/var/security_level = 0 //0 = code green //1 = code blue //2 = code red //3 = gamma //4 = epsilon //5 = code delta //config.alert_desc_blue_downto /proc/set_security_level(var/level) switch(level) if("green") level = SEC_LEVEL_GREEN if("blue") level = SEC_LEVEL_BLUE if("red") level = SEC_LEVEL_RED if("gamma") level = SEC_LEVEL_GAMMA if("epsilon") level = SEC_LEVEL_EPSILON if("delta") level = SEC_LEVEL_DELTA //Will not be announced if you try to set to the same level as it already is if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != security_level) switch(level) if(SEC_LEVEL_GREEN) world << "Attention! Security level lowered to green" world << "[config.alert_desc_green]" security_level = SEC_LEVEL_GREEN for(var/obj/machinery/firealarm/FA in machines) if(FA.z == 1) FA.overlays = list() FA.overlays += image('icons/obj/monitors.dmi', "overlay_green") if(SEC_LEVEL_BLUE) if(security_level < SEC_LEVEL_BLUE) world << "Attention! Security level elevated to blue" world << "[config.alert_desc_blue_upto]" else world << "Attention! Security level lowered to blue" world << "[config.alert_desc_blue_downto]" security_level = SEC_LEVEL_BLUE for(var/obj/machinery/firealarm/FA in machines) if(FA.z == 1) FA.overlays = list() FA.overlays += image('icons/obj/monitors.dmi', "overlay_blue") if(SEC_LEVEL_RED) if(security_level < SEC_LEVEL_RED) world << "Attention! Code red!" world << "[config.alert_desc_red_upto]" else world << "Attention! Code red!" world << "[config.alert_desc_red_downto]" security_level = SEC_LEVEL_RED var/obj/machinery/door/airlock/highsecurity/red/R = locate(/obj/machinery/door/airlock/highsecurity/red) in world message_admins("Found [R]") if(R && R.z == 1) R.locked = 0 R.update_icon() /* - At the time of commit, setting status displays didn't work properly var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world) if(CC) CC.post_status("alert", "redalert")*/ for(var/obj/machinery/firealarm/FA in machines) if(FA.z == 1) FA.overlays = list() FA.overlays += image('icons/obj/monitors.dmi', "overlay_red") if(SEC_LEVEL_GAMMA) world << "Attention! GAMMA security level activated!" world << "[config.alert_desc_gamma]" move_gamma_ship() if(security_level < SEC_LEVEL_RED) for(var/obj/machinery/door/airlock/highsecurity/red/R in world) if(R.z == 1) R.locked = 0 R.update_icon() for(var/obj/machinery/door/airlock/hatch/gamma/H in world) if(H.z == 1) H.locked = 0 H.update_icon() security_level = SEC_LEVEL_GAMMA if(SEC_LEVEL_EPSILON) world << "Attention! EPSILON security level activated!" world << "[config.alert_desc_epsilon]" security_level = SEC_LEVEL_EPSILON if(SEC_LEVEL_DELTA) world << "Attention! Delta security level reached!" world << "[config.alert_desc_delta]" security_level = SEC_LEVEL_DELTA for(var/obj/machinery/firealarm/FA in machines) if(FA.z == 1) FA.overlays = list() FA.overlays += image('icons/obj/monitors.dmi', "overlay_delta") else return /proc/get_security_level() switch(security_level) if(SEC_LEVEL_GREEN) return "green" if(SEC_LEVEL_BLUE) return "blue" if(SEC_LEVEL_RED) return "red" if(SEC_LEVEL_GAMMA) return "gamma" if(SEC_LEVEL_EPSILON) return "epsilon" if(SEC_LEVEL_DELTA) return "delta" /proc/num2seclevel(var/num) switch(num) if(SEC_LEVEL_GREEN) return "green" if(SEC_LEVEL_BLUE) return "blue" if(SEC_LEVEL_RED) return "red" if(SEC_LEVEL_GAMMA) return "gamma" if(SEC_LEVEL_EPSILON) return "epsilon" if(SEC_LEVEL_DELTA) return "delta" /proc/seclevel2num(var/seclevel) switch( lowertext(seclevel) ) if("green") return SEC_LEVEL_GREEN if("blue") return SEC_LEVEL_BLUE if("red") return SEC_LEVEL_RED if("gamma") return SEC_LEVEL_GAMMA if("epsilon") return SEC_LEVEL_EPSILON if("delta") return SEC_LEVEL_DELTA /*DEBUG /mob/verb/set_thing0() set_security_level(0) /mob/verb/set_thing1() set_security_level(1) /mob/verb/set_thing2() set_security_level(2) /mob/verb/set_thing3() set_security_level(3) */