/mob/living/simple_animal/ascendant_shadowling name = "ascendant shadowling" desc = "A large, floating eldritch horror. It has pulsing markings all about its body and large horns. It seems to be floating without any form of support." icon = 'icons/mob/mob.dmi' icon_state = "shadowling_ascended" icon_living = "shadowling_ascended" speak = list("Azima'dox", "Mahz'kavek", "N'ildzak", "Kaz'vadosh") speak_emote = list("telepathically thunders", "telepathically booms") force_threshold = INFINITY //Can't die by normal means health = 100000 maxHealth = 100000 speed = 0 var/phasing = 0 see_in_dark = 8 see_invisible = SEE_INVISIBLE_MINIMUM universal_speak = 1 response_help = "stares at" response_disarm = "flails at" response_harm = "flails at" harm_intent_damage = 0 melee_damage_lower = 60 //Was 35, buffed melee_damage_upper = 60 attacktext = "rends" attack_sound = 'sound/weapons/slash.ogg' minbodytemp = 0 maxbodytemp = INFINITY environment_smash = 3 faction = list("faithless") /mob/living/simple_animal/ascendant_shadowling/Process_Spacemove(var/movement_dir = 0) return 1 //copypasta from carp code /mob/living/simple_animal/ascendant_shadowling/ex_act(severity) return //You think an ascendant can be hurt by bombs? HA /mob/living/simple_animal/ascendant_shadowling/singularity_act() return 0 //Well hi, fellow god! How are you today?