]) if(MSG.author != "\[REDACTED\]") MSG.backup_author = MSG.author MSG.author = "\[REDACTED\]" else MSG.author = MSG.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_body"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"]) if(MSG.body != "\[REDACTED\]") MSG.backup_body = MSG.body MSG.body = "\[REDACTED\]" else MSG.body = MSG.backup_body src.access_news_network() else if(href_list["ac_pick_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_d_notice"]) src.admincaster_feed_channel = FC src.admincaster_screen=13 src.access_news_network() else if(href_list["ac_toggle_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_toggle_d_notice"]) FC.censored = !FC.censored src.access_news_network() else if(href_list["ac_view"]) src.admincaster_screen=1 src.access_news_network() else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~ src.admincaster_screen = text2num(href_list["ac_setScreen"]) if (src.admincaster_screen == 0) if(src.admincaster_feed_channel) src.admincaster_feed_channel = new /datum/feed_channel if(src.admincaster_feed_message) src.admincaster_feed_message = new /datum/feed_message src.access_news_network() else if(href_list["ac_show_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_show_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 9 src.access_news_network() else if(href_list["ac_pick_censor_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_censor_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 12 src.access_news_network() else if(href_list["ac_refresh"]) src.access_news_network() else if(href_list["ac_set_signature"]) src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", "")) src.access_news_network() if(href_list["secretsmenu"]) switch(href_list["secretsmenu"]) if("tab") current_tab = text2num(href_list["tab"]) Secrets(usr) return 1 /proc/admin_jump_link(var/atom/target, var/source) if(!target) return // The way admin jump links handle their src is weirdly inconsistent... if(istype(source, /datum/admins)) source = "src=\ref[source]" else source = "_src_=holder" if(isAI(target)) // AI core/eye follow links var/mob/living/silicon/ai/A = target . = "FLW" if(A.client && A.eyeobj) // No point following clientless AI eyes . += "|EYE" return else if(istype(target, /mob/dead/observer)) var/mob/dead/observer/O = target . = "FLW" if(O.mind && O.mind.current) . += "|BDY" return else return "FLW"