//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32 /* CONTAINS: RCD */ /obj/item/weapon/rcd name = "rapid-construction-device (RCD)" desc = "A device used to rapidly build walls/floor." icon = 'icons/obj/items.dmi' icon_state = "rcd" opacity = 0 density = 0 anchored = 0.0 flags = FPRINT | TABLEPASS| CONDUCT force = 10.0 throwforce = 10.0 throw_speed = 1 throw_range = 5 w_class = 3.0 m_amt = 50000 origin_tech = "engineering=4;materials=2" var/datum/effect/effect/system/spark_spread/spark_system var/matter = 0 var/working = 0 var/mode = 1 var/canRwall = 0 var/disabled = 0 New() desc = "A RCD. It currently holds [matter]/30 matter-units." src.spark_system = new /datum/effect/effect/system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) return attackby(obj/item/weapon/W, mob/user) ..() if(istype(W, /obj/item/weapon/rcd_ammo)) if((matter + 10) > 30) user << "The RCD cant hold any more matter-units." return user.drop_item() del(W) matter += 10 playsound(src.loc, 'sound/machines/click.ogg', 50, 1) user << "The RCD now holds [matter]/30 matter-units." desc = "A RCD. It currently holds [matter]/30 matter-units." return attack_self(mob/user) //Change the mode playsound(src.loc, 'sound/effects/pop.ogg', 50, 0) switch(mode) if(1) mode = 2 user << "Changed mode to 'Airlock'" if(prob(20)) src.spark_system.start() return if(2) mode = 3 user << "Changed mode to 'Deconstruct'" if(prob(20)) src.spark_system.start() return if(3) mode = 1 user << "Changed mode to 'Floor & Walls'" if(prob(20)) src.spark_system.start() return proc/activate() playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) afterattack(atom/A, mob/user) if(disabled && !isrobot(user)) return 0 if(istype(A,/area/shuttle)||istype(A,/turf/space/transit)) return 0 if(!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock))) return 0 switch(mode) if(1) if(istype(A, /turf/space)) if(useResource(1, user)) user << "Building Floor..." activate() A:ChangeTurf(/turf/simulated/floor/plating) return 1 return 0 if(istype(A, /turf/simulated/floor)) if(checkResource(3, user)) user << "Building Wall ..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 20)) if(!useResource(3, user)) return 0 activate() A:ChangeTurf(/turf/simulated/wall) return 1 return 0 if(2) if(istype(A, /turf/simulated/floor)) if(checkResource(10, user)) user << "Building Airlock..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) if(!useResource(10, user)) return 0 activate() var/obj/machinery/door/airlock/T = new /obj/machinery/door/airlock( A ) T.autoclose = 1 return 1 return 0 return 0 if(3) if(istype(A, /turf/simulated/wall)) if(istype(A, /turf/simulated/wall/r_wall) && !canRwall) return 0 if(checkResource(5, user)) user << "Deconstructing Wall..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 40)) if(!useResource(5, user)) return 0 activate() A:ChangeTurf(/turf/simulated/floor/plating) return 1 return 0 if(istype(A, /turf/simulated/floor)) if(checkResource(5, user)) user << "Deconstructing Floor..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) if(!useResource(5, user)) return 0 activate() A:ChangeTurf(/turf/space) return 1 return 0 if(istype(A, /obj/machinery/door/airlock)) if(checkResource(10, user)) user << "Deconstructing Airlock..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) if(!useResource(10, user)) return 0 activate() del(A) return 1 return 0 return 0 else user << "ERROR: RCD in MODE: [mode] attempted use by [user]. Send this text #coderbus or an admin." return 0 /obj/item/weapon/rcd/proc/useResource(var/amount, var/mob/user) if(matter < amount) return 0 matter -= amount desc = "A RCD. It currently holds [matter]/30 matter-units." return 1 /obj/item/weapon/rcd/proc/checkResource(var/amount, var/mob/user) return matter >= amount /obj/item/weapon/rcd/borg/useResource(var/amount, var/mob/user) if(!isrobot(user)) return 0 return user:cell:use(amount * 30) /obj/item/weapon/rcd/borg/checkResource(var/amount, var/mob/user) if(!isrobot(user)) return 0 return user:cell:charge >= (amount * 30) /obj/item/weapon/rcd/borg/New() ..() desc = "A device used to rapidly build walls/floor." canRwall = 1 /obj/item/weapon/rcd_ammo name = "compressed matter cartridge" desc = "Highly compressed matter for the RCD." icon = 'icons/obj/ammo.dmi' icon_state = "rcd" item_state = "rcdammo" opacity = 0 density = 0 anchored = 0.0 origin_tech = "materials=2" m_amt = 30000 g_amt = 15000